Diablo Immortal
Diablo Immortal is a mobile action RPG with an isometric camera view set in the Diablo fantasy universe. The events of the game take place 5 years after the destruction of the stone of the universe. In total, 6 classes are available in the game: barbarian, monk, sorcerer, crusader, demon hunter and necromancer. You will also find unique zones, dangerous dungeons and convenient touch controls that are not inferior to a mouse and keyboard.
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Guide to Legendary Gems Diablo Immortal

diablo immortal legendary gems

Legendary gems (Legendary Gems, legendary stones or gems) in Diablo Immortal will increase the base (main) characteristic of the item (Damage and Health), as well as apply a buff with the effects inherent in legendary items: this is a great way to get additional passive skills.

Contents:

All Legendary Gems Diablo Immortal

Here, finally, let's take a look at all the legendary gems in the game Diablo Immortal. Check out our guide to find out which ones are best for each class, which ones are worth keeping, and which ones are trash.

Craft random gems

Craft random gems

The Journeyman Jeweler can craft legendary gems in three ways:

  1. Gem craft with 1 star: 7 Far runes = 126 Shimmering Embers;
  2. craft gem with 2 stars: 28 Far Runes = 504 Shimmering Embers;
  3. Gem craft with 1-5 stars: 22 Far runes = 396 Shimmering Embers.

Once you have collected the required amount of Glimmering Embers, immediately exchange them for FA runes at the Glimmering Embers Exchange merchant and go to Jeweler's Apprentice to craft the legendary stone.

All Legendary Gems crafted at the Jeweler can be sold on the Market for Platinum, as they are not created tied to your account until you start using them.

  • Gems with 1 star and 2 stars are always assigned 1 star and 2 stars, respectively;
  • A gem with 5 stars can be assigned from 2 to 5 stars.

The probabilities of getting one or another random stone (craft gem with 1-5 stars) are as follows:

  • 1 star: 75,395%;
  • 2 stars: 20,105%;
  • 5 stars (2 out of 5): 3,375%;
  • 5 stars (3 out of 5): 0,9%;
  • 5 stars (4 out of 5): 0,18%;
  • 5 stars (5 out of 5): 0,045%;

1x Star Gems

At level 1, they grant 8 Battle Rating, 15 Resonance, and a powerful effect. When they rank up, they will receive +4 to the Battle Rating, increased resonance and increased characteristics. At rank 10, they will give 44 Battle Ratings. They can be crafted from scratch using runes found when completing Ancient Portals, reinforced with glyphs. The overall strength of these gems is minimal compared to 2- and 5-star gems, but some are decent enough to use until you find a better replacement. Leveling them up to rank 10 can still be beneficial for awakening items as they are by far the cheapest gems to rank up and the easiest to get.

Eye of the Berserker
Black Rose
Freedom and Loyalty
Aliveness of Ka'arsen
Bound Death
Eternal Torment
Focused Look Lo
Mocking Laughter
Nightmare Circlet
Pain of Enslavement
Weakness of Seled
Dexterous Shot Stone
Rest Stone
Recalcitrant Soul
Stone of Zod

Eye of the Berserker - Properties, crafting, details

Features:

  • Increases all damage you deal by 5,5%, but increases all damage you take by 5%;
  • Level 3: Increases your critical strike chance by 0,5%;
  • Level 5: Increased by 5% chance to find magic (blue) items;
  • The slogan: he witnessed countless murders and the perpetrator of most of them;
  • Battle Rating: +8, increases resonance by 15;
  • Average minimum price on the market: 988 platinum.

Craft:

  • 7 - ATI runes;
  • 2 - PIR runes.

Application: This gem provides a decent damage per second boost at the cost of you taking more damage as well. It performs well early on but falls in value compared to other gems. This gem is recommended for all classes and is a great 1 star legendary gem to get rank 10 for awakening your gear.

This is another good gem at the start. It increases your base damage by 5%, but also increases your damage by up to 6%. However, as it is pumped, your damage indicator increases and the chance of critical damage is added. For example, at the fifth level of pumping, your damage will increase by 8% and + 3% chance of a critical hit will be added. You can insert it, for example, into a helmet. As already mentioned, we do not recommend leveling 2-star legendary gems and not wasting resources, however, the choice is always yours.

Black Rose - Properties, crafting, details

Features:

  • Each time you are attacked, you have a 10% chance to summon vines that immobilize the attacker for 1,1 seconds. This effect cannot affect each enemy more than once every 20 seconds;
  • Level 3: Vine summoning chance increased to 13,5%;
  • Level 5: Increased by 5% chance to find magic (blue) items;
  • Slogan: A single drop of blood feeds unbridled growth;
  • Battle Rating: +8, increases resonance by 15;
  • Average minimum price on the market: 528 platinum.

Craft:

  • 16 - ATI runes;
  • 6 - UE runes.

Application: Can save your life if you need to get out of a dangerous situation in PvP. As the rank increases, the “Root Duration” increases, reaching 4,5 seconds at rank 10. For PvP, a very good gem that gives excellent control, especially for melee classes. This is not the best stone for PvE content.

