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Episode I The Phantom Menace Walkthrough LEGO Star Wars: The Skywalker Saga

Get 100% completion for the first main story mission Episode I. The Phantom Menace in LEGO Star Wars: The Skywalker Saga with this guide that will help you complete all required level challenges, find each mini-set, and helpful tips and tricks to get achievements The Phantom Menace / The Phantom Menace.

Walkthrough Episode I. The Phantom Menace

1.1. Negotiations

You start the level in outer space Naboo, but you don't have to fight anyone or explore anything. Your goal is to land on Trade Federation warship. Approach the ship and confirm that you want to land.

Inside the hangar, talk to TC-14 droid. Follow him.

You will get to conference roomalthough the scheduled meeting will not take place. You have to move forward with the story on your own. There is a small a puzzle that you must solve using the Force. Take the set aside chairs found throughout the room and move them to the table, placing them back in their intended places.

This starts an escape sequence during which you will be forced to fight enemy droids. The game will teach you the basics of combat here - make sure you learn how to deflect projectiles with your lightsaber and how to throw it at enemies.

During the escape, you can choose any corridors you like, but regardless of the route you choose, you will have to cut the wall with your lightsaber. Stand next to the wall and interact with it, then cut out the shape of a rectangle - the wall will fall, opening the way forward.

In addition to regular droids, you will also encounter with droids surrounded by force fields. Rejecting their shots with your lightsaber will destroy the force field, leaving them vulnerable to your attacks. We can carry out combo attacks (alternately press Q, E, or LMB, RMB). Red tanks explode, it is better to destroy them with a sword throw (hold LMB, aim and release).

Your goal is to get to the hangar. There you will find the first blue circle - enter it to go to the next part of the episode.

Warn Naboo

Once you arrive at Paonga Lake, talk to Jar Jar Binks. Follow him to Oto Gunga. Approaching the lake will trigger a cut-scene showing your journey to Gungan underwater city.

The city is the first major location visited during this episode, but you don't need to explore it in story mode. Follow Jar Jar Binks to the meeting point with gungan boss.

The picture below depicts a puzzle that requires you to remove the yellow barrier, which you must decide with the Force. Use the Force to grab interactive objects and place them in the slots above. The colors must match - put a red object in the red slot and a blue object in the blue slot. Then press the button. You will reach a blue bubble which you can use to get to the meeting point.

Now you must go to the docks. There there is another terminal puzzle. Switch to Jar Jar Binks as he is the only one who can use the terminal. The puzzle itself is simple - click on the buttons that appear on the screen at the right time. Reach the blue circle to start level A Bigger fish.

The fish is bigger

Additional note - Quests can be completed in both Story Mode and Free Play. They are initially hidden, but our list will allow you to discover them without having to buy rumors.

The entire level challenges you to escape from giant sea monsters.

The first boss of the level is Sea Assassin Opie. Shortly after the escape sequence begins, you will be able to shoot the giant creature and drain its health bar.

During the fight you need dodge either left or right. Wait for the corresponding icons to appear on the screen, then press the dodge buttons in time to avoid damage.

The escape sequence will automatically end once your enemy is caught by a larger fish.

After a while, the second boss will appear, Kolo Claw Fish. The strategy remains the same, keep shooting at the boss and hit the dodge buttons as soon as they appear on the screen. The second confrontation will also end early, completing the level.

Bunta Yves Classic

Saving Queen Amidala from the Trade Federation

Naboo, Theed. Queen Rescue. We will be on the surface, in the city of Theed. We need to save Queen Amidala from the Trade Federation. Let's look at the river first. We look at the map where the cubes lie.

We go to the queen in the north, we destroy the squad of droids.

Go to Coruscant

Once you free the queen, you just have to follow her and deal with the next groups of droids along the way, which, thankfully, isn't too much of a challenge. The destination is hangar with the transport ship you want to use to escape. We enter the hangar, destroy the enemies, board the ship and leave the planet.

Leaky hyperdrive

You are now in outer space - your task will be to make emergency landing on Mos Espa.

Reach the planet while avoiding the red danger zones from that sector. After the landing field icon appears, confirm that you want to land.

On the Mos Espa you will have to gather information on how to fix the hyperdrive. Crossing the city, talk with NPCs marked with an exclamation point. One of the characters will tell you that you need to visit Watto.

Enter the building marked by the game and stand in the blue circle to make progress.

Head to the big arena to race!

Your new destination Big Arena Mos Espalocated in the western part of the city. There will be a checkpoint at the entrance to the arena. Step into it to start the level Bunta Yves Classic.

Bunta Yves Classic

In the role of the boy Anakin, we need to win the races.

Winning will be easy if you don't make too many big mistakes on the last lap. If you don't finish the race first, you will have to repeat it.

During the race, remember that:

  1. Controls are very responsive - move left or right only slightly so as not to overdo it with the turn.
  2. Some obstacles are indestructible - avoid colliding with them. Small obstacles are destructible and they can even drop studs.
  3. There are acceleration platforms on the track - Drive through as many of them as you can to get a temporary boost. This is the key to catching up and getting ahead of the rest of the contestants.

