How to get into the Pond House Dungeon in Genshin Impact 2.1
The Pond House Dungeon is the island's key teleportation point and contains many mysteries. Let's get into it with our detailed guide.
House by the Pond is a new domain that was added along with Watatsumi Island in Update 2.1. It can be found at Lake Suigetsu, on the northeast island in the area.
Since the Pond House Dungeon is located in Inazuma, players will need to complete the Archon Quest Chapter 2 Act 1 to access Inazuma itself.
Let's move on to the part of the guide where we'll tell you how to get into the Watatsumi Islands dungeon:
How to open the Pond House dungeon
Here is the sequence of actions and the solution of all puzzles to gain access to the dungeon:
Point the pointers with an arrow at the poles.
In the initial phase of opening the dungeon, you need to turn the four pointers towards the totems, which are located along the rim of the well. To activate and turn the pointers, you need to take an electrocool that hangs on a tree nearby. Without it, you won't be able to do anything. Run over all the signs and point them towards the pillars like in the image above.
Activate Electro Totems
To activate you need an electric character, but Lisa is the best, because she can quickly cope with this task. Simply light them all up with an electro attack and that action will solve the puzzle.
Jump into the water and swim down the corridor.
When the totems are activated, the water level in the well will drop! Now you can jump down there and swim inside along the corridor hanging over you. Take care of your stamina, because it is not infinite! There are a few chests along the way, don't miss them.
Swimming ends with a root hanging from above. Climb it out of the water and climb up.
At the top, a puzzle with switches in the wall awaits us. It is clear that they need to be activated. We approach three mechanisms and press the interaction button:
This will open the door in the room and we can go further. In this room, we see several chests that need to be picked up and an electrical shield, which we do not need yet. Now you need to get upstairs, where there is a cubic mechanism that unlocks the entrance to the dungeon:
Interact with the array (cubic mechanism) and the water level in the well will drop to a minimum, opening access to the gate to the dungeon:
How to get the Electrocool, Chest and Torn Pages of the Pond House dungeon
Upon entering the dungeon, you get the achievement "House by the pond". Once inside, a few more mysteries await us, which we will discuss below.
The scheme of passing the mysteries of the dungeon
Action | |
---|---|
1 | Activate the statue / bow to the statue to activate it |
2 | Activate 4 electric poles with the power grid. |
3 | Open the gate using 2 lightning strike probes (electric arrows) |
4 | Summon an electrogranum and go through the phase gate |
1. Bow to the statue (to activate)
Turning into the first passage to the right of the task indicator for a while, we find ourselves in a room with a statue.
Bow to the statue and an electric fairy will appear, which we will need in the future. After passing through the door that opens, we find ourselves in a room with totems and mechanical mobs. Enemies will interfere, so kill them!
2. Activate 4 Electro Pillars (Totems) to unlock the Electro Sign.
Return to the room with the statue and take away the electro fairy. Follow her, as she will indicate the sequence of ignition of the electric poles.
First | Second |
---|---|
Immediately left behind the door | to the right of the first |
The third | Fourth |
Back behind the ruins of the wall | To the left of the third on a stone ledge from above. |
3. Open the gate using the electric indicator.
Players can use the skill E Bay Doe (second skill) by holding it and waiting for the pointer to move. If you are playing as another character, you need to go to the statue and take an electro element from the fairy, and then quickly run to the arrows to move them in the right direction (on top of each other).
The second is above and through the window in the wall behind the statue.
Make sure the two pointers are pointing at each other. So let's repeat the sequence:
The first arrow next to the statue. |
Go to the next room through the gate. Go through the window to the left of the statue. |
Second arrow inside, turn it to the first |
The correct position of the pointers will open the door!
Summon Electrogranum
The player must summon an electro-granum that is near the entrance to the dungeon in order to go through the phase gate above where the Electrocule is located, this will give you a Luxurious Chest and Torn Pages.
The sequence of your actions is as follows:
- We return to the entrance to the dungeon for the electrogranum
- We pick it up and quickly run along the corridor to the phase gate
- We rotate the gate and set it facing the exit from the room.
- We move up.
- We quickly run through the electric barrier.
- We take the electrocool.
- We go up to the chest and rob it.
These are all the mysteries of the Pond House dungeon.
Check out our next puzzle guides added in the Genshin Impact 2.1 update:
Puzzles and secret content
2.1 Puzzles and secret content | |
Puzzles Watatsumi Island | Puzzle with nine spinning cubes |
Secret Furniture | Puzzle Seirai Island |
Mystery of the underground ship | Puzzle Amakumo |
Puzzles on the ship Seiraimaru | Demon Symbols (Rinzo's Treasure) |
Researcher's note | Mysteries of the dungeon "House by the Pond" |