Freedom and Devotion - Properties, crafting, details

Features:

  • Extends the duration of summoned creatures by 8%;
  • Level 3: Increases the damage dealt by your summoned creatures by 0,75%.
  • Level 5: Increased by 5% chance to find magic (blue) items;
  • Slogan: delighted whispers follow you everywhere;
  • Battle Rating: +8, increases resonance by 15;
  • Average minimum price on the market: 1280 platinum.

Craft:

  • 7 - ATI runes;
  • 2 - DRO runes.

Usage: Another special gem for Necromancers, along with Companion's Burden. It can be used for PvE, but definitely not suitable for PvP.

Aliveness of Ka'arsen - Properties, crafting, details

Features:

  • Increases your main attack speed by 5,5%;
  • Level 3: Increases your main attack damage by 0,5%;
  • Level 5: Increased by 5% chance to find magic (blue) items;
  • Slogan: with every stroke, a discordant world proudly sings in your ears;
  • Battle Rating: +8, increases resonance by 15;
  • Average minimum price on the market: 1040 platinum.

Craft:

  • 7 - ATI runes;
  • 2 - STRENGTH of the rune;

Usage: A decent early game gem for more damage and faster Ult generation. This is especially good for Demon Hunters with their powerful basic attack and for Necromancers with their best Ultimate attack in the game. Combining this gem with a high-ranked Zod Stone can give interesting results for different classes.

First, this gem is easy to get. In addition to the fact that it can be knocked out somewhere in the Ancient Portal, you can also buy it in the store in exchange for hilts. Also, this stone can be crafted, it is inexpensive. In general, this stone will work best for the specified classes in any style of play.

Bound Death - Properties, crafting, details

Features:

  • Increases the damage dealt by your attacks by 1,5% per target hit, up to a maximum of 4,5% for 3 targets;
  • Level 3: additional damage is increased to a maximum of 4 targets;
  • Level 5: Increased by 5% chance to find magic (blue) items;
  • Slogan: Few things impress Askari like a hit at random;
  • Battle Rating: +8, increases resonance by 15;
  • Average minimum price on the market: 1225 platinum.

Craft:

  • 7 - ATI runes;
  • 2 - VOKS runes.

Usage: Most builds in Diablo Immortal use character skills that hit multiple targets (AoE), making this gem a great choice early on. Avoid this gem if you use a lot of skills on a single target.

This gem can be recommended as a starting gem for an overall DPS boost. It can be considered another good 1-star Legendary Gem to get to rank 10 and awaken your gear.

Eternal Torment - Properties, crafting, details

Features:

  • Your critical hits inflict agony, dealing 10% base damage + 122 every second for 6 seconds. Each enemy can only be affected once every 20 seconds;
  • Level 3: Each nearby enemy suffering from agony increases your attack speed by 1,5%;
  • Level 5: Increased by 5% chance to find magic (blue) items;
  • Slogan: this cold stone echoes fatal mistakes;
  • Battle Rating: +8, increases resonance by 15;
  • Average minimum price on the market: 1360 platinum.

Craft:

  • 7 - ATI runes;
  • 2 - BOL runes.

Application: Especially good if you swing the chance of critical hits. Given the quirks and limitations, this gem can be useful in the Portal of Daring, where the monsters can be quite strong. For normal bosses and single targets - so-so gem, for bosses of the Infernal Reliquary - it will do. It is somewhat reminiscent of the 5-star stone “Oozing Bile”.

One of the best 1-star legendary gems that all classes can use, feel free to upgrade it and use it until you find better options. Use it to awaken your gear, but once you have enough 2-star or 5-star gems to replace it.

Lo's Focused Gaze - Properties, crafting, details

Features:

  • Your charging skills recharge 10% faster;
  • Level 3: Charged skills also deal 1% more damage.
  • Level 5: Increased the chance to find magic (blue) items by 5%.

Craft:

  • 16 - ATI runes.

Usage: This item can be useful for powerful skills with a charge. More testing is needed to see if it has any niche uses. For example, a Crusader, a Necromancer, and in some cases a Monk can go. Not the best choice at the moment.

Mocking Laughter - Properties, crafting, details

Features:

  • Your main attack causes non-elite monsters to attack you for 2 seconds;
  • Level 3: All damage you take from monsters while affected by the stone's modifier is reduced by 2%;
  • Level 5: Increased by 5% chance to find magic (blue) items;
  • Slogan: a true master turns laughter into both a shield and a weapon;
  • Battle Rating: +8, increases resonance by 15;
  • Average minimum price on the market: 924 platinum.

Craft:

  • 16 - ATI runes;
  • 6 - RE runes.

Usage: This stone is terrible, use it only if you have nothing else to replace it. Use only as a material for the buildup of other stones.

The stone turns the character wearing it into a kind of “Taunt” – similar to the taunt card in the Hearthstone universe. Perhaps the Crusaders will come in to protect the rangers in the back ranks, but this is complete nonsense.

Nightmare Circlet - Properties, crafting, details

Features:

  • When you kill an enemy, you have a 10% chance of other nearby enemies running in fear for 0,8 seconds. Cannot occur more than once every 20 seconds;
  • Level 3: Increases all damage you deal to targets afflicted with fear by 2%.
  • Level 5: Increased by 5% chance to find magic (blue) items;
  • Slogan: the monsters of the underworld are able to experience fear when they meet him face to face;
  • Battle Rating: +8, increases resonance by 15;
  • Average minimum price on the market: 800 platinum.

