Cyberpunk 2077
Cyberpunk 2077 is a PC game from the creators of The Witcher series based on the Cyberpunk 2020 tabletop RPG by Mike Pondsmith. The player is sent to the year 2077, where a character they create must survive in the futuristic city of Night City, California. The task is not an easy one - the metropolis is torn apart by gang wars, the intrigues of transnational corporations and domestic conflicts due to blatant social inequality.
About the game Release date Requirements News Official site HD wallpaper
z-library zlibrary project

Cyberpunk 2077 - Act III walkthrough 100%

Special offer
Cyberpunk 2077
Cyberpunk 2077 (GOG key) RF-CIS🔵No commission
1750 rub
1415 rub

Walkthrough Cyberpunk 2077 will guide you through all the nooks and crannies Act III storyline and will unlock 100% of the achievements provided by the game. All side missions and endings are included in this guide.

With the help of the Voodoo Boys V, they managed to contact Alt Cunningham and negotiate with her. It's time to follow the plan and cooperate with Hanako Arasaka.

Below is a step by step walkthrough Cyberpunk 2077 . You will also find a lot of additional information about the game.

cyberpunk

Walkthrough Cyberpunk 2077 Act III

Act III

1st ending.

For whom the Bell Tolls

Before meeting with Hanako, a warning will appear that this is the final part of the plot. During the 3rd act, all side orders will temporarily become unavailable until we complete the story. Before this point, it is better to make a long-term save.

At the restaurant, Hanako will talk to us, she will offer an order - to eliminate her brother from a high position, but not to kill. In exchange, she'll help us with the chip. We promise to think about it and leave. In the elevator we will lose consciousness, Johnny will deliver our body to Victor.

Victor will hint to us that death is near, and will give you a choice of pills and a gun. Misty will take us to the roof to think and leave us alone. Save before sitting down. First, we can call our any / favorite: Panam, Judy, Kerry, River. After you need to make a choice that will affect the ending of the game:

Option 1 "You can end everything right now" Throw away the pills, commit suicide. During the credits, we will see posthumous wishes from all our friends: Victor, Mama Wells, Judy, Panam, Misty. This is the 1st bad ending and will not count as a game pass. After the credits, we will be able to load the game from the beginning of the act.

Option 2 "I hope Arasaka doesn't let you down" - the image of Johnny will disappear in front of us, so we will buy some time for ourselves. After that, you will need to choose with which allies you will need to storm the Arasaka. By default, only Hanako is available, we call her, we agree. Misty won't like this. Hellman will take us with him.

Option 3 "I'll ask Panama for help" - you need to complete 3 additional tasks for Panam in advance, then we can turn to her nomad clan for help.

Option 4 "I will trust you with Bestia" - you need to complete all the tasks of Johnny in advance, then we can give the body to him. He will contact Bestia, together we will go to the assault.


2nd ending. Corporat

Beginning of the End

If you chose Hanako Arosaki's help, the scientist Hellman will come for us. He will take us to the residence where Hanako is being held. The guard will stop us, we can kill him [strength 7], or he will be trampled by Hellman.

In the courtyard, Hanako will instruct us to eliminate 4 elite guards and everyone else. A combat robot walks in the center, we leave it for later. We make our way along the right wall. 2 enemies at the entrance, 2 on the right around the corner. You need [Strength 5] to open the doors, or you can jump into the water from behind and enter the house through the pool.

Inside the building are elite guards, they move quickly, attack with katanas and other weapons. It is desirable to eliminate most of them silently. The Panama rifle helps a lot, it can aim and shoot through walls right at the head of enemies. After killing people, we go to blow up the robot, he needs to shoot at the side panels with missiles. We rise to the 2nd floor to Hanako, together with her we fly by air.


Brother and sister

We'll fly to Arasaka Tower. The daughter will take us to her father's office, and then in the basement we will see Saburo Arasaki himself, his mind was kept on a chip. Let's chat with his hologram, there is an option [comfort 7].

