Sails in the Fog Romance Club - Season 2 Episode 10: Let the Ball Go On!!
Welcome to Episode 10 Let the Ball Go On!» 2 Seasons of the interactive book "Sails in the Fog". This page contains a description of the plot of the Romance Club, a popular novel for Android and IOS.
Romance Club - Sails in the Fog. Series selection:
By clicking on the link in the side menu, you will go to a separate manual for the series you have chosen:
Most of the choices you make for your Protagonist (Adelaide) in this book affect one of four variables: you can follow the path Diplomacy ⚖️ or Strength 💪 and you can follow the path Light Magic 🔮 or Dark Magic 🗿. Your choice may also affect your pirate reputation 🏴☠️ and the state of your ship ⚓ .
DENIAL OF RESPONSIBILITY: Due to the highly convoluted nature of this game, where each choice you make sets in motion a complex series of consequences, there are many possible play routes and scene combinations. As a result, walkthroughs may not match your gaming experience. If you encounter something that is not covered in our walkthroughs, please leave a comment so we can update the page and add an additional possible route.
Walkthrough Guide 10 Series 2 Season "Sails in the Fog" - Let the Ball Last!
Adelaide plunges into luxury, dancing and intrigue at a ball organized by Diego. But the ball is just a cover for a daring hijacking of a warship.
At the ball, Adelaide remembered her carefree past. Unfortunately, her partner doesn't like it.
Choice: "I'm sorry..."
- ➤ You don't like dancing...
- ➤ You had to relive it...
A stranger approached the company and asked how they had a ball.
Choice: "Ball..."
- ➤ Impressive… (+1 Light Magic 🔮)
- ➤ So so… (+1 Dark Magic 🔥)
The noblewoman asks who is accompanying you.
Choice: "We..."
- ➤ Engaged.
- ➤ Friends.
A new acquaintance tells Adelaide that she lays claim to Diego's heart and funds.
Choice: "You are amazing..."
- ➤ Smart. (+1 Diplomacy ⚖️)
- ➤ Mean. (+1 Strength 💪)
The path of DIPLOMACY ️: The girl told the noblewoman that she also has her own interest here.
Choice: "Let's..."
- ➤ Be friends. (32💎) (+1 Diplomacy ⚖️) (You make her an ally. She won't interfere with your plan.)
- ➤ Do not interfere with each other ...
Path of STRENGTH 💪:
- ➤ Throw wine in her face. (32 💎) (+ 1 Strength 💪) (You make her an enemy.)
- ➤ Leave.
If you have learned a special dance, your partner will enchant guests with his movements. A noble woman wants to entice your partner. Diego is considering stealing from your partner.
If you are bringing your pet:
Parrot: When the music stops, he demands that the orchestra keep playing. It makes all the guests laugh.
Lemur: He steals notes from musicians, making them stop playing.
If you saved a colonist in the first season, he ends up at the ball and you try to make him your ally. He invites you to dance.
Choice: "…"
- ➤ Accept the invitation and persuade. ( 17💎) (You get support from him.)
- ➤ Refuse.
Diego invited Adelaide to dance. The girl understands that when hijacking, he will give the order to attack and he must be distracted.
Choice: "You know..."
- ➤ I'm tired of dancing...(+1 Diplomacy ⚖️)
- ➤ I have a better idea... (+1 Strength 💪 )
Once in his cabin, Diego rushes at Adelaide with passion, but the girl offers to play and ties him up. Choice: "And now..."
- ➤ I'm making fun of you. (17 💎) (Adelaide takes the candle and drips hot wax on Diego's chest.)
- ➤ I'll leave you here.
Returning to the deck, Adelaide had to disperse the guests present.
Choice: "Ladies and gentlemen!"
- ➤ Intimidate! (+1 strength 💪 )
- ➤ Charm… (+1 Diplomacy ⚖️)
If you are bringing your pet:
The parrot demands that guests throw their decorations on the floor. You receive a ruby necklace.
A lemur stole a sapphire necklace for you.
Walrus: If you convinced the crew to help you, they will appear in the harbor.
Black Queen: If you've convinced a colonist to help you, his ship will now distract with cannon fire.
Sebastian said that fog was approaching the island and at the same moment Captain Flint appeared among the guests: “Didn’t you expect?” ...