Craft:

  • 7 - ATI runes;
  • 2 - NIE runes.

Usage: This gem can be a little useful for endgame content, but you'll have better gems by then. Replace this stone as soon as possible, it's just awful.

It must be admitted that in certain situations, short-term fear in opponents can mitigate (reduce) their high damage per second, but the advantages of other legendary gems are too great to be missed for this purpose.

Pain of Enslavement - Properties, crafting, details

Features:

  • You deal 5,5% more damage to enemies that lose control;
  • Level 3: Reduce all damage you take by 1% if you lose control of your character;
  • Level 5: Increased by 5% chance to find magic (blue) items;
  • Slogan: warmer next to the wounded and gullible;
  • Battle Rating: +8, increases resonance by 15;
  • Average minimum price on the market: 975 platinum.

Craft:

  • 7 - ATI runes;
  • 2 - LUX runes.

Usage: Decent early game damage bonus, but requires enemies to be under the control loss effect. Use this gem only if you plan to use the appropriate skill, namely some form of crowd control. Perfectly go, for example, Magu.

Weakness of Seled - Properties, crafting, details

Features:

  • Increases damage by 6% for 60 seconds after killing an elite monster;
  • Level 3: Increases all damage you deal by 1% to elite monsters;
  • Level 5: Increased by 5% chance to find magic (blue) items;
  • Slogan: judge the act by the size of the corpse - a saying of the Hancock tribes;
  • Battle Rating: +8, increases resonance by 15;
  • Average minimum price on the market: 1360 platinum.

Craft:

  • 7 - ATI runes;
  • 2 - TIR runes.

Application: Killing an elite monster every 60 seconds is easy in almost any content, especially if you farm open location cards. Its property makes this gem one of the best among the gems of its stardom, because it grants a reliable damage boost, for example, to clear the Rifts, because we are always looking for elite there, or to improve the damage against the bosses of the Infernal Reliquary. By the way, all colored monsters and all bosses belong to the elite. Bosses are a special case of elite monsters.

You can upgrade it a bit as you will most likely keep using it until you find the best gems.

Dexterous Shot Stone - Properties, crafting, details

Features:

  • Your skills that consume energy consume energy 8% slower;
  • Level 3: You take 0,5% less damage when using a skill that costs energy;
  • Level 5: Increased by 5% chance to find magic (blue) items;
  • Slogan: the battle is always lost by the one who betrays fatigue first;
  • Battle Rating: +8, increases resonance by 15;
  • Average minimum price on the market: 1242 platinum.

Craft:

  • 7 - ATI runes;
  • 2 - AUD runes.

Usage: Gem for builds focused on supported skills, such as Whirlwind Barbarian with Whirlwind active. It's not great at low levels, but it's worth investing in if you're planning on playing a skill-focused build with vigor. That is, this stone is worth paying attention to, but not to all classes. In fact, its main property is to reduce the energy consumption of your skill, and not the first property at all.

Each character in Diablo Immortal has a skill that consumes energy (this is a bar of energy that decreases as the skill is used). For example, the Demon Hunter has a Strafe, using the skill you can observe the same strip of energy. It is obvious why this stone is not suitable for all classes - we look at your skills, if you have a skill that consumes energy and if you use it in your build, then this stone will suit you. As described above, for example, many Barbarians play through the spinner skill, which consumes energy.

Resting Stone - Properties, crafting, details

Features:

  • Reduces all damage you take by 0,55% for every 10% of your health below your maximum, up to a maximum damage reduction of 5,5%.
  • Level 3: while your health is below 50%, you will receive an increase in armor by 1,5%;
  • Level 5: Increased by 5% chance to find magic (blue) items;
  • Slogan: we all dance on the very edge of the grave. The most skillful are those who are aware of this;
  • Battle Rating: +8, increases resonance by 15;
  • Average minimum price on the market: 1440 platinum.

Craft:

  • 7 - ATI runes;
  • 2 - ORD runes.

Usage: Decent damage reduction, but there are better options at 2 and 5 stars. Great for the Crusader, Barbarian and Monk, one of the best gems for them within its stardom.

This gem does not have impressive defensive properties, but it can be used until you find something to replace it (especially gems with higher star ratings). The gem gives you a small damage reduction that increases the more you are injured. While it can help you stay alive early on, this gem is dropped in the late endgame due to better options.

Defiant Soul - Properties, crafting, details

Features:

  • Each time you block an attack, you deal 64% base damage +777 damage to all nearby enemies. Cannot occur more than once every 20 seconds;
  • Level 3: Reduces all damage you take by 1,5% for 3 seconds after the block is triggered;
  • Level 5: Increased by 5% chance to find magic (blue) items;
  • Slogan: why wait for a good moment if it lasts only a moment?;
  • Battle Rating: +8, increases resonance by 15;
  • Average minimum price on the market: 1360 platinum.

Craft:

  • 7 - ATI runes;
  • 2 - ENT runes.