We go to the "Jungle" floor, where the board of directors is held. Before the advisers we will tell about the parricide, they can only be convinced by the hologram of Saburo. All the directors will be killed by a Yorinobu special forces unit, we enter into battle with them. You need to get to the elevator.

Then you need to make your way through the halls with enemies. In the 1st hall, you need to kill everyone, for this it is enough to hide, and the netrunner will turn off the enemies. In the next halls, you can quickly run through all the crowds if you have good armor and a supply of stimulants. The elevator does not work, first we go up the stairs to the left, then to the right.

Boss: Adam Smasher. The office of the head is guarded by the main cyborg mercenary.

1. At the beginning, the boss will constantly run at us and shoot from his right hand. We bounce and hide behind the columns, shoot from afar. We aim at the right hand to shoot it.

2. Having lost half of his health, Adam will hide upstairs, and his assistants with katanas and a machine gun will attack us. We kill enemies, we shoot turrets on the walls, and again we are taken for the boss.

3. The enemy will start firing at us with a volley of missiles. Missile targets will appear at our feet, so we are constantly moving. At this moment, we shoot him at the missile panel on the shoulder, this will do more damage than hits in the head. When the boss is left without a weapon, we make the last headshot.

Let's enter Yorinobu's office. He was never able to defeat his father. The sister will come and comfort the brother. And we will leave with Hellman to get rid of the chip. Having lost consciousness, we will talk with Johnny. He will regard our help to Arasaka as a betrayal.


Far from home

We'll wake up at the Arasaki clinic on the orbital station. We have successfully removed the chip, but they do not let us go home, but carry out endless tests. We learn from the news that the mind of Saburo Arosaki was placed in his son Yorinobu, and he continued to rule.

On the instructions of the nurse, we look at the screen under the ceiling, collect the cube, answer questions, go on the treadmill. And so every day. After 3 times we can call home 3 friends. Tired of everything, we break all the furniture in the room. The next day, Hellman will come, tell us that we are slowly dying after the operation, and offer a choice:

Option 1 [Sign a contract] - our mind will be digitized, uploaded to the network.

Option 2 [Return to Earth] - they won't let us go and will kill us in the corridor.


3rd ending. Nomad

Family is not chosen

If we chose the help of Panama, then she will call for us and take us to her clan of nomads Aldecaldos. In the camp we go after Mitch, we will develop a plan with Sol over the map - we will need to steal a huge drill and dig under the Arasaka Tower.

We follow Mitch, inspect the tank [technique 20]. In the next tent, we speak with the local fixer Dakota, we will ask about access to the network [intelligence 14]. We sit in the bath and go out into cyberspace. We will agree with Alt that she will help during the assault, she will hand over a sliver with the necessary virus.

We return to Saul, he is standing in the back of a pickup truck. Saul will officially accept us into the family, we will get the Aldecaldos jacket. After we can go around the entire camp and talk with the rest of the characters: 1) we take free weapons from Dakota, 2) we talk with Saul near the map, 3) Bruce at the entrance to the tent with weapons, 4) Benedict near the stairs to the diner, 5) Mitch in the garage tank. At the end we go to the top of the rock to Panama, we will fall asleep with her.


Front line

The next morning, we inspect the mine from the drone, which needs to be stormed. We sit in the tank and go on a mission. During the dust storm, we need to follow the allied vehicles.

When we enter the territory of the mine, the tank's electronics will turn off. We get out, from a sniper rifle we shoot flying drones. Panam will give us his rifle, extremely slow and weak, so we quickly change it to our weapon. After we go to the inner gate, we shoot a few more drones.

We kill enemies on the stairs, we rise. While Mitch is hacking the panels, we shoot from the window at the Militech soldiers. First you need to kill 10 soldiers on the right, 10 on the left, 13 reinforcements. The combat robot will come out last, we shoot him at the side rocket launchers.

