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Season 8 Fortnite. Full Description of All Updates!

all updates

BATTLE ROYAL

WHAT'S NEW?

Season XNUMX - Battle Pass 
New season, new battle pass with 100 levels and over 100 rewards. It can be purchased in-game right now for 950 V-Bucks. Read more about combat here. pass this season.

Pirate cannon
Damage enemy areas and structures with cannonballs, or turn yourself into a devastating projectile!

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New areas
Explore exciting new areas around the volcano, including Sunny Steps and Lazy Lagoon.

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50/50 TIME MODE

Review
Two teams of fifty players each fight to the last!

Features of the mode

  • The teams fly in their buses, which approach the island from opposite directions. On the map, your own bus is outlined in blue, and the enemy bus is highlighted in red.
  • The map has a dotted line marking the "front line" between the two teams. If you cross it, your chances of running into enemies will increase dramatically.
  • When mining materials, you get 25% more than usual.
  • Chests and Ammo Crates spawn more often than usual and contain more ammo.

TEMPORARY CLOSE ENCOUNTERS MODE

Review
Close combat with shotguns and jetpacks!

Features of the mode

  • Each player starts the fight with a jetpack in their inventory.
  • In this mode, only different types of shotguns are available.
  • The storm moves faster than usual from the middle to the end of the match.

WEAPONS AND ITEMS

  • Pirate cannon
    • Push the cannon into firing position, aim and shoot! You can also climb into the muzzle and shoot yourself instead of the cannonball!
    • The cannon launches cannonballs and players over a huge distance. In flight, the ball or the player can pierce through several objects. A massive explosion occurs at the impact site, dealing damage and knocking back nearby players.
    • Enemies gain 100 damage. damage with a direct hit, and those who were in a small area of ​​​​damage - 50 units.
    • Can be found in the game world.
  • Removed from the game
    • secretive snowman
    • Frost Grenade
    • X-4 Burevestnik
    • Trolley
    • all-terrain vehicle
  • Updated hunting rifle icon
  • Reduced availability of high-level automata
    • The total number of available machines remained unchanged
      • Increased the chance to get a regular quality assault rifle from 48,56% to 56,30%
      • Increased the chance to get an Uncommon quality Assault Rifle from 26,83% to 28,15%
      • Reduced the chance of getting a Rare Quality Assault Rifle from 16,17% to 10,91%
      • The chance to get an epic quality assault rifle has been reduced from 7,02% to 3,52%
    • Chance to get an assault rifle of legendary quality reduced from 1,82% to 1,13%

Corrected mistakes

  • Supply Drops now display correctly on the map.
  • If the player presses the fire button while the shotgun is still reloading after switching weapons, the weapon will automatically fire when the reload is completed.
  • Fixed an issue that caused Stickies to deal damage through walls and floors when stuck to players.
  • Fixed an issue that caused players to accidentally place a guided explosive on themselves when using a bush.
  • Fixed an issue where the Legendary and Epic Pump Shotgun muzzle flare and pellet traces would sometimes not be displayed in foreign clients.
  • Fixed an issue that prevented players with gamepads from autorunning while using the Anti-Gravity Board.
  • Fixed a bug that made some items invisible to players.

GAME PROCESS

  • Added lava
    • Lava now deals 1 damage. damage for each touch, while the player bounces off its surface. Be careful!
  • Added volcanic geysers
    • Hot air streams erupting from volcanic geysers throw players and vehicles into the sky!
  • Added "Team Help"
    • Select a Daily or Weekly Pre-Match Challenge and turn on Team Help to have teammates help you complete it.
    • The actions of the team members will be counted on par with yours when completing this challenge.
    • This feature is not available to players who were added to fill empty spots in matchmaking and to allies in large team modes (such as Team Rumble).
  • Increased the duration of the Infinite Deb in the lobby from 11 am to 12 pm.
  • The Cozy Campfire now glows brightly when viewed through a thermal imager.

Corrected mistakes

  • Fixed an issue that caused the Neon Lynx outfit to display incorrectly when playing the original "Hello" emote in the game lobby.
  • Fixed an issue that allowed players to use aim mode while jumping.
  • Fixed an issue where picked up weapons would sometimes become empty by mistake. This happened when a player picked up another player's weapon immediately after it was destroyed.
  • Fixed a bug due to which the bush was not destroyed when the player was damaged from a long distance.
  • Aim assist now works through windows.
  • Fixed an issue that could cause players to fail to hook onto the zipline when standing too far away and fall to the ground when attempting to use it.
  • Fixed an issue that prevented players from picking up items near the zipline mast.
  • Fixed an issue where entering a vehicle while on a zipline would leave the fall damage visual effect on the player.
  • Fixed a bug that disabled auto-pickup of items when landing after the first free fall.
  • Automatic weapon reloading no longer interrupts emotes.
  • Fixed a bug that replaced the used trap when the player dropped a group of items or used the last item in a group of consumables or explosives.
  • Fixed a bug due to which the player threw out the used trap when holding the switch button to pick up items.

SOUND

  • Improved footstep sounds from above and below.
    • Footsteps from above now sound more distinct.
    • We have changed the distance at which footsteps are heard from above and below, making it more realistic.
  • Improved the timing of the sound effects of footsteps under heavy load during the game.
  • The sound effect accompanying a severe wound can now be heard near the wounded player.
  • All types of weapons have stereophonic effects - they are heard by the player who holds this weapon.
  • Added sound effects that can be heard when the player is aiming while crouched.
  • Improved the sound effect of an approaching projectile fired from a grenade launcher. You will hear an additional warning if a projectile is flying in your direction.
  • Added far sound perspective to enemy hang glider noise.
  • Improved sound effects when taking damage and killing a player.
  • Added a new shield breaking sound effect.
  • Improved the sound effect of hitting weak spots when harvesting resources.

Corrected mistakes

  • Fixed a bug due to which the sound of the wind in flight would start playing again when destroying a flying enemy.
  • Sounds can now be heard when hit by bullets fired from sniper weapons.
  • Fixed an issue where the Elbow Dance emote could play indefinitely.
  • Fixed an issue where the silenced submachine gun sound effect could play indefinitely.

INTERFACE

  • The news screen now allows you to go to the site with a description of the update.
  • Improved display of names and indicators of allies.
  • Improvements to labels in the game world
    • Markers are now visible in the game world when placed next to you.
    • Now you can set a marker that warns of danger - to do this, press the game marker button twice. The in-game markers set when you aim your weapon also warn you of danger.
    • 2D indicators of game markers have appeared in the interface so that they can be seen through objects.
    • Special indicators now indicate that the game marker is off screen and display the distance to the marker.
    • If you place a game tag on an item, it will display the item's icon and rarity.
    • To set game markers, use the same button on PC and consoles (middle mouse button or left button on the D-pad).
      • You can assign this function to any other button. Tell us on social media which button you like the most!
    • On the mobile version, you can add a dedicated button to the screen using the interface layout.
  • The locker now has filter tabs for animated loading screens and pets.
  • Some animated cosmetic items now have an icon in the corner of the card.

Corrected mistakes

  • Fixed bugs due to which the indicator of poor network connection appeared at the beginning of the match when loading slowly.
  • Building information display
    • If the player was in build mode and then free-falled, the blueprint, pencil, and silhouette of the building will disappear until they can build again.
      • After landing, the drawing, pencil and silhouette of the building will appear automatically.
  • The purchase screen for a Battle Pass or Battle Pack now displays the name of the author you support (if you have specified one).
  • Fixed a bug due to which the number of players destroyed by the team was incorrectly indicated.
  • Fixed a bug due to which the number of destroyed players was incorrectly counted in the Sandbox.

REPEAT SYSTEM

Corrected mistakes

  • Fixed an issue where the player's hero model would sometimes disappear from the lobby when fast-forwarding a replay.
  • Fixed an issue where cosmetic items would not always display properly when viewing replays.
  • Fixed an issue where replays would display incorrect damage values ​​when killing a player.
  • Fixed an issue where the weapon firing animation would sometimes play twice when watching a replay.

MOBILE VERSION

  • There are additional visual effects when you click on the buttons.
  • The interface display during hang gliding and free fall has become more similar in the mobile version and versions for other platforms.
  • Players can now switch between crouching and standing while in build and edit modes.

Corrected mistakes

  • Fixed an issue that caused the background of the lobby to disappear when closing the menu to report a player.
  • Fixed an issue where attempting to enter Build Mode while tapping the hotbar at the same time would return the player to Battle Mode.
  • Fixed an issue that caused a player setting a trap with a mobile controller to look like they were trying to open the door multiple times.
  • Players can no longer disable crouching while in a hang glider.
  • Removed the action button that was displayed in the UI when the player was in the battle bus.
  • The "Resources" UI option now displays correctly on mobile after changes have been made.
  • Fixed an issue where clicking editing a building would disable crosshair editing until the button was pressed again.
  • Fixed an issue where dragging an item from the hotbar counted as a double tap.
  • Fixed an issue where the pickup and zipline icons overlapped the aiming icon by default.
  • Fixed an issue where the controller image would sometimes not appear on the controller settings screen.