Usage: The gem is suitable for all melee classes, especially if you play with regular gems for armor (which affects block chance). It takes a high block chance to trigger the gem's effect often enough for it to be worth wearing at all.

Bad stone. Good for all melee classes if you find him early in the game, but don't level him up and waste materials. Replace it as soon as you can.

Stone of Zod - Properties, crafting, details

Features:

  • Increases the duration of the ultimate ability increases by 16%;
  • Level 3: Ultimate ability damage increased by 1,5%;
  • Level 5: Increased by 5% chance to find magic (blue) items;
  • Slogan: Chitye souls burn in flames;
  • Battle Rating: +8, increases resonance by 15;
  • Average minimum price on the market: 1080 platinum.

Craft:

  • 7 - ATI runes;
  • 2 - NIE runes.

Usage: Combining this legendary gem with the highly prized Aliveness of Ka'arsen can produce interesting results. This combo allows your Ulta to charge quickly and last for a huge amount of time (on a high gem rank, of course).

Although many players consider it a very mediocre stone in the later stages of the game.

2x Star Gems

At rank 1 they will provide 12 battle rating, 30 resonance and powerful effect. As they rank up, they will receive + 4 combat rating, increased resonance and increased statistics. At rank 10 they will give 66 combat rating. They can be crafted from scratch using runes found by completing Elder Rifts in chests. Many of these gems have great effects and are used in many game modes. There aren't many 5-star gems currently in the game and it's hard to find them, so ranking 2-star gems is a great use of your resources.

Battle Aegis
Blood Grip
Cutthroat grin
Fang of Fervor
Burden of the Satellite
Lightning Core
Strength and Power
Hunger
Unity Crystal

Battle Aegis - Properties, crafting, details

Features:

  • Reduces all damage you take from enemies within 8 meters of you by 3%.
  • Level 3: while your health is below 15%, you can pass through enemies unhindered;
  • Level 5: Increased by 10% chance to find magic (blue) items;
  • The slogan: they tried to stab its owners with knives, chop with axes and strangle for several hours. Unsuccessfully;
  • Battle Rating: +12, increases resonance by 30;
  • Average minimum price on the market: ???.

Craft:

  • 28 - ATI runes;
  • 2 - 2 runes.

Usage: This is a great damage reduction gem. Unlike the “Blood Grasp” stone, this one is good for melee fighters (melee, as they are also called). This gem is vital for the Barbarian, it will be very useful for the Crusader, and not bad for the Monk.

Blood Grip - Properties, crafting, details

Features:

  • Increases all damage you deal by 2% for every 2 meters between you and the affected enemy. Maximum magnification 8% at 8 meters;
  • Level 3: Your attacks have a 0,3% chance to reduce your opponent's attack and movement speed by 35% for 3 seconds;
  • Level 5: Increased by 10% chance to find magic (blue) items;
  • Slogan: This gem trembles, as if with impatience, when it is pointed towards the horizon;
  • Battle Rating: +12, increases resonance by 30;
  • Average minimum price on the market: 8000 platinum.

Craft:

  • 28 - ATI runes;
  • 2 - memory runes.

Application: In theory, this is an excellent damage gem for ranged classes (Hunter, Mage, Necromancer). But let's take a closer look.

And in fact, this stone is very good for ranged characters, but 8 meters is too far, it's almost a full screen, and from such distances you will almost never hit opponents, even with your ranged classes. Obviously, as he pumps, he opens up better. For example, at the third rank of pumping, he already gives + 2% to attack for every 2 meters between you and the target and + 8% to damage if the target is at a distance of 8 meters from you. At the fourth level of pumping, he will already give + 2,5% to damage for every 2 meters, and so on. On paper, everything looks very tasty, but in real life, in order to get + 8% damage, you need the enemy to be 8 meters or more from you, and this is a lot.

So what can be the conclusion. This is a great starting option for all ranged classes, providing a constant increase in damage per second, but only in situations where the target is at extreme distances from you (and this places demands on the experience of controlling your class, in other words, depends on direct hands). Although it can be called a good choice, the stone of Strength and Power is more important in terms of leveling up.

Investing resources in 2-Star Legendary Gems can be quite costly, so make sure you choose the best options for your build.

Thug's Grin - Properties, crafting, details

Features:

  • Grants 8% increased Critical Strike Chance when attacked from behind;
  • Level 3: Deals 1% more damage when attacked from behind;
  • Level 5: Increased by 10% chance to find magic (blue) items;
  • Slogan: centuries of betrayal have polished the smooth surface of this stone;
  • Battle Rating: +12, increases resonance by 30;
  • Average minimum price on the market: 8000 platinum.

Craft:

  • 28 - ATI runes;
  • 2 - FROM the rune.

Use: This gem provides a fairly large damage boost. Unfortunately, the enemies constantly turn to face you, so hitting them from behind can be difficult, which is why it will only come in for PvE and then situationally. The stone can go in groups with other players, especially against bosses, but for ranged classes - it's understandable why, you can position yourself behind the monster while it fights the melee class. The stone can be used in boss builds, but it seems to us that it is not necessary to spend resources on building it.

