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Age of Empires 4 - English Civilization Guide

Everything you need to know about the English civilization most beginner-friendly in Age of Empires 4

The English are one of the simpler civilizations in Age of Empires IV, as Relic previously stated that they were designed to closely match the design of civilizations in past Age of Empires games. This means that they must be one of the more familiar civilizations to players from past games, and they do have a three-star rating on the in-game difficulty tracker.

The English as a culture arose from a mixture of Anglo-Saxon and Norman heritage, and in the game they specialize in agriculture and protection. Their unique unit is the Long Archer, but they also gain access to the heavy infantry of the Battle Force Vanguard in the Dark Age, which gives them a powerful advantage over other civilizations at the start of the game.

Their leveling process is simple, their variants in each era are essentially stronger versions of strongholds or city centers, with one or two niche picks across the range. Let's take a look at their special abilities, as well as general tips and tricks on how they play as a faction.

AGE OF EMPIRES 4 ENGLISH CIVILIZATION

NETWORK OF LOCKS

This ability will trigger whenever the AI ​​sees an enemy. Units within range of city centers, outposts, towers, and strongholds will receive a 25% attack speed buff.

AGRICULTURE

Farms can be built using 50% less wood, and farms within range of the mill will gain +15% recruitment speed.

DEFENSIVE BAIRIG

As mentioned above, the British gain access to Vanguard Man-at-Arms heavy infantry at the start of the Dark Age (I). In addition, villagers will fight with bows instead of weak melee weapons, and town centers will fire twice as many arrows as normal at nearby enemies.

AGE OF EMPIRES 4 SIGHTS IN ENGLAND

The "epoch" next to each landmark indicates how old you are.  advance,  when you build this landmark.

  • Council Chamber (Period II) - Military attraction. Produces archer archers at +100% speed and has upgrades for archer archers.
  • Abbey of the Kings (Period II) - Religious site. Heals all nearby friendly units not in combat for +4 HP every 1,5 seconds.
  • Royal Palace (Period III) - economic attraction. Acts as the center of the city.
    The White Tower (epoch III) is a defensive monument. Acts like a fortress.
  • Berkshire Palace (Period IV) — defensive monument. Acts like a fortress, with 50% increased range and twice as many arrow slots.
  • Wynguard Palace (Period IV) - military memorial. Creates a "Wynguard Army", which is a group consisting of one of the following: Man-atArms, Spearman, Longbowman, Knight, and Trebuchet.

The English are one of the more beginner-friendly civs, and their access to heavy infantry from the start will mean you can easily defend yourself against an early push, even raiding yourself to break up the enemy. However, you'll want to focus on your defense given the bonuses you get by fighting alongside them.

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