CREATIVE MODE

WHAT'S NEW?

Voice chat updates
New settings have been added to the voice chat menu of the island in creative mode! Now in creative mode, you can create a single channel and add people from any team you want to communicate with.

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Jungle temple
Set deadly traps, challenge and create your own games with the new jungle temple set.

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Updates for Sandbox
The Sandbox mode has been moved to Creative mode and redesigned so that even more participants can join the fun!

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ISLANDS

  • Now you can choose the time of day on the island!
    • The menu "My Island" has a new item "Time of day".
    • On the same server, the time of day changes in the same way on all islands that have the “Default” parameter set.
    • You can choose a specific time of day for your island, which will not change.
    • With the Random option enabled, the time of day will be randomly selected each time the island loads and will remain the same.
  • The islands began to load even faster.

Corrected mistakes

  • Fixed an issue where cornstalks, bushes, and mesh fences were protecting players from gunshots.
  • Fixed an issue where after going through a portal the free fall animation would always start and the camera would be pointing down even if the player immediately spawned on the ground.

GAME PROCESS

  • A new island with volcanoes has been added to creative mode.
  • A new island has been added to the creative hub.
  • Updates for the Sandbox.
    • Team up with up to 15 other players to explore the 4 featured islands in the Sandbox Lobby, or land in one of the five areas on the Battle Royale Island for a practice match.
  • Added new jungle temple sets.
  • Added a huge visualizer set.
  • Added starter inventory, frost grenade and an additional set of objects for the village.

Corrected mistakes

  • When entering the island, players will have a certain amount of health set in the island settings.
  • Fixed a bug due to which the player lost control if he was killed at the moment when he was getting into a vehicle.

Known Issue

  • When browsing Creative servers, your friends' Sandbox sessions will be displayed.

CREATIVITY TOOLS AND PHONE

  • Improved scaling mode
    • Zoom mode on the phone now allows you to stretch and shrink objects in a specific direction, length, width or height. This works on the principle of a rotation axis in rotation mode.
    • When resizing, you can flip an object if you continue to shrink it after it has reached its minimum size. By choosing the direction of resizing, you can arrange objects in a new way!
    • In zoom mode on the phone, you can now return an object to the standard size, similar to resetting the rotation in rotate mode.
  • Now you can place objects inside the surface of the island.
    • Select the Nothing option in collision mode to move objects through the surface.
    • On option collision mode is now called "All" and "Off" - Landscape only.
  • Added new visual cues when placing objects:
    • When the snap option is active, the anchor center of the object is now displayed.
    • Tooltips now appear while rotating objects to indicate the selected axis of rotation.
    • When scaling objects, tooltips now appear that show the direction in which the object will grow, shrink, stretch, or shrink.
    • These visual cues will also appear when switching between rotate, scale, and snap modes.
  • Players can now interact with items, including doors, devices, and traps, while flying.

Corrected mistakes

  • Fixed holograms of some upside down objects appearing in the wrong places when using the Copy or Cut function.
  • Fixed a bug due to which some types of objects, such as music blocks, did not fall to the ground when the "Loot Drop" option was active.
  • Fixed a bug due to which objects sometimes fell through the ground when the "Loot Drop" option was active.
  • Fixed a bug due to which objects copied using the phone moved in a chaotic direction if they were previously resized.
  • Fixed a bug due to which, when pressing the button frequently, objects were placed faster than in turbo building mode.
  • In the English version of the game, a typo in the interface of the turbo building mode has been fixed.
  • Now when using the phone, the boundaries of visible objects are determined, while objects such as barriers, "Area of ​​Effect", etc. are not taken into account.
  • The previous model for calculating the rotation of objects has been returned.
  • Now the phone takes into account the size and mirror appearance of each object in sets and catalogs. Before setting the scale values, the move tool takes into account its absolute value.
  • Objects placed below a certain level will no longer fall through the ground. In this case, the program for calculating the appearance of objects will not calculate the new level of movement of the object.

FINISHED ELEMENTS

  • Added new temple buildings in the jungle.
    • Huge pyramid.
    • Pyramid.
    • Yard
    • Temple.
    • Sanctuary A.
    • Sanctuary B.
  • Added new jungle temple building sets.
    • Jungle temple set.
    • Set of temple objects in the jungle.
    • Jungle set.
    • Extended set of the temple in the jungle (walls).
  • Added a set of elemental cubes.
  • Added 5 sets of bridge beams in different colors.
    • Orange, grey, green, white, blue.
  • Added a set of rings (details).
  • Added a huge visualizer set.
  • Added a large set of highlights.
  • Added 8 sets of obstacle course in different colors.
    • White, orange, black, blue, purple, red, green, sandpaper.
  • Added obstacle course set (stairs).

DEVICES

  • Added billboard.
    • Place billboards with your own text on creative islands.
  • Added a new gun.
    • Place the cannon in firing position, aim and shoot! Or climb into the muzzle yourself and shoot yourself instead of the core!
    • The cannon launches cannonballs and players over a huge distance. In flight, the core or the player can break through several obstacles. A massive explosion occurs at the impact site, dealing damage and knocking back nearby players.
    • Enemies gain 100 damage. damage with a direct hit, and those who were very close - 50 units.
  • Added pinball bumper and flipper.
    • Cap
  • Added additional settings for the barrier.
    • Display of the platform in the game: it was possible to adjust the visibility of the barrier platform.
      • Disable this setting to hide the platform while playing.
    • In-Game Projectile Protection: If disabled, projectiles will pass through the barrier.
  • Accelerator traps can be placed on vertical walls.
  • Added the ability to hide the control point during the game.
  • Added the ability to empty a player's inventory each time they reach a checkpoint.
  • The barrier can now be made entirely black.
  • In the English version of the game, the device "Area of ​​Effect" has been renamed.
  • Added a lot of settings for "Area of ​​Effect".
    • Show Platform in Game: Disable this setting to hide the platform during gameplay.
    • Damage type: the enemy will either die immediately, or will receive periodic damage.
    • Damage: The amount of periodic damage dealt to players.
    • Damage Frequency: The amount of time between damage.
    • Team protection: You can choose a team that will not take damage in the area of ​​effect.
    • Shield Damage: Turning this setting off will prevent shields from blocking damage, which will drain the player's health.
  • Now you can configure which team the Strelok will shoot.
  • Added the ability to enable or disable the receipt of additional ammunition for weapons created by the generator.
    • With this setting disabled, some weapons will have low ammo when they are picked up.
  • Added the ability to activate the effect of the speed converter for the entire duration of the match.

Corrected mistakes

  • Fixed an issue where the Starting Inventory Device could spawn item copies when the Drop on Kill setting was disabled.
  • Fixed an issue that caused Challenge Set items to collide with the Anti-Gravity Board.
  • Shooter will now aim more accurately at crouching players.

COMMANDS

Corrected mistakes

  • Fixed an issue where pressing the "Apply" button in the team selection menu would inadvertently put the player in the 1st team.
  • Fixed a bug due to which, when changing teams, the player would receive a heavy wound instead of respawning.
  • Fixed a bug due to which players appeared in any team when the settings did not allow it.

INTERFACE

Corrected mistakes

  • Fixed a bug due to which the game description window continued to be displayed while recovering from a previous match.

BATTLE THE STORM

WHAT'S NEW?

Hero layout
A new Hero Pickup System has been added to the game! This is a massive change that affects many elements of the game. Check out the layout article on our blog. to find out the details!

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Storm of emotions
Love is in the air - save who can! An epidemic of falling in love has begun at the base, and only Luchik and his friends can put an end to this scourge.

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Visual improvement of Plankerton
Check out Plankerton's new visual upgrade, including the new Laketown zone.