We return to the tank, shoot enemy aircraft with reinforcements. Anti-aircraft guns will stand up on the left and right, you need to quickly track their place by launching missiles, and destroy them with your salvo. We drive the tank into the mine.


resident Evil

Saul and Panam will come with us, and Mitch will return in a tank to cover the allies. We enter the drill, Panam will set it up, and we will break into the basement of the Arasaka Tower. A detachment of robots walks in the center, we can kill them or hide. We go to the wall with the inscription "Sector B", a little to the right there is a recess with a ladder, along it we climb into the hatch.

Inside the building you need to get to the security room. On the way we turn off the video cameras, distract or kill a dozen enemies. In the room, we launch a virus into the computer, Alt will take control of the electronics and destroy all enemies. Through the lifting gates we go to the hall "Mikosi".

Boss: Adam Smasher. The cyborg will attack through the wall and kill Saul. Together with Panam we enter into battle with him. The tactics are the same as in other endings: we shoot off the hand, rocket launcher, head.


Disintegration

After the victory, we will crawl to the Mikoshi Hall, we will be transported to cyberspace. We rise to the roof of the building, take our amulet. On the digital path we rise to the pyramid, we speak with Johnny. In the dialogue with Alt, choose the ending:

Option 1 "I want to live my life to the end" - the quest "The Road to the Horizon".

Option 2 "The body will remain Johnny, and I will leave" - ​​the quest "New Dawn".


road to the horizon

If in the Mikoshi hall they chose the option “live your life”, we will have six months before inevitable death. Let's wake up on the dam. near Panama or any other selected satellite. We sit in the car, we go down to the clan of nomads. We transfer to the tank, we go to cross the border of the city through an underground tunnel. After in the desert we can enjoy the clear starry sky. (Achievement "Star").


4th ending. Johnny

New dawn

If in the Mikoshi hall they chose the option “give the body to Johnny”, then he will be able to live in our body for a lifetime. Wake up in a motel in Pacifica. We take a bag and a ticket in our room. We speak with neighbor Steve, the guy will agree to take us by car.

We will arrive at the music store, go to the hidden hall, there we can choose 1 of 2 electric guitars. Having bought the instrument, we return. Then we go to the cemetery, in the marked cell we leave V's amulet. We go back to Steve, say goodbye, and take the bus from the city. The guitar will go to young talent Steve, and Johnny Silverhand will leave town. (Achievement "Moderation").


5th ending. Street Child

Like good old times

If on the roof we chose the help of Bestia, then we will take the pills, and Johnny will take over the body. In his role, we will go to the Afterlife club, talk to Bestia, she will agree to arrange another assault on the Arasaka Tower.

When we wake up after another attack, the mercenary will already have a plan ready. Pilot Wayland will go with us. The Beast will give us his weapon: Prejudice rifle (cult), Antigrav boots (eliminate fall damage). Using a chip, we look at the assault plan - we will fly into the tower through a punched hole in the wall. We connect to the network, we agree with Alt that it will help to hack into the devices of enemies.

Together with Bestia we go to the roof, we sit down in the air transport. On the way to the tower, we will see how Alt will bring down the Arasaka communications satellite. When we fly up, they will hit us, but we can land inside the building.


Last Tango in Night City

We ended up on the jungle floor. We follow Bestia to the waterfall, kill 3 enemies on the spot, and save Wayland, who remained in the helicopter. We go to another part of the jungle, there is 1 commander on the round platform, we eliminate him, we take the card. We go to the elevator, we can turn it on with the extracted card.

On the atrium floor, we check if we have special boots on, and then we jump to the very bottom of the abyss. You will need to go up to the 2nd floor and download the virus in the server room. Alt will take control of all the electronics and kill the tower guards. We go down, we pass an empty corridor. Take the elevator down to the basement.

