Astarion's quest in Baldur's Gate 3: Secrets of the Palace and Caçador Dungeons.
In the third act of the game Baldur's Gate 3 The highest intrigue is gained by the quest associated with the character of the Pale Elf Astarion and his clash with a mysterious vampire lord who gravitates towards power. In this article, we will look at how to complete the Baldur's Gate 3 walkthrough, focusing on the quests in the Palace and Kasador's Dungeon, as well as describing the key points of the storyline. Please note that the material contains plot details.
How to clear Kazador's palace and Kazador's dungeon in Baldur's Gate 3
Your journey in Baldur's Gate 3 will take you to an exciting stage related to Astarion's quest. The central points of this part of the plot are the Palace of Kasador and the Dungeon of Kasador. To start, to reach the Palace of Casador, head to the Lower City. The entrance to the Palace is located in the southern part, next to the Lower City waypoint. If you are guided by coordinates, then the entrance is at X:-68; Y:-53.
Keep a strict eye on the time in the game: note that an event will occur in the camp at night in which the slaves of Kasador will try to kidnap Astarion. There is no choice here - you will have to fight the attackers. By slaying the slaves, they will disappear, but it is not clear if this is related to the upcoming events. Moving inside, approach the tower Szarr Palace and inside, deal with dialogue checks to avoid the guards. After successful dialogue maneuvers, you will find yourself inside the Palace of Kazador.
The entrance to Kasador's Dungeon is located near the Lower City waypoint. Find it and go down into the dark and mysterious depths.
How to open the sinister door in the Casador Palace
To successfully complete the quest in Baldur's Gate 3 related to opening the Sinister Door in Kazador's Palace, you will need to follow a certain sequence of actions and get the necessary items:
- Kozakuran Dictionary: At the bottom of the Palace is a room with a corpse that radiates necrotic magic. Use Fly or Misty Step spells to avoid damage. After that, check the chest of drawers in the room to get the Kozakuran Dictionary. Read it with any character to memorize the spell it contains.
- Helm of Tenacity: In the same chest as the Kozakuran Dictionary, you will find the Helm of Tenacity. If your character is at 50% HP or less, the helmet grants an additional bonus action and increases your Agility saving throw by +1.
- Sarr Family Ring: Find the door leading to the stable, also located at the bottom. Make a Perception check and talk to the skeleton named Godi. Successfully make the subsequent Charisma-based dialog checks and he will give you the Sarr Family Ring.
Once you've obtained both items, return to the Spooky Door. Interact with it and your character will automatically place the Sarr Family Ring inside and cast the spell. When the door opens, you'll face a battle with the werewolves and their animal allies. After a successful victory, take the elevator into the depths.
What to do in the Caçador Dungeon
Baldur's Gate 3 There are only a few rooms in Kazador's dungeon:
- The one on the left can be opened with the Sarr family ring. You can make Wisdom checks to learn about the ancient vampire Velioth. You will also receive a scroll that tells about the ritual Kazador is planning. This shows that becoming a Rising Vampire will also result in the death of 7000 spawn.
- In the main corridor, you will notice a doorway leading to a chasm. There is another path at the bottom, but we recommend avoiding it for now. This is because it will be difficult for you to get up and the locked door has a DC30 check. Even if you open it, it will lead to the sewers, and it will be problematic to return to the dungeon.
- However, if you check the above place later you will find Pelorsun Blade– 8-18 piercing and radiant damage; attack rolls have advantage against undead; +1 weapon enchantment.
- When you're ready, go through the main doorway in the initial corridor. You will see several brats in cages, each of which wants to be freed from eternal slavery.
Don't bother using Feather Fall or Fly to get down, as it will be a chore to get up or back into this dungeon from the sewers. For now, just focus on the boss in the main hall.
Kasador boss fight
The large room behind it leads to the Baldur's Gate 3 boss fight Kasador. Make no mistake: this fight will be difficult if you just try to get into a direct confrontation. That's why it's better to joke a little. Here's the gist:
- The arena is quite small and is located in the middle of an abyss. You will fight not only with the boss, but also with his werewolf minions and bats.
- Several slaves are trapped with magical runes. Kazador's HP and necrotic damage are increased while he feeds on them.