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MISSIONS AND MECHANICS

  • New mission "Mini Storm: Kill and Collect!"
    • Embark on a new 10-minute mission in which the Storm is approaching very quickly!
    • Destroy Husks and collect data on them. The more enemies you destroy, the more generous the reward.
    • Complete random side missions each time you complete a mission.
    • Completing Mini-Storm Mission Alerts will earn you Spring Tickets, as well as XP for Heroes, Blueprints, or Survivors.
    • You can complete no more than 5 of these missions in 24 hours. This restriction does not apply to other types of urgent missions.
  • We've significantly increased the Hero, Blueprint, and Survivor XP earned from missions and Mission Alerts in Plankerton, Canny Valley, and Lynch Peaks.
    • Plankerton: 2x Hero and Blueprint XP, 3x Survivor XP.
    • Cantic Valley: 3 times more experience for heroes and blueprints, 4,5 times more experience for survivors.
    • Lynch Peaks: 4x Hero and Blueprint XP, 6x Survivor XP.
  • Holiday Tickets have been removed from the game. All surpluses are turned into holiday llamas.
  • Completing the Mutant Storm Flashpoints will earn you Spring Tickets. The limit has not changed: you can complete no more than 10 such missions in 24 hours.
  • Legendary Troll Stash Llamas have been added to the Item Shop for 1000 Spring Tickets each.
    • Quantity is not limited
  • Changed the rewards for completing some common tasks. Now heroes that serve as a reward will be repeated less often.
    • Players who completed these quests prior to the release of the update will receive new heroes the next time they log into the game.

Corrected mistakes

  • The "Three Strikes" quest no longer counts towards group missions in Power Level 64 zones.
  • Fixed a bug that occurred when counting traps in the mission "Building Contest of Constructors", due to which structures built by the player were not taken into account.
  • Fixed an issue in the Save the World mission that caused CYCLOPS to stop working.
  • Fixed an issue where the difficulty of the "Into the Storm" mission could increase if players joined after the start.

INTERFACE

  • The collection book full indicator has been updated to take into account situations when the player's current level is below the maximum reached.
    • Future rewards that have already been received are now marked with a checkmark.
    • The next player will receive a milestone reward for completing the collection book.
  • Reduced the length of tooltips for gadgets.
  • The UI no longer displays "Unable to place due to obstruction" and "Site occupied by building" messages.

Corrected mistakes

  • Fixed a bug due to which incorrect information about the mission appeared when changing the zone.
  • Fixed stretched icon images in the mission statistics on the results screen.
  • Items in the Llama content screen now have an action button tooltip when the player uses the controller.
  • Fixed a bug due to which the menu with confirmation of development became unresponsive to the toggle buttons.
  • When leveling up a hero/blueprint, the tooltip under the confirm button now only appears for salvageable items.
  • Fixed a bug due to which the icon of a future reward sometimes did not appear next to the experience bar in the "Team" tab.
  • Subtitles now appear in the correct place during cutscenes and in the interface when using a resolution with smaller screen ratios.
  • Fixed a bug due to which the abilities of the hero were not displayed properly during the game.
  • When removing a Protector or Survivor from the Collection Book, their name is now included in the confirmation message.
  • Fixed an issue where the cursor for selecting a transmutable item would not accurately hover over the scroll bar in the description panel after exiting the item inspect screen.
  • Fixed a visual issue where the stats of weapons, traps, and blueprints would not update when the properties were upgraded.
  • Restored missing tooltips for quickbar buttons when changing layouts.
  • Fixed a bug due to which the ammo counter was not displayed when using ROSE.

PERFORMANCE

Item duplication has been optimized. This will improve network throughput and prevent sync issues during intense battles.

HEROES

Introducing the new Hero Pickup System!
Save the World has a new lineup of heroes! Heroes no longer have a set of fixed skills that define their play style, only one specific skill. With the help of the layout of the heroes, you can combine skills in different ways and play the way you like.

  • Check out our blog for more details on the new system, or check out the latest developer update here!
    • You will probably find it difficult to keep track of all the changes that have occurred to the heroes since the release of this update. We've put together a table so you can set up your layout and choose which heroes to hire for coupons. 
  • The game has 8 new heroes. They are given as a reward for completing new quests that continue the class-related quest chains and become available after the second defense of the Storm Shield in Canny Valley.
    • Mayhem archetype (soldier)
    • Firefly Volcano (soldier)
    • Dark wanderer pilot (constructor)
    • Conqueror Magnus (constructor)
    • Forged Fate (ninja)
    • Agile warrior Hiro (ninja)
    • Valkyrie Rio (traveler)
    • Victoria Ramirez (traveler)
  • All players will receive a gift box containing Hero XP, progression materials, Legendary Converters, Hero Hire Vouchers, and tutorials upon logging in.
    • The number of rewards depends on the level of the account.
    • Hero Recruitment Vouchers allow you to recruit heroes from the Collection Book. Coupons can only be spent on legendary and mythical heroes from past events.
    • With the rest of the materials, you will be able to recruit some non-event heroes in the normal way.
  • The "Reset Item Data" feature applies to all heroes.
  • You can return any hero from the collection book for free once. This only applies to heroes that are already in the collection book.
  • All Mythic Heroes you own that are supposed to grant a team ability have that ability retroactively assigned.
    • Carlos of Steelwool and Anthony of Steelwool do not provide team skills, as they combine to give the team skill BOOM BASE.
  • Many heroes that previously differed only in appearance have become unique, so they have special names.
    • Rarity
      • Carlos from Steel Wool became a hero of mythic rarity.
      • Soldiers
      • Ramirez Zombie Trooper is now Ghoul Trooper Ramirez.
      • Centurion Wildcat is now Colonel Wildcat.
      • Raider the Huntress is now called the Cunning Fighter the Huntress.
      • The Raider Raptor is now called Raptor Sharpshooter.
      • Lucky Demoman Wildcat is now Lucky Wildcat.
      • Berserker Hunter is now Thug Hunter.
      • Double Agent Vaughn is now called Undercover Agent Vaughn.
      • Hammer City Fighter is now called Sledgehammer Invader.
      • The name of the Stars and Stripes Huntress has also changed in the English version of the game.
    • Constructors
      • Threat number 13 is now Kyle number 13.
      • Mechanic Freya is now Thunderbolt Freya.
      • Crowd Tamer Threat is now Coronard Fighter Threat.
      • Destroyer Bull is now called Saboteur Bull.
      • Aviator is now called Archer Guard Aviator.
      • Stars and Stripes Penny is now Patriot Penny.
      • Sid's Kinetic Rhythm is now called Steel Wool Sid.
      • Hype BASE Constructor is now called Athlete Hype.
    • Ninja
      • Deathblade Scorpion is now Deathblade Scorpion.
      • Thunder Burn is now Tornado Burn.
      • Fiona Harvester is now called Fiona's Arrow.
      • Piercing Lotus Moon is now called Deadly Lotus Moon.
      • Explosive Assassin Ken is now Scout Ken.
      • Shuriken Master Lamurai is now Nimble Shuriken Lamurai.
      • The name of Plague Doctor Igor has also changed in the English version of the game.
    • Travelers
      • Pathfinder Buzz is now called Shocker Buzz.
      • Stars and Stripes A.C. is now Veteran A.C.
      • The Irish Warrior is now Daredevil Southey.
      • Lightning Eagle Eye is now Pyrotechnic Eagle Eye.
      • Shock Shooter Buzz is now Guerrilla Buzz.
      • Ranger Beetlejess is now called Beetlejess.
    • Changed names of abilities and skills
      • Seismic Strike is now called Seismic Pulse.
      • Relentless Strike is now called Crushing Strike.
      • Killer Phasers is now Wings of Glory.

Ability Balance Changes
By the time the new Hero Loadout was released, we had made massive balance changes. In particular, we've rebalanced some abilities to better fit the new model. We now have a stronger foundation to build upon as we balance further.

  • Constructor
    • Onslaught
      • Base damage reduced from 156 to 104
      • Now deals environmental damage by default (251 base damage to objects).
    • LAYOUT
      • Base duration reduced from 7 to 6 seconds.
        • It has become easier to use skills that reduce the cooldown of the LAYOUT and increase the duration of the action. Due to this, in team battles there will be fewer situations when LAYOUT is constantly working, but this ability will still remain an effective tool of mass influence.
    • Plasma Pulse
      • Base damage on each hit increased from 18 to 46.
        • "Plasma Pulse" has been too weak for a long time. By increasing the damage, we have made this ability more useful for designers.
    • ROSIE
      • Base damage increased from 67 to 69
  • Traveler
    • Phase shift
      • Energy cost increased from 10 to 15 units.
        • Skills that increase the effectiveness of Phase Shift are now easier to use. This is done so that players keep track of energy consumption, and not just the number of charges.
      • Movement speed bonus reduced from 33% to 30%.
    • "Seismic Impulse" (formerly "Seismic Impact")
      • Base damage increased from 98 to 114
    • electric tower
      • Stun duration reduced from 0,75 to 0,5 seconds.
    • BEAR
      • Damage per hit reduced from 16 to 13.
        • This change will make players using the BEAR more active.
  • Ninja
    • Round kick
      • Base damage increased from 61 to 121
      • Push force increased from 750 to 800
      • Stun duration reduced from 3 to 2,5 seconds.
        • Spinning Kick is still an effective way to quickly stun, but now it deals significantly more damage, making the ability more useful in combat.
    • Dragon claw
      • Base damage increased from 94 to 115
    • Dagger Storm
      • Base damage increased from 128 to 184
        • Knife Storm was a bit weaker than we thought, so we've increased the damage of this ability a lot to make up for the difficulty of using it.
    • smoke bomb
      • Base damage per time unit increased from 41 to 52.
    • Shurikens
      • Base damage increased from 52 to 87
      • Reload time increased from 6 to 10.
      • Now pierce enemies by default.
      • No longer multiplies headshot damage.
        • Few ninja used shurikens, as they did not pierce opponents. To make the shurikens more imposing, we removed useless headshot damage, made them pierce enemies by default, and significantly increased the damage they deal.
  • Soldier
    • Grenade
      • Energy cost reduced from 45 to 30 units.
        • Now you can use all 3 grenades in a row.
      • Base damage increased from 101 to 103
      • Push force reduced from 595 to 500
    • The weapon of victory!
      • Base damage reduced from 25 to 23
    • Left-Right
      • Base damage increased from 57 to 60
      • Headshot damage bonus reduced from 75% to 50%.
    • Shock Wave
      • Base damage increased from 91 to 102
      • Push force reduced from 1650 to 1500
    • Battle cry
      • Energy cost reduced from 50 to 40 units.

