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League of Legends Champion Akali: Skills and Costs

Akali

Free Assassin

Health:550 (+85 per level)

ATK:62.4 (+3.3 per level)

Attack speed:NaN (+3.2% per level)

Travel speedI: 345

Health recovery:6 (+0.5 per level)

Armor:23 (+3.5 per level)

Magic resistance:32.1 (+1.25 per level)

Skills

 

Images

 
 
 
 
 
 
 
 
 
 
 
 

Skills

Assassin's Mark

Dealing damage with a skill to a champion creates a circle of energy around them. Upon exiting the circle, Akali empowers her next basic attack, increasing its range and damage.


Five point kick

Cost: Энергия: 100/95/90/85/80
Attack range: 550

Akali throws five kunai, dealing damage based on bonus attack damage and ability power, and slowing the target.

Akali throws a kunai in an arc in front of her, dealing {{ damage }} magic damage. Enemies at the far end of the area are briefly slowed. At max level, Five-Point Strike deals {{ miniondamage }} damage to minions and monsters.

 
 

Veil of dusk

Cost: Restores {{ energyrestore }} energy
Attack range: 350

Akali creates a smoke screen. While inside, she increases her movement speed and becomes invisible, and enemies cannot target her with spells or basic attacks. When using basic attacks or skills, Akali briefly reveals himself.

Akali throws a smoke bomb, creating a growing curtain that lasts for {{ baseduration }} seconds. The smoke hides Akali from enemies and grants her 20/25/30/35/40% movement speed. The duration of Twilight Shroud is increased.

 
 

Assassin Shuriken

Cost: Energy: 30
Attack range: 825

Akali performs a backflip and throws a shuriken in front of her, dealing Physical damage and marking the first enemy or smokescreen hit. When cast again, Akali dashes towards the marked target, dealing additional damage.

Akali backflips and throws a shuriken in front of her, dealing {{ damage }} Physical damage and marking the first enemy or smokescreen hit.
Recast: Akali charges towards the marked target, dealing {{ e2damagecalc }} physical damage.

 
 

Perfect Murder

Cost: no cost
Attack range: 575

Akali dashes in a target direction, stunning and damaging enemies hit. When cast again, Akali dashes again in the target direction, dealing damage based on the target's missing health.

Two jerks. On first cast, Akali jumps over enemies, briefly stunning them and dealing {{ cast1damage }} physical damage. After {{ cooldownbetweencasts }} seconds Akali can dash a second time. On the second cast, Akali lunges, impaling enemies for {{ cast2damagemin }} to {{ cast2damagemax }} magic damage based on the target's missing health.