- The boss has hypersensitivity to sunlight, which means he takes 20 radiant damage if he starts his turn in sunlight. He also has a disadvantage on attack rolls and ability checks when under a bright sun.
With the above in mind, the best way to defeat Kazador is to ungroup your squad and make sure everyone is hidden. Then cast the Daylight spell at the center of the arena. Kazador will get burned, although he will be cured, since the fight has not yet begun.
While it's lit by the sun, move some of your characters with Thunder Wave (or similar options) close enough. Then ask one teammate to shoot and push him away. Do the same for the other members of your group until most of the opponents are pushed off the edge.
Also, be aware that Kazador will trap Astarion and incapacitate him if he is within “detection” #8221; range. It may be possible to prevent this (for example, keep Astarion away when you start the fight).
Use Daylight in the center of the arena to make Kazador take radiant damage throughout the battle.
Dilemma and Endings: Should Astarion Become a Rising Vampire
In any case, make sure you have a save backup before you deal the killing blow to Kazador. Cazador should disappear as you are just fighting his projection. His physical form is in a coffin in the middle of the arena. The cutscene should play as soon as you interact with it, but if it doesn't work, you can simply reload it.
Once you see the cutscene, it's time to make an important choice in the Baldur's Gate 3 Cazador's Dungeon arc. It tells about how Astarion copes with the unimaginable power in his hands.
Astarion, as an ascended vampire, will gain new powers.
Prevent Astarion from starting the ritual
In the first set of dialogue answers, tell Astarion that performing the ritual will result in the death of thousands of people. Then succeed on persuasion checks, i.e. “I know you think this will set you free, but it isn't.
Astarion will fully understand you. He repeatedly stabs Kazador to free the other brats, giving them a chance at redemption. The staff of Kazador will remain on the ground, and you can also decide what to do with the caged slaves.
Let Astarion complete the ritual
You can continue the ritual by connecting your thoughts with those of Astarion. He will carve runic symbols into Kazador's back and turn him into one of the conduits. In the middle of the cutscene, you will be asked to choose whether to let him complete the ritual or stop him for good.
If he completes the ritual, all the brats and slaves will burst into battle. bloody beats. Astarion will also become a Rising Vampire. He will gain the Ascendant Bite and Gasous Form abilities, as well as an additional 1 to 10 necrotic damage to his attacks.
Interrupt Astarion in the middle of a ritual
If you stop Astarion in the middle of the ritual, he will not like it, as he has already tasted the unsurpassed power. He will get angry and attack you. You will have no other choice but to finish him off. Moreover, unlike Recruitment methods in Minsk, switching to non-lethal attacks will not change the outcome. Knocking out Astarion is the same as killing him.
Alternatively, you can convince him not to be tempted by his lust for power.
Quest Rewards
For your efforts, you will receive the following gifts:
- Grief - Added to your inventory after the quest, unless you stopped Astarion in the middle of a ritual. Deals 3 to 19 bludgeoning and necrotic damage; +1 bonus to spell save DC and spell attack rolls; creatures affected by your spells that fail their saving throws will cause you to heal for 1-4 HP; +2 weapon enchantments; Corruption spell.
- Rhapsody– Obtained from the remains of Kazador. Deals 7-14 piercing damage; +1 bonus to attack rolls, damage, and spell save DC for each creature you kill (maximum +3); a chance to cause bleeding if you hit a creature while hiding or invisibility; +1 weapon enchantment.
Monster Hunters Gur
As you are about to leave the dungeon, the Gur Tribe, a group of monster hunters, will approach you. They're looking for kids kidnapped by vampires, and your group is the only one in the area. If Astarion has completed the ritual, then they will rightly believe that he is a monster. You can either fight them or destroy Astarion.
Conversely, if you interrupted the ritual of Astarion, thereby killing him, then the deed is done. Finally, if you convince Astarion not to perform the ritual at all, then everyone will be able to part peacefully.
In any case, this completes all tasks in the Palace of Kazador and Kasador. Dungeon areas in Baldur's Gate 3. And of course, this completes the Astarion's A Pale Elf quest chain.
Baldur's Gate 3 is filled to the brim with activities and secrets. Without a doubt, you will be part of an adventure that can take countless hours to complete. For more tips, you can visit our BG3 guides hub.
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