Added team skills!
Team skills are powerful abilities that become available when certain conditions are met in the layout of the heroes. Team up with the right heroes to get their ability. Follow the conditions exactly or take as many suitable heroes as possible to maximize the benefits. Team skills can be obtained by participating in story events, receiving rewards for events, and in other ways. Mythic heroes also unlock team skills! Below is a complete list of all Mythic Heroes and the team skills they grant.

  • The invisible killer
    • Infinite Shadow
      • Extends the duration of Shadow Stance for each eligible Hero.
  • Carbide
    • Outsider
      • With each match, increases the effectiveness of the received healing, depending on the number of nearby enemies.
  • Werewolf
    • hunting instinct
      • Destroying enemies at night or in the evening, you get a bonus to damage and melee lifesteal for each eligible hero.
  • Field Agent Rio
    • Phase blaster
      • Every few seconds, your next shot turns into a phase pulse.
  • Neon Lynx Cassandra
    • Bioreactor
      • When you spend energy, you restore the shield's durability for each hero and each unit of energy spent.
  • Grenadier Ramirez
    • Cold calculation
      • After falling into a frost trap, this ability reduces the recharge time of all active abilities of soldiers and removes the effect of the trap.
  • MegaBASE Constructor Kyle
    • Strengthening traps
      • Increases the damage dealt by all traps in BASE's area of ​​effect.
  • Phase Scout Jess
    • Phase rule
      • Gain additional stacks of Phase Shift, but reduce range.
  • Dark Ranger Ace
    • Quick change
      • Eliminating enemies temporarily increases the damage dealt by all weapons (the effect triggers once per weapon).
  • Ragnarok
    • Quieter you go
      • Upon taking melee damage, Freeze Husks and slow Mist Monsters.
  • Raven
    • preemptive strike
      • Increases damage dealt to non-wounded enemies with each match.
  • Seed from Steel Wool
    • BOOM BASE
      • Increases damage and critical rating in a certain area around BASE.
  • Severe snow sniper
    • Chin up!
      • Reduces the duration of negative elemental effects on you.
  • Swordmaster Ken
    • Fight kick
      • After using the ability, the next powerful melee attack costs 20% less energy for each eligible hero.
  • Stealth Shuriken
    • Roundtrip
      • Shurikens fly back after some time or after hitting the target.
  • monkey lord
    • Soaring mantis
      • Allows you to perform Mantis Leap 2 more times.

New combinations of skills and heroes! 
We rebalanced, corrected and improved all skills. We also distributed them among all existing heroes. Heroes that cannot be obtained during gameplay will always be new skins of existing heroes. Each hero now has a default skill that is available to the player no matter where that hero is in the loadout.

  • Heroes in the commander slot receive a commander upgrade that enhances the standard skill from the list below.
    • Note: If a standard skill does not have a commander upgrade described, its numerical characteristics will still increase when a hero is added to the commander slot.
    • We've also adjusted Hero Ability Sets to accommodate the changed class skills. Instead of a list of changes, we will list the new ability sets for all heroes.

