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Fortnite: All Available Weapons and Items Chapter 2

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Our list looks at all the current Fortnite Chapter 11 weapons and items that are in the Battle Royale mode. The transition to Season XNUMX has gone through huge changes that have touched almost every detail of the game. You won't find many crazy items in the game these days, except for the Bandage Bazooka...

ASSAULT RIFLES

There are currently two different variants of the assault rifle. There are your standard and production versions, each of which can be from common to legendary rarity. 

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Automatic (Normal - Legendary) Damage: 30, 31, 33, 35, 36

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Famas (Common - Legendary) Damage: 27, 29, 30, 32, 33

SHOTGUN

Shotguns have been reduced. There, only the pump and the tactician remained in the game, and each of them has a common unifying legendary rarity. Their action is very similar to how they have always worked, but there is a suspicion that Epics have done tactically a little better than previous iterations.

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Pump (Normal - Legendary) Damage: 70, 80, 90, 100, 110

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Tactical Shotgun (Common - Legendary) Damage: 71,75, 79, 83, 87

Submachine guns

Epic has simplified things a bit with SMGs. Right now there is only one submachine gun, but as you get it with a higher rarity, the rate of fire increases quite significantly.

Submachine Gun (Generic - Legendary) Damage: 17, 18, 19, 20, 21

PISTOLS

Pistols are pretty basic, there's one of each rarity type, and they work about the same as before. You will probably avoid them, as you did in previous seasons.

Pistol (Generic - Legendary) Damage: 24, 25, 26, 28, 29

SNIPER RIFLE

You have reached the return Bolt-Action Sniper Rifleif you like long range combat. The last two rarities are similar to a heavy sniper rifle, but cannot break a wall.

Bolt-Action Sniper Rifle (Common - Legendary) Damage: 95, 100, 105, 110, 116


EXPLOSIVES

The grenade launcher is gone, and only the rocket launcher remains! I can't remember if there was actually ever a common version of the rocket launcher in the early stages of the game, but there is now. You can see a lot more missiles flying around this season, she's a lot easier to find due to her extended rarity.

Rocket Launcher (Common-Legendary) Damage: 70, 85, 100, 115, 130
Pomegranates: 100 Damage

HEALING

You have two standard options that have not changed in bandages and first aid kits. There is a new Bandage Bazooka which is quite interesting, although it takes up two slots in your inventory which is a bit of a pain. You can shoot the ground to heal yourself or shoot your teammates for 15 health per shot. You get 5 shots, but the weapon reloads every 20 seconds, so you get unlimited ammo!

  • Bandages: +25 Health (up to 75 hp max)
  • First Aid Kit: +100 Health
  • Bandage Bazooka: 15 health per shot. You can shoot your allies!

SHIELD

Now there are only two real shields left, no more decoctions or vigorous bombs.

  • Lesser Protection Potion: +25 Shield (up to 50 maximum)
  • Protective Potion: +50 Shield

FISH

Fish are a new addition to the game and can be used to heal yourself and get some shields. Fish only take 1 second to consume, making them one of the most powerful recovery items.

  • Small Fry (regular): +25 Health (up to 75 hp max)
  • Flopper (Uncommon): +50 Health
  • Leaping Fish (Epic): +50 Effective Health (hp first, any extra goes to shield)

TRAPS

The damage trap is the only one that survived Season 11's big loot purge! It's the same stuff you know and love (hate) from previous seasons.

OTHER

There is a fishing rod that can be found in chests and barrels on the docks. You will need one of these to catch fish from the water. There is also a great addition in the form of a motorboat! It can carry four players, one person controls and the others can shoot from their seats. She has a charged boost ability that will increase the speed of the boat for a short time. It is equipped with a rocket launcher that does 35 damage, so it won't be as powerful as a B.R.U.T.E.

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