Fervor Fang - Properties, crafting, details

Features:

  • Each attack you make against an enemy increases the damage they take from your attacks by 0.8%, up to a maximum of 8% at 10 stacks (stacks up to 10 times);
  • Level 3: All damage you deal to special monsters is increased by 1.5%;
  • Level 5: Increased by 10% chance to find magic (blue) items;
  • Battle Rating: +12, increases resonance by 30;
  • Average minimum price on the market: not for sale.

Craft:

  • Obtained through “Blessing of Abundance” at the end of the month

Usage: This is one of the best gems in the game, and for a single-target player (single-targeted, for example, would buff a Demon Hunter well), it should be in every PvE build. As enemies get stronger and take longer to destroy them, this gem becomes even more valuable.

This gem is completely useless in PVP, but one of the best PvE gems in Diablo Immortal right now. The description does not mean an increase in your attack, but an increase in the damage received by the enemy from your attacks. The stone performs well in high-level rifts, on bosses or on fat elite mobs where you hit the same target many times. You can only get it from rewards from the Battle Pass.

Companion's Burden - Properties, crafting, details

Features:

  • Increases damage by 1% for each creature you summon, up to a maximum of 6%;
  • Level 3: Creatures you summon take 1,5% less damage;
  • Level 5: Increased by 10% chance to find magic (blue) items;
  • Slogan: friends take your money, followers take your problems - a saying in Zhou;
  • Battle Rating: +12, increases resonance by 30;
  • Average minimum price on the market: 7500 platinum.

Craft:

  • 28 - ATI runes;
  • 2 - LAZ runes.

Usage: This gem is designed specifically for Necromancers, especially those who play through a summoner. There is nothing more to say. It can be used for PvE, but definitely not suitable for PvP.

Lightning Core - Properties, crafting, details

Features:

  • Your moves and basic attacks generate electricity when used. Your next main attack calls down chain lightning, dealing 90% + 1134 damage to all enemies near the target. This cannot happen more than once every 20 seconds;
  • Level 3: Increases all damage you deal by 3% for 3 seconds after summoning Chain Lightning;
  • Level 5: Increased by 10% chance to find magic (blue) items;
  • The slogan: bursts with electricity and does not know the measure;
  • Battle Rating: +12, increases resonance by 30;
  • Average minimum price on the market: 4000 platinum.

Craft:

  • 28 - ATI runes;
  • 2 - SIR runes.

Usage: Chain Lightning deals significant damage at a high density, making it a great option. One of the best 2 star gems in the game and should only be replaced with 5 star gems.

Obviously, this is another useful gem, suitable for everyone, no matter what build and no matter where you play. It gives a nice extra damage to any of your attacks, not just your basic main one. It is important that the summoned creatures (observed by the Necromancer) also use his property.

Strength and Power - Properties, crafting, details

Features:

  • Alternate states of Strength and Power every 9 seconds. Strength increases the damage of your main attack by 8%. Command increases the damage of all other skills by 8%;
  • Level 3: You have an 8% chance to dispel a debuff inflicted on you each time the stone's conditions alternate;
  • Level 5: Increased by 10% chance to find magic (blue) items;
  • Slogan: adaptation is the only strategy that cannot be fought;
  • Battle Rating: +12, increases resonance by 30;
  • Average minimum price on the market: 4000 platinum.

Craft:

  • 28 - ATI runes;
  • 2 - BUT runes.

Usage: Another amazing two-star gem that will find its place in most endgame content. All classes in the game use primary attacks during skill cooldown, that is, between their skills. The timing of this gem's condition rotations is essential to maximizing your damage per second, so it will benefit seasoned and experienced players alike.

Obviously, the problem with the stone is that its two states do not work at the same time, every 9 seconds its buffs change from basic attack to skills and so on in a circle. The bad thing is that when you look at the buff from the gem (under your avatar in the upper left corner), it does not show what is currently active for you. To see it, you need to click on the gem icon and only there will be a description of what you currently have included. But you won't do that in combat.

The gem is good, you can leave it, but in combat you won't know what buff is currently active and in 99% of cases you just fight as usual.

Hunger - Properties, crafting, details

Features:

  • Restores 40% health of your base damage + 567 health each time you kill an enemy. Can happen no more than once every 20 seconds;
  • Level 3: Each time you kill an enemy, your attack speed is increased by 4% for 3 seconds;
  • Level 5: Increased by 10% chance to find magic (blue) items;
  • Slogan: if a quarrel can give vigor, then bloodshed leads to renewal;
  • Battle Rating: +12, increases resonance by 30;
  • Average minimum price on the market: 7200 platinum.

Craft:

  • 28 - ATI runes;
  • 2 - IMM runes.

Usage: Theoretically, it can be great for melee classes that take a lot of damage when passing through Daring Portals. Ranged classes, on the other hand, take less damage in Portals, especially in a well-coordinated team, however, its second property will go to all classes. By combining this gem with Oozing Bile, Blessing of the Worthy, and Call of the Howler, you can regularly receive massive healing. The question is, do you plan to make such a build to heal your character, especially in PvP?