Soldiers

  • NEW: Class Skills
    • NEW: Cool down!
      • After killing 3 enemies with ranged weapons, add 35% weapon resilience and 10% ranged weapon damage for 7 seconds.
    • NEW: Suppressive Fire
      • Each successive ranged weapon hit on the same target increases damage by 3%. The effect stacks up to 5 times.
    • REDACTED: "Debilitating Shots"
      • While developing the game, we regularly change the approach to the design of its elements. In this case, we've decided that the vulnerability works best when it's limited to short bursts that allow it to deal massive damage together. Cryotraps are one of the clearest examples. Soldiers still rely on sustained concentrated fire, but by removing Weakening Shots, we can better exploit the vulnerability to create heavy damage opportunities.
  • Support Hawk
    • Fighting power
      • Reduces the energy cost of Battle Cry.
    • Abilities: Battle Cry, Grenade, Weapon of Victory!
  • Ghoul Infantry Ramirez
    • Combat training
      • Increases the duration of War Cry.
    • Abilities: Battle Cry, Grenade, Weapon of Victory!
  • Zombie Jonesy
    • Combat training
      • Increases the duration of War Cry.
    • Abilities: Battle Cry, Grenade, Weapon of Victory!
  • Commando Banshee
    • Fight or run
      • Increases damage dealt and movement speed while Warcry is active.
    • Abilities: Battle Cry, Grenade, Weapon of Victory!
  • Commando Ramirez
    • Fight or run
      • Increases damage dealt and movement speed while Warcry is active.
    • Abilities: Battle Cry, Grenade, Weapon of Victory!
  • Special Forces Jonesy
    • Fight or run
      • Increases damage dealt and movement speed while Warcry is active.
    • Abilities: Battle Cry, Grenade, Weapon of Victory!
  • Colonel Wildcat
    • Leadership
      • Increases the cooldown of Warcry.
    • Abilities: Battle Cry, Shockwave, Grenade
  • Centurion Hawk
    • powerful roar
      • Increases the range of War Cry.
    • Abilities: Battle Cry, Shockwave, Grenade
  • Sergeant Jonesy
    • That's not all!
      • Extends the duration of Weapon of Victory!
    • Abilities: Weapon of Victory!, Battle Cry, Shockwave.
  • Birthday Commander Ramirez
    • That's not all!
      • Extends the duration of Weapon of Victory!
    • Abilities: Weapon of Victory!, Battle Cry, Shockwave.
  • Cunning fighter Huntress
    • Contusion
      • Increases damage dealt by shotguns.
    • Abilities: Shockwave, Grenade, Battle Cry.
  • Red Line Ramirez
    • Convenient sight
      • Increases the damage dealt by sniper rifles or their rate of fire.
    • Abilities: Shockwave, Grenade, Battle Cry.
  • Skillful shooter Raptor
    • Critical volley
      • Increases critical damage dealt by shotguns.
    • Abilities: Shockwave, Grenade, Battle Cry.
  • Dangerous Rabbit Jonesy
    • Right on target
      • Increases critical damage dealt by sniper rifles.
    • Abilities: Shockwave, Grenade, Battle Cry.
  • Demoman Jonesy
    • cluster bomb
      • Exploding grenades creates several smaller grenades that also explode.
      • Commander Upgrade: Increases the damage dealt by smaller grenades.
    • Abilities: Grenade, Battle Cry, Shockwave.
  • Happy Wild Cat
    • Making grenades
      • When eliminating opponents, there is a chance to get a grenade.
    • Abilities: Grenade, Battle Cry, Shockwave.
  • Scottish Warrior Wild Cat
    • Pulled check
      • Reduces the energy cost of throwing a grenade.
    • Abilities: Grenade, Battle Cry, Shockwave.
  • Jonesy Fighting Hound
    • Backpack
      • Increases the stock of grenades.
    • Abilities: Grenade, Battle Cry, Shockwave.
  • Thug Huntress
    • Explosive optimization
      • When an enemy is eliminated, an explosion can occur, dealing area damage.
    • Abilities: Shockwave, Battle Cry, Grenade
  • Berserker Outcast
    • short fuse
      • When your shield is broken, Shockwave's cooldown resets.
      • Commander Upgrade: The cost is also reset to zero, and the delay before reactivation is reduced.
    • Abilities: Shockwave, Battle Cry, Grenade
  • monkey lord
    • explosive charges
      • When an enemy is eliminated, an explosion can occur, dealing area damage.
    • Abilities: Grenade, Shockwave, Battle Cry.
  • Chromed Ramirez
    • Need will force
      • When reloading a weapon with an empty magazine, the shield regeneration rate increases.
      • Commander Upgrade: Additionally increases weapon reload speed and shield regeneration.
    • Abilities: Battle Cry, Grenade, Weapon of Victory!
  • Lead Hail Jonesy
    • Promotion
      • Shooting from ranged weapons increases damage and rate of fire.
    • Abilities: Battle Cry, Grenade, Weapon of Victory!
  • Steel Jonesy
    • Thunder stick!
      • Increases the damage of Weapon of Victory!
      • Commander Upgrade: Increases bonus damage and changes damage type to energy.
    • Abilities: "Weapon of Victory!", "War Cry", "Grenade".
  • Double Agent Evelyn
    • Where is the lefty?
      • Killing enemies with a pistol speeds up the reload time of Left-Right.
    • Abilities: Left-Right, Grenade, Shockwave.
  • Undercover Agent Vaughn
    • Grenade Damage
      • Increases damage dealt by grenades.
    • Abilities: Left-Right, Grenade, Shockwave.
  • Marksman Rio
    • First assault
      • After reloading an assault weapon, the next shot deals critical damage.
    • Abilities: "Grenade", "Left-Right", "Shockwave".
  • Dark Ranger Ace
    • Six-shooter
      • The first 6 shots from the pistol deal extra damage and have increased hitting power.
    • Abilities: Left-Right, Battle Cry, Weapon of Victory!
  • Carlos from Steel Wool
    • Powerful solo
      • Kills extend the duration of Warcry.
      • Commander Upgrade: Increases the effect of Powerful Solo.
    • Abilities: Shockwave, Grenade, Weapon of Victory!
  • Firefly Volcano
    • The cartridge clip saves
      • Increases the size of the small arms magazine.
    • Abilities: "Weapon of Victory!", "Left-Right", "War Cry".
  • Archetype Pogrom
    • Emergency exit
      • Using Shockwave briefly increases movement speed.
      • Commander Upgrade: Provides additional protection for a short time.
    • Abilities: "Shockwave", "Left-Right", "Grenade".
  • Commando Volcano
    • Ultimate weapon
      • Increases the reload time of the Weapon of Victory!
    • Abilities: "Weapon of Victory!", "Grenade", "Shockwave".
  • Marine Jonesy
    • Ultimate weapon
      • Increases the reload time of the Weapon of Victory!
    • Abilities: "Weapon of Victory!", "Grenade", "Shockwave".
  • Lifeguard Ramirez
    • Assault weapon damage
      • Increases damage dealt by assault rifles.
    • Abilities: Grenade, Shockwave, Weapon of Victory!
  • Rescuer Pogrom
    • Assault weapon damage
      • Increases damage dealt by assault rifles.
    • Abilities: Grenade, Shockwave, Weapon of Victory!
  • Grenadier Ramirez
    • Bigger is better
      • Increases grenade damage radius.
    • Abilities: "Grenade", "Weapon of Victory!", "Shockwave".
  • City Fighter Huntress
    • lead rain
      • After a headshot, briefly increases headshot damage and rate of fire.
    • Abilities: "Weapon of Victory!", "Shockwave", "Grenade".
  • Headhunter Jonesy
    • Combat readiness
      • After reloading, briefly increases damage dealt.
    • Abilities: "Weapon of Victory!", "Shockwave", "Grenade".
  • Invader Sledgehammer
    • Crete. assault weapon damage
      • Increases critical damage dealt by assault rifles.
    • Abilities: "Weapon of Victory!", "Shockwave", "Grenade".
  • Skinny Lady Ramirez
    • Combat readiness
      • After reloading, briefly increases damage dealt.
    • Abilities: "Weapon of Victory!", "Shockwave", "Grenade".
  • Trooper Jonesy
    • Paratrooper
      • Killing enemies gradually restores health.
    • Abilities: Shockwave, Grenade, Weapon of Victory!
  • Stars and Stripes Huntress
    • Trophies
      • Killing enemies while Warcry is active has a chance to refund spent ammo.
    • Abilities: Battle Cry, Grenade, Weapon of Victory!
  • Stars and Stripes Jonesy
    • Assault weapon ammo recovery
      • When dealing damage to an enemy with a machine gun, there is a chance to return spent ammunition.
    • Abilities: Shockwave, Grenade, Weapon of Victory!
  • Love Ranger Jonesy
    • Powerful push
      • Increases the range of Shockwave.
    • Abilities: Shockwave, Grenade, Weapon of Victory!
  • Raven
    • double explosion
      • Increases Left-Right damage.
      • Commander Upgrade: When using Left-Right, an explosion occurs.
    • Abilities: Left-Right, Battle Cry, Grenade.
  • Carbide
    • Sharakh
      • "Left-Right" injures the enemy and deals energy damage.
      • Commander Upgrade: When using Left-Right, bullets bounce off walls and pierce enemies.
    • Abilities: Left-Right, Shockwave, Grenade.
  • Stormtrooper Rogue
    • Doppler effect
      • Increases the cooldown of Shockwave.
    • Abilities: Shockwave, Grenade, Weapon of Victory!
  • Commando Ramirez
    • Ultimate weapon
      • Increases the reload time of the Weapon of Victory!
    • Abilities: "Weapon of Victory!", "Grenade", "Shockwave".
  • Commando Outcast
    • Ultimate weapon
      • Increases the reload time of the Weapon of Victory!
    • Abilities: "Weapon of Victory!", "Grenade", "Shockwave".
  • Merry Huntress
    • A gift... a weapon!
      • After killing an enemy, a gift will appear with a certain probability. Gifts briefly increase either damage dealt, movement speed, or energy regeneration.
    • Abilities: Left-Right, Grenade, Battle Cry.
  • General Frost
    • snow landing
      • When using the "Weapon of Victory!" Every few shots, an explosive snowball is fired that deals water damage.
    • Abilities: "Weapon of Victory!", "Left-Right", "Grenade".
  • Nutcracker
    • bad news
      • Dealing damage with ranged weapons grants frenzy charges. Each charge increases damage but reduces weapon accuracy. The effect disappears when changing weapons or reloading.
    • Abilities: Left-Right, Shockwave, Grenade.
  • Demonic Love Ranger Jonesy
    • Death energy
      • After eliminating the enemy, energy is not restored for a long time.
    • Abilities: Grenade, Shockwave, Left-Right.