Expect problems on laps 2 and 3. In both cases, you have to go through a simple mini-game - aim the crosshair at the damaged part so that an icon for hose repair.

Win the race to complete the level - you will move on to the next part of the Episode.

To the Senate! We return south to Anakin's house, take him with us, he will be available as a character, but so far he can't do anything. A couple of neighboring buildings will open, inside we will see a mysterious robot, but so far we cannot catch up with it.

We go to the take-off area to our ship. At this moment, the Sith will attack us, but we will have time to fly away. In the orbit of the planet, we can shoot down a comet from parts to collect points. Turn on the global map, select the move to Korusan.

Better call Maul

Coruscant. federal district. Senator Palpatine will meet us on the capital planet. We follow him, he leads us to the nearest taxi. Before the trip, we inspect the city.

Coruscant Senate meeting. We will arrive by taxi at the Senate, inside the building we will take part in the meeting. Queen Amidala will propose to remove the former chancellor for indecision. So the power will be with Palpatine.

New allies. We return by taxi to the Northern Landing Pad, where we board the ship. We fly back to the planet Naboo. We dive into the lake.

The underwater city will be empty, we go back to the surface. Jar Jar Binks will show the way to the sanctuary. In the west, we collect the parts in a heap, turn the lever, go under the statue. There is a cube in the pyramid here, but you can't take it yet. Amidala will agree with the underwater inhabitants on an alliance.

Better call Maul. We will meet the Sith Darth Maul with a double sword, he will have a long fight. His strong attacks will be marked with red stripes or circles, we leave them in time. The rest of the time we beat him with a combination of Q, E, Q, E. Sometimes you need to reflect the clinch on swords, quickly press F. At the end of the battle, you need to win in the clinch, quickly press the E key.

Maul will retreat to the center, cover himself with droids. First, we go along the right path, go up the elevator, destroy the 1st device. We go to the center, we fire at 2 droids behind round shields. We destroy the 2nd device. We insert the generator into the elevator, we rise.

We fight on the bridge, we'll take Maul's second life. He will retreat and destroy the bridge. We jump on islands over electricity. Ahead is a cliff and debris, along which you can jump to neighboring platforms. We go first to the left, go up the elevator, destroy the 3rd, 4th device. At the fork we go to the right, to the elevator, we destroy the 5th device. For all 5 devices we get rem. kit.

On the top floor, we jump down to the central path, behind the breach. We fight for the 3rd time. Maul will run behind the force fields. One field will break, we need to insert a yellow and red generator on the sides. Then 4 generators will drop out. First, insert the blue generator into the left wall to unlock the green generator on the right. After that, we put them in their places.

We fight for the last 4th time. Darth Maul will fall into the abyss, but the elder Jedi Qui-Gon Jinn will die.

Mal, da gungan

Lake Paonga. Training. In the role of Jar Jar Binks, we need to take part in the battle with the army of droids. First, in the forest you need to find 20 missing purple shells (booms). We shake the branch, we break the box. Behind the statue, on the shore we destroy 3 boxes. We carry all the shells in a round wagon.

Mal, da gungan. Catapults need to be loaded on the battlefield. To do this, stand on the purple balls, roll them to the marked catapults. 5 enemy drones are hanging in the air, if we bring them down, we will get rem. kit. We shoot the robots that have passed under the dome.

We repair the broken catapult, after that we sit down in it. Projectiles need to destroy at least 10 tanks and 60 robots. If we destroy all 18 tanks, then we will complete the test.

In any case, the robots will surround us and take us prisoner.

It's cooler than kart racing

Battle on Naboo. At this time, in space, we control the young Skywalker on a fighter. Before the task, we destroy the asteroid, we get 5 kyber blocks.

You you will pilot a spaceship throughout the level. Your ultimate goal is to destroy the enemy command ship, but this will be a multi-step process.

During the initial part of the mission, in addition to focusing on the objectives of the mission, you must also keep your unit in good condition. Avoid unnecessary collisions and, having received a warning about enemy targeting you, spin aroundto break the lock. This level has no time limit, so you don't have to rush through the next mission tasks.

The first part of the mission focuses on weakening the defense of the enemy ship. You should:

  1. Destroy 10 enemy spaceships - Make sure you don't aim directly at enemy units, but at the white circles. This is an automatic correction based on the distance from the target and the trajectory of the projectiles.
  2. Destroy 10 towers - They are immobile, but they can shoot at you.
  3. Destroy 10 antennas “They're attached to the droid command ship.

As for towers and antennas, make sure you check both sides of the ship.

After dealing enough damage, you will have to get inside the command ship - all you have to do is get close to the hole marked by the game.

Go through another wide corridor on the way to the ship's reactor. You can destroy items you pass to earn studs, but avoid any collisions.

You will be immobilized at the end of the level, but this is the easiest part of the mission. Just shoot at all the targets that appear in front of you - droids and cars. 4 cores will be exposed They must also be destroyed.

After that, the space station will explode, the droids will shut down, and the planet will be saved.

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