Rescue the Gnome Baldur's Gate 3: How to stop the windmill
Mysterious events are unfolding in the world Baldur's Gate 3, and the task of your heroes is to rescue a deep gnome, named Bark Root, captive on top of a windmill. The goblins, who have taken over the extinct village, have become the tormenting owners of this mill, and now a brave team must decide the fate of poor Bark.
What awaits you: In this article, we will present you with a complete guide to completing the “Save the Dwarf” quest in Baldur's Gate 3, look at the different ways to stop the mill, and tell you about the possibilities that will open up if you decide to send the dwarf to the skies.
Contents:
- How to start the “Rescue the Gnome” quest in Baldur's Gate 3
- How to save a gnome in Baldur's Gate 3
- Where to find the gnome's backpack in BG3
- Awards
How to start the “Rescue the Gnome” quest in Baldur's Gate 3:
Search for the mill: Your first action is to go to the extinct village and find a mill. Along the way, goblins may try to stop you, but this problem can be solved by both diplomatic and military means.
How to Rescue the Gnome in Baldur's Gate 3:
Approaching the Goblins:
As soon as you approach the mill, an automatic dialogue with the goblins will begin. Here you have several options and choices:
- illithid: “Release the gnome. That's an order." (Difficulty – 2)
- Thought detection: “Get into the mind of a goblin” (Difficulty class – 9)
- Intimidation: “I will not allow an innocent creature to be harmed” (Difficulty – 15)
- Conviction: “Such a crowd - and on the unfortunate svirfneblin? We would look for a worthy goal” (Difficulty class – 15).
Successfully completing these steps will allow you to avoid the fight and free the gnome.
Defeating the Goblins:
If you don't feel like talking to goblins, you can always defeat them. Even at the “Tactics” level, they do not pose a serious threat.
How to stop a windmill
After defeating the goblins, explore the mill. Find two levers on the 1st floor of the mill:
- Lever arm "Release the brake” will increase the speed of the blades. Don't touch it unless you want to kill the gnome.
- Lever arm "Brake” will stop the mill. Use it to stop the mechanism.
Untying the Gnome: Approach the mill blade, start a dialogue with the gnome and select the option to free him. Regardless of whether you claim a reward, Bark Ruth will tell you about his backpack, which caused the goblin attack.
What happens if you don't stop the mill?
There is an alternative outcome to this task, which involves launching the gnome into the heavens using a lever “Release the brake“. At the exit from the village leading to the goblin camp, you will find the lifeless body of Bark Root, his diary and Amulet of Lost Voices.
Where to find the gnome backpack in BG3:
To find the backpack, go down to the basement of the mill using the wooden hatch located at its base. Inside you will find not only the gnome's backpack, but also other valuables, including a heavy chest.
Awards:
Upon completion of the “Save the Dwarf” quest in Baldur's Gate 3, your heroes will receive the following rewards:
- Some gold, an apple and a baguette from Barka Root's heavy backpack.
- Lightspeed Boots from a heavy chest.
- 45 experience points for completing the quest, as well as 70 experience points for successful dialogue checks.
Conclusion:
We hope that this guide will help you successfully complete the “Save the Dwarf” task in Baldur's Gate 3 and choose the fate of Bark Ruth. If you have any questions, don't hesitate