Constructors

  • Class Skills:
    • BASE is now placed as a trap so constructors can use more abilities.
      • Accessible through the trap menu.
      • Attaches to buildings up to 4 squares away.
      • Increases the Defense of attached buildings by 50.
      • No longer reflects damage by default.
  • Kinetic overload
    • A melee attack that stuns an enemy for 25 damage. damage in a 0,5 cell radius.
    • In melee, critical hits increase push damage by 10% for 5 seconds. The effect stacks up to 5 times.
  • Controller Harper
    • Everything on the ointment
      • Speeds up the reload of the LAYOUT.
    • Abilities: Layout, Plasma Pulse, Onslaught.
  • Kyle number 13
    • Uncomfortable to use
      • LAYOUT deals damage to melee attacking enemies
    • Abilities: Layout, Plasma Pulse, Onslaught.
  • Constructor SuperBASE Knox
    • Power modulator
      • Buildings attached to the BASE restore durability.
    • Abilities: "ROSIE", "MARKET", "Plasma Pulse".
  • Constructor SuperBASE Penny
    • Power modulator
      • Buildings attached to the BASE restore durability.
    • Abilities: "ROSIE", "MARKET", "Plasma Pulse".
  • SuperBASE Constructor Kyle
    • Power modulator
      • Buildings attached to the BASE restore durability.
    • Abilities: "ROSIE", "MARKET", "Plasma Pulse".
  • Sentry Hype
    • Everything works and works
      • Increases the duration of LAYOUT.
    • Abilities: MAKET, ROSIE, Plasma Pulse.
  • Guardian Bull
    • Crit chance. damage (blunt weapon)
      • Increases the critical rating of blunt weapons.
    • Abilities: Onslaught, Plasma Pulse, Layout.
  • Mechanic Harper
    • Strong traps
      • Increases the durability of traps.
    • Abilities: Plasma Pulse, ROSIE, LAYOUT.
  • Freya the Thunderer
    • electrified floor
      • Enemies within BASE's area of ​​effect periodically take energy damage.
    • Abilities: "Plasma Pulse", "Onslaught", "Layout".
  • Guardian Kyle
    • self-taught doctor
      • Restores health if the character is in the area of ​​effect of the BASE.
    • Abilities: Onslaught, ROSIE, Plasma Pulse.
  • Coronard fighter Threat
    • hot minute
      • Increases the cooldown of Plasma Pulse.
    • Abilities: "Plasma Pulse", "Onslaught", "Layout".
  • Izza the Crowd Master
    • Wave plasma pulse
      • Plasma Pulse is placed to create a plasma wave that deals energy damage.
    • Abilities: "Plasma Pulse", "Onslaught", "Layout".
  • BASE Operator Kyle
    • Don't touch BAZ
      • BASE explodes after a certain number of enemies die within its radius of action.
    • Abilities: "MAKET", "ROSIE", "Onslaught".
  • Destroyer Penny
    • accelerated explosions
      • Increases damage dealt by grenade launchers and rocket launchers.
    • Abilities: Layout, Plasma Pulse, Onslaught.
  • Saboteur Bull
    • Surprise-and-out!
      • LAYOUT explodes when destroyed or expires.
    • Abilities: Layout, Plasma Pulse, Onslaught.
  • Demo Eight Bit
    • Rugged technology
      • After using the ability, slows down the decrease in weapon durability for the next few shots.
    • Abilities: Layout, Plasma Pulse, Onslaught.
  • Vintage Penny
    • Malfunction
      • Increases the damage radius of Plasma Pulse balls.
      • Commander Upgrade: Fires all orbs at once and increases damage dealt.
    • Abilities: Plasma Pulse, ROSIE, LAYOUT.
  • Archer Guard
    • War of the ROSI
      • Increases damage dealt by ROSIE.
      • Commander Upgrade: Additionally changes the damage type to energy damage.
    • Abilities: ROSIE, Plasma Pulse, Layout.
  • Krampus
    • Turn up the heat!
      • Each kill with ROSIE increases the damage the turret does.
    • Abilities: ROSIE, Plasma Pulse, Layout.
  • Dark Wanderer Pilot
    • Software
      • Increases the energy efficiency of powerful blunt attacks.
    • Abilities: Plasma Pulse, ROSIE, LAYOUT.
  • Conqueror Magnus
    • Your move, freak
      • LAYOUT deals periodic damage to enemies in the area of ​​effect.
    • Abilities: "MAKET", "ROSIE", "Onslaught".
  • Lord of Ice
    • ice castle
      • Immobilizes enemies that are on buildings in the area of ​​effect of the BASE.
      • Commander Upgrade: Freezes enemies that damage structures in BASE's area of ​​effect.
    • Abilities: ROSIE, LAYOUT, Onslaught.
  • MegaBASE Constructor Kyle
    • MegaBASE
      • Increases the range of BASE.
    • Abilities: Plasma Pulse, ROSIE, Onslaught.
  • Repairman Threat
    • Repair on the run
      • Increases building repair speed.
    • Abilities: Plasma Pulse, ROSIE, Onslaught.
  • Kotstruktor Penny
    • Frequent onslaught
      • Speeds up the cooldown of Onslaught.
    • Abilities: Onslaught, ROSIE, Plasma Pulse.
  • Electrician Penny
    • Complete containment
      • BASE reflects damage taken.
    • Abilities: "ROSIE", "Plasma Pulse", "Onslaught".
  • Patriot Penny
    • Emergency transfer
      • When your shield is broken, Onslaught's cooldown resets.
      • Commander Upgrade: The cost is also reset to zero, and the delay before reactivation is reduced.
    • Abilities: Onslaught, Plasma Pulse, ROSIE.
  • Tank Penny
    • Enhanced Attack
      • Increases damage dealt by blunt weapons.
    • Abilities: "ROSIE", "Onslaught", "Plasma Pulse".
  • Seed from Steel Wool
    • Maximum overload
      • Increases the damage of Kinetic Overload.
    • Abilities: ROSIE, LAYOUT, Onslaught.
  • Plasma Weapon Specialist Izza
    • Powerful impulse
      • Increases the damage of Plasma Pulse.
    • Abilities: Plasma Pulse, Layout, Onslaught.
  • Miss Rabbit Penny
    • Plasma Overload
      • Reduces the energy cost of Plasma Pulse.
    • Abilities: Plasma Pulse, Layout, Onslaught.
  • BASE Constructor Kyle
    • high architecture
      • Increases the durability of buildings in the area of ​​effect of the BASE.
    • Abilities: Onslaught, ROSIE, Plasma Pulse.
  • Athlete Hype
    • long onslaught
      • Increases the range of Onslaught.
    • Abilities: Onslaught, ROSIE, Plasma Pulse.
  • Guard Penny
    • Crit chance. damage (blunt weapon)
      • Increases the critical rating of blunt weapons.
    • Abilities: Onslaught, Plasma Pulse, Layout.
  • Guard Knox
    • Crit chance. damage (blunt weapon)
      • Increases the critical rating of blunt weapons.
    • Abilities: Onslaught, Plasma Pulse, Layout.

Ninja

  • Class Skills:
    • Mantis jump
      • You can jump in the air again without expending energy.
      • You take no fall damage.
    • Shadow Rack
      • When killing an enemy with melee weapons, it gives 60 damage. armor and increases movement speed by 15%. Lasts 4 seconds.
      • No longer triggers by default when using Shuriken or Dragon Claw.
  • Badass Luna
    • Quick hit
      • Increases the cooldown of your Circular Kick.
    • Abilities: Circular Kick, Dragon Claw, Smoke Bomb
  • Steel leg
    • hot leg
      • Increases the damage of Circle Kick.
      • Commander Upgrade: Increases damage dealt additionally and changes damage type to energy damage.
    • Abilities: Circular Kick, Smoke Bomb, Shurikens
  • Steel Whirlwind Knife
    • skillful throw
      • Reduces the energy cost of throwing shurikens.
    • Abilities: Shuriken, Dragon Claw, Circle Strike.
  • Cuddle Commissioner Sarah
    • Dragon tail
      • Dragon Claw leaves an energy trail that deals damage over time to enemies that hit it.
      • Commander Upgrade: Also immobilizes affected targets and increases the effect.
    • Abilities: Dragon Claw, Shurikens, Circle Strike.
  • Deadly Shuriken Scorpion
    • acid shuriken
      • Shurikens injure targets and deal periodic energy damage.
    • Abilities: Shuriken, Circular Kick, Dragon Claw.
  • Mortal Blade
    • Corroding blows
      • A critical melee strike deals damage over time.
      • Commander Upgrade: Increases damage dealt and immobilizes injured targets.
    • Abilities: Shuriken, Circular Kick, Dragon Claw.
  • Energy Thief Marie
    • Inertia
      • Spinning Kick restores energy for each enemy it hits.
    • Abilities: Circular Kick, Dragon Claw, Smoke Bomb
  • Alchemist Sarah
    • life-giving couples
      • The smoke bomb heals allies caught in the smoke.
    • Abilities: Smoke Bomb, Shurikens, Dragon Claw.
  • Tornado Burn
    • whipping blow
      • Increases the power of Circle Strike.
      • Commander Upgrade: Sweep Strike stuns enemies.
    • Abilities: Circular Kick, Smoke Bomb, Dragon Claw.
  • Fireball Marie
    • Dragon's wrath
      • When your shield is broken, a powerful salvo stuns nearby enemies.
      • Commander Upgrade: Increases volley damage.
    • Abilities: Circular Kick, Smoke Bomb, Dragon Claw.
  • Picker Sarah
    • Kosi, braid
      • Scythe attacks deal additional damage to trapped targets.
      • Commander Upgrade: Scythe strikes immobilize the target.
    • Abilities: Smoke Bomb, Shurikens, Dragon Claw.
  • Arrow Fiona
    • anatomy lessons
      • Increases the critical rating of axes, scythes and swords.
    • Abilities: Smoke Bomb, Shurikens, Dragon Claw.
  • Deadly Lotus Moon
    • Hole puncher
      • Spear strikes deal additional damage to injured targets.
      • Commander Upgrade: Spear strikes injure targets and deal damage over time.
    • Abilities: Shurikens, Smoke Bomb, Circle Kick.
  • Piercing Lotus Edge
    • Spearhead of Wrath
      • Increases the energy efficiency of powerful spear attacks.
    • Abilities: Shurikens, Smoke Bomb, Circle Kick.
  • Scout Ken
    • Endless smoke
      • Increases the range of the smoke bomb.
    • Abilities: Smoke Bomb, Shurikens, Dragon Claw.
  • Plague Doctor Igor
    • Deep pockets
      • Reduces the energy cost of throwing a smoke bomb.
    • Abilities: Smoke Bomb, Shurikens, Dragon Claw.
  • Werewolf
    • night predator
      • Increases movement speed at night.
      • Commander Upgrade: Increases the movement speed bonus at night and reduces the energy cost of all ninja abilities.
    • Abilities: Dragon Claw, Dagger Storm, Circle Strike.
  • Anticlaus
    • Sinister Aura
      • Shadow Stance creates an aura around the player that deals damage to nearby enemies.
    • Abilities: Dragon Claw, Shurikens, Smoke Bomb.
  • Forged Destiny
    • simple sword
      • Increases the energy efficiency of powerful sword attacks.
    • Abilities: Circular Strike, Shurikens, Dagger Storm.
  • Agile Warrior Hiro
    • Many daggers
      • Killing enemies with Dagger Storm increases the ability's cooldown.
    • Abilities: Dagger Storm, Dragon Claw, Smoke Bomb.
  • Neon Lynx Cassandra
    • Hovering
      • Using the Dagger Storm ability briefly slows landing after jumping and increases damage dealt while in the air.
      • Commander Upgrade: Increases airborne damage.
    • Abilities: Dagger Storm, Shurikens, Smoke Bomb.
  • Sullen Sarah
    • Fast charge
      • Partially restores energy when destroying an enemy with melee weapons.
    • Abilities: Dagger Storm, Smoke Bomb, Shurikens
  • Stealth Shuriken
    • star fan
      • All shurikens are launched simultaneously in a wide arc, and their number increases.
    • Abilities: Shurikens, Circular Kick, Smoke Bomb.
  • The invisible killer
    • Dagger Blast
      • On impact, the daggers explode, dealing energy damage in an area of ​​effect.
    • Abilities: Dagger Storm, Shurikens, Dragon Claw.
  • Dragon Burn
    • Dragon wings
      • Increases the range of Dragon Claw.
      • Commander Upgrade: Increases Dragon Claw's range and damage.
    • Abilities: Dragon Claw, Shurikens, Smoke Bomb.
  • Ho-tep Sarah
    • Return of the dragon
      • Reduces the energy cost of Dragon Claw.
    • Abilities: Dragon Claw, Shurikens, Smoke Bomb.
  • Fleet Ken
    • Quick legs
      • Increases movement speed.
    • Abilities: Dragon Claw, Shurikens, Smoke Bomb.
  • Deathfist Marie
    • tactical belt
      • Speeds up the reload time of the smoke bomb.
    • Abilities: Smoke Bomb, Shurikens, Dragon Claw.
  • Blue Lightning Ken
    • Assassin Mastery
      • Increases damage dealt with melee weapons.
    • Abilities: Shurikens, Dragon Claw, Smoke Bomb.
  • Assassin Sarah
    • Assassin Mastery
      • Increases damage dealt with melee weapons.
    • Abilities: Shurikens, Dragon Claw, Smoke Bomb.
  • Assassin from "Lotus" Sarah
    • Assassin Mastery
      • Increases damage dealt with melee weapons.
    • Abilities: Shurikens, Dragon Claw, Smoke Bomb.
  • Assassin from "Lotus" Ken
    • Assassin Mastery
      • Increases damage dealt with melee weapons.
    • Abilities: Shurikens, Dragon Claw, Smoke Bomb.
  • Shuriken Master Sarah
    • Cascade
      • Throws a few extra shurikens.
    • Abilities: Shuriken, Smoke Bomb, Dragon Claw.
  • Agile Lamurai with shurikens
    • Quick Throws
      • Speeds up the reloading of shurikens.
    • Abilities: Shuriken, Smoke Bomb, Dragon Claw.
  • Swordmaster Ken
    • Legendary Blade
      • In shadow stance, sword damage is increased.
    • Abilities: Smoke Bomb, Shurikens, Dragon Claw.
  • Jade Assassin Sarah
    • Assassin Mastery
      • Increases damage dealt with melee weapons.
    • Abilities: Shurikens, Dragon Claw, Smoke Bomb.

