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League of Legends Update 12.3: Rework Ahri, Nerf Zero Details

League of Legends 12.3 update is on the horizon, where Riot Games is working on changes for the February patch - this time the developers are nerfing nine champions, changing more than a dozen items, and more.

League of Legends Season 2 has been challenging for developers, and as such, they're aiming for over two dozen items and champions to try and get the 2022 blooming meta back under control.

This includes mostly nerfs to the nine champions caught in the crossfire.

Even Zeri, just released last week, doesn't take a big hit. Other season 12 breakout picks like Corky, Caitlyn, Amumu, and even Pike's under-picked mid-streak are also suffering. Only Lillia and Quinn are actually enjoying this update, and even those are just minor changes.

In addition, Riot is releasing new Lunar Revel skins.

And finally, the controversial Chemtech Dragon and Soul was disabled. Here are all the details on the League of Legends 12.3 patch coming out in the next two weeks.

Riot Games

When will the League of Legends 12.3 update be released?

Season 12 has finally kicked off and Riot Games are back to their regular League of Legends schedule, when it comes to update cycles and patches hitting the live servers.

This means that players can expect Season 12 Patch 1 to arrive on February 10st. Tuesday's update will kick off at XNUMXam AEDT on Oceanic's servers before rolling out to the rest of the world throughout the rest of the day.

Players can expect several hours of downtime once the fix begins.

Matchmaking and competitive queues on all League of Legends servers will be disabled approximately three hours before the official release of the next Season 12 patch.

Riot Games

What will happen in the LoL 12.3 update?

Ahri's makeover has finally begun!

Ahri is getting a makeover in League of Legends season 12, and Riot is giving the Nine-Tailed Fox one of their popular "mini makeovers" to bring the mage back into the meta. The changes aim to make Ari "feel good" after years of neglect.

Lead Gameplay Designer Brian "Axes" Salvatore explained in his blog of December 16, that Ahri's influence in the middle lane has waned and Riot wants to bring her back into the fold.

In addition to the gameplay overhaul, Ahri is getting a visual update - with the two combined, basically forming a complete overhaul of the Nine-Tailed Fox.

Coven Ahri LoL
Riot Games

Lunar Skins

Riot Games is celebrating Chinese New Year like they always do with a slew of awesome new League of Legends skins celebrating the big day.

Here are all the skins in this update:

  • Fireworks
    • Paving stone
    • Teemo
    • Xin Zhao
    • Tristana
    • Diana

We understand that these new skins will come with varying degrees of chroma packs.

League patch 12.3 will be released on February 1st.

PortalVirtualReality will continue to add all planned changes as Riot reveals numbers and as they pop up on early PBE servers (h/t Surrender@20). Read the full notes below.

League of Legends 12.3 Patch Notes

Champions

lillia

  • Sleep duration 1,5-2,5s ⇒ 2-2,5s

Quinn

  • Attack Speed ​​W 20-60 ⇒ 28-60%
  • damage R 40% total attack damage ⇒ 70% total attack damage

Zeri

  • R no longer gains stacks from the hurricane.

Senna

  • Soul fall rate on minion kills 10% ⇒ 2,7777%

Caitlin

  • Attack Damage Growth 3,8 ⇒ 3,4
  • Secondary damage Q 60% ⇒ 50%

Amumu

  • AR/level 3.5 ⇒ 3
  • E Max damage reduction 50% of damage instance (same as other flat cuts).

Cork

  • Spawn time of first batch 8m ⇒ 10m
  • Pack respawn time 4m ⇒ 5m

Pike (mid lane)

  • Changes cancelled.

Akshan

  • Passive single shot movement speed 35-75 ⇒ 20-75
  • Triple Pack Damage 20-175 ⇒ 10-165

twisted fate

  • Q damage 60-240 (+65% ability power) ⇒ 60-220 (+70% ability power)
  • Attack Speed ​​E 20-40% ⇒ 10,40%

Leblanc

  • W damage 75-235 ⇒ 75-215

Jeanne

  • Fixed buggy interaction with Glaciers.

Us

  • Passive picks up a lot of movement speed, but breaks up.

Ahri's makeover

Base characteristics are weakened, health, armor and health regen are reduced.

[P] Passive changes. Killing minions and monsters, Ahri collects souls, collecting 9 souls, she restores health. When she kills champions, she restores even more health.

[Q] Orb of Deception gets mana bones up on a late build. Not scary.

[W] Foxfire buffs, increases damage, reduces mana cost, increases the duration of the buff on running speed, but reduces the window of application of the skill. Plus, they promise to correct the logic so that the lights hit the right target.

[E] Charm increases damage and reduces mana bones, but removes 20% damage amplification. But this is embarrassing. Of course, some skills have increased damage by about 20%, but not the sphere of deception and not the ult.

[R] Spectral Rush, on the contrary, increases the casting window by up to 15 seconds. And the passive now grants additional ult charges (up to 3 extra) if Ahri finishes champions. A total of 6 dashes on Ahri's ult (or 4 if they reduced the initial number of charges). Such a good buff.

Elements

Turbo Himtank

  • Refuel damage generation: move and deal damage ⇒ move and take damage
  • Distance per stack 15u ⇒ 25u
  • Bonus damage against monsters 175% ⇒ 200%
  • Minion damage bonus 25% ⇒ 30%

Divine Sanderer

  • Health 400 ⇒ 300
  • Attack damage 35 ⇒ 40
  • New Build Way: Tire + Caulfields + Kindlegem + 700g.

Goredrinker

  • Health 450 ⇒ 300
  • Attack damage 45 ⇒ 55
  • New Build Path: Ironspike + Caulfields + Kindlegem + 300g.

Trinity Power

  • Health 200 ⇒ 300
  • Triple Strike AD/stack 6% ⇒ 3%

Gage Steraka

  • Healing is removed over time.
  • Attack damage 50 ⇒ 0
  • New Passive: Gain 40% base attack damage as bonus attack damage.
  • Shield duration 4s ⇒ 3,75s (falls apart)
  • Shield value 100 +8% max health on the enemy that hit you ⇒ 75% bonus health

Dance of Death

  • Total cost 3100 ⇒ 3300
  • Damage Reduction: physical ⇒ physical and magical, sum 35/15% ⇒ 30/10%
  • Heal 15% max health ⇒ 175% bonus attack damage
  • Healing Status: Kill or Help ⇒ Takedown within 3 seconds after you damage them.
  • Damage reduction and subsequent bleeding applies to shield damage as well.

Black cleaver

  • Attack damage 40 ⇒ 45
  • Health 450 ⇒ 350
  • Haste 25 ⇒ 30

predatory hydra

  • Attack damage 65 ⇒ 70

Mouth Malmortsiya

  • Attack damage 50 ⇒ 55
  • Haste 15 ⇒ 20
  • Shield 200 + 20% max health ⇒ 200 + 225% bonus attack damage (70% effective on ranged)
  • New: When Lifeline is triggered, gain 12% Omnivamp for the rest of the fight.

Hexahedron

  • Attack damage 20 ⇒ 25

Ax with hearth

  • Cost 1100 ⇒ 1000 (adjusted cost to complete)

Blade of the Ruined King

  • Price 3200 ⇒ 3300
  • 10/6% of maximum health on hit ⇒ 12/8% of maximum health

Skins

Soon…

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