Above we said “great fit”, but did not say “should be used”, let's figure out why. The gem heals you for 40% of your base damage + 567 hit points per enemy kill. Sounds good, it's like a permanent effect of lifesteal, that is, a permanent effect of healing after killing mobs. Let's figure out where you might need all this in Diablo Immortal. Let's take PvP. What is 40% of damage if you are not a donor and you do not have all the legendary damage-raising gems deflated? Go in and look at your current damage in character stats, and take 40% of it - that's your heal when you kill an enemy. How often do you kill players in PvP? Or +567 HP in PvP is just “tears”, because in one hit of the skill you will be demolished up to 50% of your total HP, otherwise, everything happens. Besides, you can't constantly kill opponents in order to constantly get those unfortunate +60 HP. How many opponents can you kill on the Battlefields (Battleground)? On average, it is 10…15…20. Therefore, in PvP it will not work, we have such an opinion, maybe other people will have a different opinion.

In terms of PvE, where do we need a heal? For example, in the Daring Portal, as already mentioned, on some high floors, when you are already passing at the limit of your capabilities and you see an inscription that your Battle Rating is insufficient for this difficulty. Here a heal can help, but this is a moot point, why do you need this heal here if you play with such an inscription? Have you ever played dungeons when your Battle Rating is low? And how many mobs do you kill in this case? There is something to think about...

Let's go into the guide for this Rift of Trials for a bit and remember something. What generally happens in these Portals if there is a red warning sign? You usually collect a bunch of mobs, shoot at them, and do almost no damage to them, but two or three hits on you and you die, that is, the skill from the gem does not work (you don’t kill anyone, or you don’t kill enough). And then, finally, when you ran and circled all these mobs, spending a lot of time, and when this whole crowd dies, you heal. The question is, why is this necessary, if the whole crowd has already died? They already drop spheres of health recovery that can be picked up. Again, there is no meaning in the stone. There may be a reason for this stone if you play in a full group and killing monsters will become an easier task, even if your ratings are not up to the recommended ones.

If you touch its second property, then everything is the same there. In PvP, the time difference between killing players is clearly above 3 seconds, although there are cases when you kill one enemy and another is nearby. It happens, but rarely, and not the fact that you will kill the first of them. In this regard, in terms of improving attack speed, the gem can be great if you are farming, for example, location maps or in dungeons such as Ancient Portals, and even dungeons.

Unity Crystal - Properties, crafting, details

Features:

  • All members of your party take 0,5% less damage for each party member within 6 meters of themselves;
  • Level 3: Increases all damage dealt to party members by 0,3% for each nearby party member.
  • Level 5: Increased by 10% chance to find magic (blue) items;
  • The slogan: the greatest mercy is to convey a part of your suffering;
  • Battle Rating: +12, increases resonance by 30;
  • Average minimum price on the market: 8000 platinum.

Craft:

  • 28 - ATI runes;
  • 2 - PHI runes.

Usage: This gem provides good damage mitigation, but is generally a weaker option compared to other 2- and 5-star gems. For the condition to work, it is not necessary that all team members wear this gem (one put on - everyone gets it). Use this only if you have nothing else to replace it with. Perhaps it will enter the Daring Portals, however, are you ready to invest precious resources in it to increase the ranks? Not junk, but not the best stone for PvP, even despite the large range - almost the entire game screen. There are better options in PvP.

5x Star Gems

The 5-Star Legendary Gems in Diablo Immortal are the most powerful Legendary Gems in the game, as they grant you huge Battle Rating, Resonance, and amazing effects. They drop out with 2-5 stars randomly unlocked, moreover, the number of stars also affects their bonuses. So, at rank 1, they give 12-24 Battle Rating and 30-100 resonance, depending on the number of unlocked stars. As the rank increases, 5-star gems receive a Battle Rating and resonance depending on the number of stars. For example, like this:

  • Oozing Bile Gem with 4 stars filled grants 22 Battle Rating and 80 Resonance, plus +22 Battle Rating per rank gained;
  • The same stone filled with 5 stars gives 24 Battle Rating and 100 resonance, and also gives +24 Battle Rating for each rank gained;
  • The same stone at rank 10 with 5 stars grants 240 Battle Rating.

These gems have a much lower drop rate than their counterparts and cannot be crafted directly at the Jeweler like the lower options: meaning you cannot craft a 5 star gem, you only have a chance in random crafting ). The only other ways to get them is through the Ancient Portal or buy them from other players on Market. Whenever you get them, you will almost certainly want to take advantage of their ultimate power. Remember that gems drop with a random number of unlocked stars, so don't make the mistake of ever selling a gem that has all 5 stars unlocked.

Blessing of the Worthy
Bloodied Jade
Hope in a Bottle
Stone Flesh Shard
Echoing Shadow
Call of the Howler
Phoenix Ashes
Oozing Bile
Evenson's walk

Blessing of the Worthy - Properties, crafting, details

Features:

  • When you take damage, you have a 20% chance to retaliate against all nearby enemies, dealing damage equal to 12% of your maximum health. Recovery 20 seconds;
  • Level 3: Take 4% less damage for 6 seconds after applying divine retribution;
  • Level 5: Increased by 15% chance to find magic (blue) items;
  • Slogan: pain with every breath, victory with every breath;
  • Battle Rating: +12 – +24, increases resonance by 30 – 100;
  • Average minimum price on the market: 32000 platinum.

Craft:

  • Random recipe;
  • 22 - ATI runes.