Travelers

  • Class Skills:
    • Armor Piercing Attack has become a powerful pickaxe attack for all travelers by default.
      • Dash punching destroys buildings, turning them into materials.
      • Deal 50 damage to enemies. damage, push force - 240 units.
      • Energy consumption: 45 units.
      • Cooldown: 0 sec.
    • In shock
      • After 5 hits in a row with a pickaxe, movement speed is increased by 7,5% and damage with a pickaxe is increased by 25%. The effect disappears when changing weapons.
      • Allows you to see chests through walls at a certain distance.
    • Llama with prey
      • Llama Fragments can be crafted into Loot Llama on the spot, and Llama Fragments no longer grant the Loot Llama ability.
      • Llama with prey lasts for 10 minutes. The timer above it displays the remaining time.
        • In our opinion, llamas with loot have always been a nice reward. Due to the fact that we restricted access to one of your abilities, there was always an argument between the players who found the llama.
        • We want players to turn down a loot llama because they don't need the loot, not because the character doesn't have the right ability.
  • Sheriff Grizzly
    • Disservice
      • Increases the duration of the BEAR.
    • Abilities: "BEAR", "Seismic Pulse", "Phase Shift".
  • Explorer Eagle Eye
    • Phase overtaking
      • Increases movement speed when using Phase Shift.
      • Commander Upgrade: Increases movement speed and teleportation range.
    • Abilities: "Phase Shift", "Electric Tower", "Seismic Pulse".
  • Explorer Jess
    • Phase overtaking
      • Increases movement speed when using Phase Shift.
      • Commander Upgrade: Increases movement speed and teleportation range.
    • Abilities: "BEAR", "Electric Tower", "Seismic Pulse".
  • A.C. Explorer
    • Phase overtaking
      • Increases movement speed when using Phase Shift.
      • Commander Upgrade: Increases movement speed and teleportation range.
    • Abilities: "Phase Shift", "Electric Tower", "Seismic Pulse".
  • Sentry Southey
    • Geofault
      • Increases the cooldown of Seismic Pulse.
    • Abilities: Seismic Pulse, Electrical Tower, Phase Shift.
  • Shocker Buzz
    • electric shock
      • Increases damage dealt by Shock Tower.
    • Abilities: "Electric Tower", "BEAR", "Phase Shift".
  • A.C. Drifter
    • Capacitor
      • Extends the life of the electric tower.
    • Abilities: "Electric Tower", "BEAR", "Phase Shift".
  • Veteran A.C.
    • Impossibility Matrix
      • Speeds up the cooldown of the BEAR and Electric Tower when using a Fragment Charge.
    • Abilities: "Electric Tower", "BEAR", "Phase Shift".
  • Hurried Southey
    • Wings of Glory
      • Using Phase Shift briefly increases pistol damage.
    • Abilities: "Phase Shift", "Electric Tower", "BEAR".
  • Charged Jess
    • Creating Fragments
      • Grants a Fragment Charge on kills.
    • Abilities: "BEAR", "Electric Tower", "Phase Shift".
  • Daredevil Southey
    • bearish look
      • TEDDY starts shooting beams from its eyes, dealing energy damage.
    • Abilities: "BEAR", "Electric Tower", "Phase Shift".
  • Pyrotechnician Eagle Eye
    • Parting gift
      • Phase Shift fires fireworks that deal damage over time to nearby enemies.
    • Abilities: "Phase Shift", "Electric Tower", "Seismic Pulse".
  • Lightning A.C.
    • Antiphase
      • Increases the regeneration of Phase Shift charges.
    • Abilities: "Phase Shift", "Electric Tower", "Seismic Pulse".
  • Bear Shooter Jess
    • Prize Shot
      • Grants a fragment charge on headshot kills.
    • Abilities: "BEAR", "Phase Shift", "Seismic Pulse".
  • Partizan Buzz
    • Traveler back and forth
      • Restores a charge of Phase Shift for killing enemies with Phase Shift.
    • Abilities: "Phase Shift", "Electric Tower", "Seismic Pulse".
  • Shock Shooter Grizzly
    • Run and stun
      • Passing through enemies during Phase Shift stuns them.
    • Abilities: "Phase Shift", "Electric Tower", "Seismic Pulse".
  • Unpredictable Sharpeye
    • Residual charge
      • Enemies hit by the Electric Tower take additional damage over time.
    • Abilities: "Electric Tower", "BEAR", "Phase Shift".
  • Bloody Daughter of the Night
    • Phase absorption
      • Passing through enemies during Phase Shift restores health.
    • Abilities: "Phase Shift", "Electric Tower", "Seismic Pulse".
  • Valkyrie Rio
    • Kinetic Strike
      • Increases the push force and knockback of Armor Piercing Attack.
    • Abilities: "Phase Shift", "Seismic Pulse", "BEAR".
  • Victoria Ramirez
    • Long paw
      • Increases the range of the BEAR's attacks, as well as damage depending on the range of the enemies.
    • Abilities: "BEAR", "Phase Shift", "Seismic Pulse".
  • Severe snow sniper
    • cold shot
      • Critical damage dealt by sniper rifles injures the target with water.
      • Commander Upgrade: Critical damage dealt by sniper rifles also freezes enemies.
    • Abilities: "Phase Shift", "BEAR", "Electric Tower".
  • Ragnarok
    • Return to sender
      • The Seismic Pulse returns to its original point of impact.
      • Commander Upgrade: Increases the damage dealt by the second wave.
    • Abilities: Seismic Pulse, Electrical Tower, Phase Shift.
  • Field Agent Rio
    • phase cannon
      • When using Phase Shift, the selected ranged weapon fires a phase projectile that pierces enemies and deals energy damage.
    • Abilities: "Phase Shift", "BEAR", "Seismic Pulse".
  • A.C. Drummer
    • Crushing blow
      • Reduces the energy cost of Seismic Pulse.
    • Abilities: "Seismic Pulse", "BEAR", "Phase Shift".
  • Assault fighter A.C.
    • High voltage
      • Increases the damage of the electric tower.
    • Abilities: Electric Tower, Phase Shift, Seismic Pulse.
  • A.C. pioneer
    • Plush berserker
      • Increases the rate of fire and damage dealt by the BEAR.
    • Abilities: "BEAR", "Electric Tower", "Phase Shift".
  • Pathfinder Quinn
    • Plush berserker
      • Increases the rate of fire and damage dealt by the BEAR.
    • Abilities: "BEAR", "Electric Tower", "Phase Shift".
  • Pathfinder Jess
    • Plush berserker
      • Increases the rate of fire and damage dealt by the BEAR.
    • Abilities: "BEAR", "Electric Tower", "Phase Shift".
  • Phase Scout Jess
    • Phase shift
      • The phase shift gains additional charges.
    • Abilities: "Phase Shift", "Electric Tower", "BEAR".
  • Pathfinder Jess
    • Work, work
      • Increases instrumental damage.
    • Abilities: "BEAR", "Seismic Pulse", "Phase Shift".
  • Archaeologist Jess
    • Energy consumption on impact
      • Reduces the energy cost of Armor Piercing Attack.
    • Abilities: "BEAR", "Seismic Pulse", "Phase Shift".
  • Blood Hunter A.C.
    • iron knuckles
      • Increases the damage dealt to enemies by Armor Piercing Attack.
    • Abilities: "BEAR", "Seismic Pulse", "Phase Shift".
  • Ranger Sharpeye
    • Offhand shot
      • Increases damage dealt with pistols.
    • Abilities: "Phase Shift", "BEAR", "Seismic Pulse".
  • Beetlejess
    • Not a bullet past
      • Increases critical damage dealt by pistols.
    • Abilities: "Phase Shift", "BEAR", "Seismic Pulse".
  • Anthony from Steel Wool
    • Fantastic Four
      • When using Seismic Pulse, a pulsed area is created at the farthest point of the radius of destruction, which deals damage to enemies and pulls them towards each other.
    • Abilities: Seismic Pulse, Electrical Tower, Phase Shift.
  • Festive Jess
    • Disservice
      • Increases the duration of the BEAR.
    • Abilities: "BEAR", "Seismic Pulse", "Phase Shift".
  • Lady of Ice
    • Feel the cold
      • Increases damage dealt to frozen enemies.
      • Commander Upgrade: Seismic Pulse can freeze enemies.
    • Abilities: Seismic Pulse, Electrical Tower, Phase Shift.
  • Cuddling Commissioner Sarah has appeared in the event store.
    • Available from February 28th.
  • You can get the demonic Love Ranger Jonesy by completing the quest "Storm of Emotions".
    • Legendary rarity.
    • Skill: Energy of Death.
      • After eliminating the enemy, energy is not restored for a long time.
  • For completing the quest "A Storm of Emotions" you can get Moody Sarah.
    • Legendary rarity.
    • Ability: Fast Charge.
      • Melee kills restore energy.
  • We kept these heroes in the Event Store until the release of Update 8.20:
    • Severe snow sniper
    • monkey lord
    • Neon Lynx Cassandra