Boss: Adam Smasher. The cyborg will attack through the wall and kill the Beast. Together with Wayland, we enter into battle with him. The tactics are the same as in other endings: we shoot off the hand, rocket launcher, head. When we kill Smasher, we return to the body of the Beast, we take her pistol Pride (cult).


Disintegration

After the victory, we will crawl to the Mikoshi Hall, we will be transported to cyberspace. We rise to the roof of the building, take the amulet V. On the digital path we climb the pyramid, on behalf of Johnny we speak with V. In the dialogue with Alt, choose the ending:

Option 1 “I will leave Alt, and you live” - the quest “View from above”.

Option 2 "I'm not ready to die yet" - the quest "New Dawn".


A view from a height

Wake up at home, alone or next to your beloved / beloved: Panam, Judy, Kerry, River. Let's take a shower together. After the conversation, we go to get on the plane, we will be taken to the Postmortem club.

We speak with the bartender Claire, choose who to drink for. After our assault, the Arasaka Corporation almost collapsed. The new customer will offer us the robbery of the century - to get into the orbital station. Let's take the order and go into space. So we will become the new legend of the Afterlife. (Achievement "Sun").


6th ending. secret

Before the beginning of the 3rd act, you need to get relations with Johnny above 70%, the value is indicated in the main menu, in the upper center image. To do this, you need to complete all of his side tasks, and in the Metamorphosis story missions, correctly answer his questions.

The developers clarified that 70% is not a prerequisite, it is much more important in the mission "In the footsteps of the past" to correctly answer questions near Johnny's grave. The answers should be:

1. 'The man who saved my life."

2. "No, you fucked that too."

3. "What do you want from me?"

At the beginning of the 3rd act, on the roof while choosing the ending, we put the cursor on the option “I will trust you with the Beast”, but do not choose. We wait about 5 minutes. After a long silence, Johnny will offer to storm the Arasaka Tower alone, without the help of Bestia. We carry out the same tasks as before, but in the end, Bestia will not die.

cyberpunk
Was the article helpful?
Thank you very much!
[addtoany]
Cyberpunk 2077
0 Comments

Add a comment

Your email address will not be published. Required fields are marked *

Cyberpunk 2077
Cyberpunk 2077 Update 1.61: Bug Fixes, Details
Cyberpunk 2077
Cyberpunk 2077 Update 1.61: Bug Fixes, Details
The recent Cyberpunk 2077 1.61 patch brings major bug fixes to the game's quests, open world, gameplay, and more. Released in…
Cyberpunk 2077 - Act III walkthrough 100%
Cyberpunk 2077
Cyberpunk 2077 - Act III walkthrough 100%
The passage of Cyberpunk 2077 will take you through all the nooks and crannies of the Act III storyline and will allow you to unlock 100% of the achievements provided by the game. All side...
Cyberpunk 2077 - Walkthrough Act II 100%
Cyberpunk 2077
Cyberpunk 2077 - Walkthrough Act II 100%
The passage of Cyberpunk 2077 will take you through all the nooks and crannies of the Act II storyline and will allow you to unlock 100% of the achievements provided by the game. All side...
Cyberpunk 2077 - Walkthrough Act I 100%
Cyberpunk 2077
Cyberpunk 2077 - Walkthrough Act I 100%
The passage of Cyberpunk 2077 will take you through all the nooks and crannies of the Act I storyline and will allow you to unlock 100% of the achievements provided by the game. All side...
All apartments for V in Cyberpunk 2077
Cyberpunk 2077
All apartments for V in Cyberpunk 2077
In this guide, we talk about all the housing for the hero - V in Cyberpunk 2077. Here you can find information about ways ...
Cyberpunk 2077 v1.6 guide: Legendary Implants and Modifications
Cyberpunk 2077
Cyberpunk 2077 v1.6 guide: Legendary Implants and Modifications
We show all the legendary implants and modifications of Cyberpunk 2077, according to the state of the game after the release of patch 1.6. Contents Frontal lobe Megadisc Visual stimulator…