Usage: A powerful AoE explosion that can be used both defensively and offensively. This gem is much stronger in PvE among melee classes (due to their constant proximity to enemies).

Some players don't like it, referring to it as not very useful for a 5-star gem, because you need to constantly take damage for this Retribution chance to work. But after all, melee classes do exactly that, that they take damage, what prevents you from putting on this gem for complete happiness? The 20% proc chance every 20 seconds may cast doubt on its effectiveness, but out of the entire set of 5-star legendary gems, this gem is also worthy of attention, especially for melee classes.

Bloody Jade - Properties, crafting, details

Features:

  • Increases all damage dealt by 8% and movement speed by 10% with less damage bonus the lower your life is, up to 4%;
  • Level 3: While below 50% health, you take 2% less damage;
  • Level 5: Increased by 15% chance to find magic (blue) items;
  • Slogan: self-control is the gate to perfection;
  • Battle Rating: +12 – +24, increases resonance by 30 – 100;
  • Average minimum price on the market: 64000 platinum.

Craft:

  • Random recipe;
  • 22 - ATI runes.

Usage: This refers to the fact that the effect of the gem decreases with decreasing health, up to 4%. At max level, it will give +20% damage and if you have less than 50% of your health, then the damage bonus will drop to +10%. One of the best gems.

This is one of the strongest legendary gems in the game for all classes. This gem provides amazing attack bonuses as well as significant damage reduction, especially when your health is greatly reduced. This gem is worthy of your resource investment.

Hope in a Bottle - Properties, crafting, details

Features:

  • Your skill buffs increase both the target's damage and movement speed by 8% for 6 seconds. Fires once every 20 seconds;
  • Level 3: Reduces the cooldown of all skills by 1,5%;
  • Level 5: Increased by 15% chance to find magic (blue) items;
  • The slogan: drink and remember that life goes on for you - the toast of the Shassar shepherds;
  • Battle Rating: +12 – +24, increases resonance by 30 – 100;
  • Average minimum price on the market: 32000 platinum.

Craft:

  • Random recipe;
  • 22 - ATI runes.

Usage: In PvP, granting an enemy +8% movement speed is a bit of a chore, especially while under your own positive skills. In PvE, this is not so critical, especially for melee classes, in addition, you will receive + 8% to your damage. Testing of the stone is required, as it is new and introduced in the release version of the game.

Stone Flesh Shard - Properties, crafting, details

Features:

  • Your loss of control effects also place an explosive curse on the target. When the duration expires, an explosion occurs around the target, dealing 45% of the damage taken over the duration, up to 150% of the base damage. Cannot be cast on the same target more than once every 20 seconds;
  • Level 3: Increases all damage you deal to targets affected by the Explosive Curse by 6%.
  • Level 5: Increased by 15% chance to find magic (blue) items;
  • Slogan: a sea of ​​gray faces appears in dreams, and each of them is as motionless as yours;
  • Battle Rating: +12 – +24, increases resonance by 30 – 100;
  • Average minimum price on the market: 32000 platinum.

Craft:

  • Random recipe;
  • 22 - ATI runes.

Use: A devastating damage per second gem for classes that have built their PvP builds around CC loss effects. However, if you build a PvP bid based on such effects, then keep in mind that in PvP in faction wars, the duration of all negative effects is reduced by 50%. In PvE, especially in high-level Daring Portals, taking into account the mass effect of the stone, this gem shows itself perfectly, allowing you to quickly clear crowds of already not the easiest monsters. One of the strongest legendary gems in the game.

Echoing Shadow - Properties, crafting, details

Features:

  • Attacks have a 15% chance to summon a shadow clone of you for 8 seconds, which will gain some of your abilities;
  • Level 3: You can have up to 2 shadow clones at the same time;
  • Level 5: Increased by 15% chance to find magic (blue) items;
  • Slogan: glorifying originality, you forget about the power of numerical superiority;
  • Battle Rating: +12 – +24, increases resonance by 30 – 100;
  • Average minimum price on the market: 64000 platinum.

Craft:

  • Random recipe;
  • 22 - ATI runes.

Usage: At rank 10, this is an additional copy of us, and at rank 4, you can summon up to XNUMX copies of yourself. In fact, copies hit only with attacks from the hand, ignoring skills, which contradicts the description (possibly a bug). Good for ranged classes, especially the Necromancer with his awesome basic attacks, as well as the Demon Hunter with his best single-target attack, and for melee an extremely dubious gem.

In general, your clones are pretty weak, which is a little disappointing.

Call of the Howler - Properties, crafting, details

Features:

  • Basic attacks have a 10% chance to summon a wolf spirit that deals 150% of your base damage +1458 damage to all enemies in its path. Recovery 20 seconds;
  • Level 3: Ghost Wolf has a 12% chance to stun enemies for 3 seconds;
  • Level 5: Increased by 15% chance to find magic (blue) items;
  • Slogan: one has only to open one's hand, and the crystal rushes forward of its own accord;
  • Battle Rating: +12 – +24, increases resonance by 30 – 100;
  • Average minimum price on the market: 64000 platinum.

Craft:

  • Random recipe;
  • 22 - ATI runes.