Corrected mistakes

  • Now you can’t put ROSIE on a MEDBOAT - before, because of this, there were problems during interaction.
  • TEDDY and Turret Bot now aim accurately at enemies when there is a flying snowboard near them.

WEAPONS AND ITEMS

  • The Heartbreaker Crossbow has returned to the Weekly Shop.
    • Fires an arrow that gradually descends and pierces through enemies on impact.
    • Available until March 7 at 03:00 Moscow time.
  • The cryo trap makes enemies 25% more vulnerable, regardless of the element.
  • Piñata llamas contain epic and legendary Windertech weapons.
    • Including X-ray llamas, available for V-bucks, and the llama with the legendary troll stash.
  • Daily coins have been removed from the game.
    • Daily quests now grant 240 Food. gold instead of 100 daily coins.
    • The amount of V-bucks awarded for daily quests has not changed.
    • Items in the weekly shop now sell for gold instead of daily coins.
      • Old price: 700 daily coins.
      • New price: 1680 units gold
    • All existing daily coins have been converted to gold at the rate of 240 units. gold for 100 daily coins.

Corrected mistakes

  • Blueprints for the Yeoman Sniper Rifle no longer take up inventory space.
  • Fixed a bug due to which items in the player's inventory taken from the collection book were incorrectly given an upgrade in when scrapped.
  • Fixed the model of the dark automaton "Corrector".
  • Fixed a bug that changed the rate of fire of automatic weapons that fire bursts.
  • The Accelerator Trap no longer loses durability when the player enters it without an Anti-Gravity Board or Flying Snowboard.

GAME PROCESS

  • Autumn has come early!
    • Cities, suburban and industrial zones have blossomed with autumn colors, and a new zone has appeared in the game - Lake Town.
    • Explore new fall zones in Plankerton, Canny Valley and Lynch Peaks.
  • We've removed the Squad tab from the in-game inventory screen.
    • We will improve it and return it to its place in one of the future updates.
  • Hanging Turret: Damage on each hit reduced from 15 to 12.
  • Proximity mine:
    • Reload time reduced from 200 to 60 seconds.
    • Starting charges increased from 2 to 4.
    • Each skill tree upgrade now grants 3 additional charges (up from a new maximum of 10 charges).
    • Damage reduced from 230 to 183
    • No longer knocks back enemies.
  • Increased stability when laying paths and setting up a BASE using the Expert Builder configuration.
  • Lava can now destroy a flying snowboard.
  • A flying snowboard no longer slows down when going up a ramp.
  • Geysers now affect a flying snowboard.
  • A flying snowboard can no longer be pushed by using weapons with high push force.

Corrected mistakes

  • Fixed a bug with interaction with a flying snowboard while flying over the landing site of a weather balloon.
  • Fixed a bug due to which other players saw the anti-gravity board in the ground.

ENEMIES

  • Storm of emotions
    • Poison scammers decided to share the love with everyone and began to appear in the zones for lower level players.
    • Beware: love is evil!
  • The thugs are now back to normal, and their Krampus-like brethren have returned to their native north.

Corrected mistakes

  • Fixed a bug due to which the mimic chest would disappear if it was blocked after an interaction.
  • Fixed a bug due to which some types of weapons did not deal damage to the Storm King.

GRAPHICS AND ANIMATION

  • On the screen of the command center, you can now see not only the commander, but also the fighters from the hero’s squad.

SOUND

  • Updated music in forest areas.
  • Added music for the Lake City.
  • Added a lot of new music and sounds for new hero skills!

Corrected mistakes

  • Added sound effects for Storm Shield boosters.
  • Fixed a bug in the introductory mission that caused the sounds of water dripping in the cave to be heard on the surface.

GENERAL CHANGES

  • Speed ​​up the initial loading of the game.
  • The complaints system now has a single interface in all modes.
  • In the reporting system, the reason is now listed before the player's name.
  • The system for sending complaints now displays additional information about the relationship of the offender with the author of the complaint. For example: “killed by a player”, “ally”, etc.
  • Corrected mistakes
  • Fixed a bug that allowed players to hit vulnerable points of buildings through walls.
  • Fixed an issue that allowed certain weapons to damage enemies behind the player when the camera was tilted close to the ground.
  • Fixed an issue that caused players to change the sketch of a building that overlapped a building if they quickly tapped Build and Edit in turn. Now in this case they will change the new building.

COMMUNICATION

Corrected mistakes

  • Fixed a bug that allowed the chat window to open when first claiming rewards in Save the World.

PERFORMANCE

  • Improved communication between client and server during jumps and camera movement. This solved the problem of dropping frames in unlimited frame rate mode.
  • Improved game stability on PS4 in all modes.

Corrected mistakes

  • Fixed an issue that caused the game to send extra data packets in unlimited frame rate mode.

KNOWN ISSUES

Want to know what issues players care about the most? Visit our forum powered by Trello Fortnite | Community Issues, which is located here.

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