All Monsters and Enemies Loop Hero. List of All Enemies
Our Loop Hero guide details all the enemies/monsters in the game and explains how to make them spawn.
Common Enemies #1
Has a 5% chance to spawn every day in the Wasteland.
Spawns every 2 days in a grove.
Spawns every day on the tile adjacent to the spider cocoon.
Spawns every 3 days in the graveyard.
May appear in place of the skeleton from chapter III.
Can spawn when a skeleton or archer skeleton from Chapter II dies when it has the “Not Finished” skill.
Appears at the beginning of each cycle on the battlefield.
Can spawn in place of a chest on the battlefield.
Spawns every 4 days on the blood trail.
Can spawn when an enemy dies on the battlefield.
Can spawn when a ghost dies when at least 2 battlefields share the same area of effect.
Can spawn when a wraith dies when at least 3 battlefields share the same area of effect.
Spawns in every battle within the range of the Vampire Mansion.
Spawns in every fight in the common area of the Vampire Mansion and the Abandoned Bookshop.
Appears in fights with vampires and vampire mages from chapter II when they have the “Blood Pets” skill.
Spawns in battles in the area of effect of the temporal beacon, unless there is a vampire there.
Spawns in battles in the common area of effect of the temporal beacon and the abandoned bookshop, unless there is a vampire there.
Appears in battles in the Abandoned Bookshop zone or after the death of a Vampire Mage or Guardian Mage.
Common Enemies #2
Spawns every day on the tile adjacent to the goblin camp.
Spawns every day on the tile adjacent to the goblin camp from Chapter II.
Takes part in battles on the tiles adjacent to the goblin observation deck.
Spawns in every loop on a pillaged village.
Spawns every 2 days on a tile adjacent to the bandit camp. If possible, place yourself on a village.
Spawns every 2 days on a random tile after creating a mountain peak.
Spawns every 3 days on a random tile after clearing the Treasury.
Spawns on a tile adjacent to a bloody grove.
Spawns on a tile adjacent to a forge after refining 6 pieces of equipment.
Spawns every 3 days in the swamp.
Spawns every 4 days in wheat fields or overgrown fields.
Appears in empty battlefields in overgrown fields.
Spawns every 2 days on the ruins.
Spawns every 3 days on tiles adjacent to reeds.
Spawns on every loop on the tile adjacent to the shipwreck.
Called every 3 attacks by the Siren with her Summoner ability from Chapter III.
Spawns every 2 days per village (?).
Bosses
Chapter I boss.
Chapter II boss.
Spawn during the fight with the Priestess.
Chapter III Boss.
Spawn during the fight with the Hunter.
Chapter IV Boss.