Usage: Possibly the best legendary gem in Diablo Immortal in our opinion. Spirit Wolf damage destroys everything in its path and can be channeled fairly easily. The damage is truly phenomenal, and all PvP players will be wary of it at higher gem ranks. The gem gives a buff to both additional damage and control starting from the third rank. The gem is very good, and if you have it, you can insert it both to increase the basic attributes, and to get some nice additional damage. Great for those who auto-attack from the hand: in fact, there are many such options, for example, these are Necromancers (especially with the legendary property for poison attacks), these are Demon Hunters with their good single-target damage, Wizards, some Monk builds also play primary attacks from the hand. The property of the stone does not work with the Crusader's Grab skill: despite the fact that attacking from a horse is performed with the main attack button, this is a skill and does not apply to the main attack.

At the third rank, there is a chance to stun the enemy with a 12% chance, and with each increase in the level of the gem, this percentage will increase, up to indecently large values.

Ashes of the Phoenix - Properties, crafting, details

Features:

  • Prevents lethal damage and then grants a shield for 6 seconds that absorbs damage equal to 450% of your base damage. Cooldown 180 seconds;
  • Level 3: When the shield expires, the gem heals you for 20% of the remaining value;
  • Level 5: Increased by 15% chance to find magic (blue) items;
  • Slogan: rebirth is more expensive than a dozen comfortable lives;
  • Battle Rating: +12 – +24, increases resonance by 30 – 100;
  • Average minimum price on the market: ???.

Craft:

  • Random recipe;
  • 22 - ATI runes.

Usage: With one such description, this could be a great choice for endgame content as well as PvP.

Considered one of the top gems in PvP in Diablo Immortal. But is it really so? When you take lethal damage, you do not die, but instead gain a shield that absorbs damage equal to 6% of your base damage for 450 seconds. Let's figure it out. If you are a donor, you have legendary stones pumped out, then, of course, your base damage (as well as health) is going through the roof and it makes sense for you to count these same 450% of your damage to absorb damage. And if you are a simple player? Open your parameters and calculate 450% of your damage - this will be your shield, which will work every 3 minutes. Let's understand how it happens in real life in PvP.

Here's how it usually works: you get killed, you don't die, you get a shield, but the next attack still kills you. Theoretically, this stone is good for running away somewhere, teleporting ... But not everyone succeeds, it all depends on the situation, and, as a rule, in all cases you are killed in PvP, and then killed again, already “finally” .

It is possible that Barbarian with his skill “Immortal Rage” and Paragon’s skill “Salvation from Doom” this stone will make sense, it is quite possible, because they all go together very well. But one more unpleasant moment is the recharge every 3 minutes of seconds, which will allow him to work 2-3 times for the entire PvP party, no more. As for increasing the base stats, this is a good gem, if you have nothing to put on - put on, and its property itself - so far, at the moment, is not the most useful of all that is in the game ... If you are against the same ordinary player, then these 450 % of your damage in the form of a shield can still save you or at least give you a chance to escape, and if a donator is against you, there is no point in it.

This is one of the few defensive gems in the game. It has relative effectiveness in PvP and endgame content like raids.

Oozing Bile - Properties, crafting, details

Features:

  • Your attacks have a 4% chance to poison enemies, dealing 25% of your base damage + 263 damage every second for 6 seconds. If the victim dies, this poison spreads to nearby enemies. Cannot affect the same target more than once every 20 seconds;
  • Level 3: Poison now also reduces enemy movement speed by 6%
  • Level 5: Increased by 15% chance to find magic (blue) items;
  • Slogan: Turning to a dangerous force, spare no one. Survivors can use it against you;
  • Battle Rating: +12 – +24, increases resonance by 30 – 100;
  • Average minimum price on the market: 32000 platinum.

Craft:

  • Random recipe;
  • 22 - ATI runes.

Usage: This is one of the strongest legendary gems in the game, especially in PvE. Its effect is devastating where there are large concentrations of enemies, such as in places such as Ancient Portals and Daring Portals.

Perhaps, in PvE, out of 5-star gems, this is one of the few gems that is more or less worth the money.

Combined with other devastating legendary gems such as Blessing of the Worthy, Call of the Howler, and Bloodied Jade, this results in a very fast clearing of monsters.

In PvP, it can also come in handy if you deal damage to enemies frequently. For example, in the Whirlwind Barbarian build for PvP, where with the help of Whirlwind he constantly deals damage to enemies, which leads to the frequent triggering of the effect of this stone.

Evenson's Wandering - Properties, crafting, details

Features:

  • After killing an enemy, you summon a beast of darkness that attacks your nearby enemies and deals 50% of your base damage +486 damage to them. Can happen no more than once every 6 seconds;
  • Level 3: increases damage ratio to 60%;
  • Level 5: Increased by 15% chance to find magic (blue) items;
  • Slogan: delighted whispers follow you everywhere;
  • Battle Rating: +12 – +24, increases resonance by 30 – 100;
  • Average minimum price on the market: 32000 platinum.

Craft:

  • Random recipe;
  • 22 - ATI runes.

Application: Explosive damage in PvE and also useless in PvP. The proc every 6 seconds makes it incredibly useful in PvE where you are constantly killing monsters.

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