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Lego Star Wars: The Skywalker Saga Walkthrough Guide

Our guide to LEGO Star Wars The Skywalker Saga contains detailed campaign walkthrough, as well as tips for completing tasks. No step will be a problem for you. We have also included step by step guides for collateral missions. They can be found in certain locations during the main quests.

Our guide also has solutions for all puzzles. Chapter puzzles contains solutions for all the difficult parts as well as videos to make everything easy to understand.

Our guide will help you get the platinum trophy. since we have pages, dedicated to all the achievements that appear in the game. You will know what you need to do and the best opportunities to get it.

Walkthrough of all episodes of Lego Star Wars: The Skywalker Saga

In this section, we have placed links to individual guides written for each episode of the saga. Just go to the guide you are interested in by clicking on its name.

The guide is under active development:

Video guide for 1 episode


Walkthrough. I. The Phantom Menace

1.1. Larger fish
Lego Star Wars: The Skywalker Saga. Guide, tips

Lego: Skywalker. Naboo space

Naboo space. In the role of two Jedi, we fly to the Trade Federation ship to negotiate the lifting of the blockade on the planet Naboo. Along the way we study control in space. We accelerate to the “space” and fly towards the semicircular ship.

Warship. The robot will lead us to the next room. We drag all the chairs to the table (hold down the E key) so that they start dancing and additional chips appear. They will try to poison us in the hall. We go to the door, cut out any small block in it.

We destroy the droids in the corridor. We can carry out combo attacks (press Q, E, or LMB, RMB one by one). Red tanks explode, it is better to destroy them by throwing a sword (hold LMB, aim and release).

We destroy the 2nd door. In the hangar, press the remote control to fly away.

Lake Paonga. Naboo Warning. On the planet in the forest we will meet a local resident Jar Jar Binks, we follow him along the path. Having examined everything, we bring the resident to the lake and jump into the water after him.

Above tree level. From the beginning of the level we go towards the screen. At a dead end we build a tower of 3 platforms. We can get a blue cube from the tower.
Rowing in Paonga. On the shore of the lake, on the contrary, we dismantle the tower of platforms, arrange them so that we get a bridge to the blue cube.
Free thread! We jump higher along the western bank and attack the dinosaur in the nest. We jump over the abyss along two crossbars.
Gungan capture. Later, a race will appear at the location. In 23 seconds you need to grab onto 7 handrails in the trees. We need a hero with a grappling hook. Reward: kyber block.
The face of a sacred place. Later, behind the western statue, a stone head will appear, to which you need to add 4 semicircular teeth. The teeth are located nearby, in nests in trees and on the ground.
Treasure of the Temple. In the western dead end we shoot at the door of the pyramid. We cut out the door with the Jedi. Inside, the stormtrooper throws a grenade into the box.
Siege of a camp near a swamp. In the eastern dead end we destroy a squad of droids. We use a stormtrooper to break open the panel.
Lego: Skywalker. Gungan City

Gungan City. Let's find ourselves in an underwater city consisting of bubble buildings. According to the plot, we go north, the gate will break, we move 2 colored blocks into place. After talking with the leader, we can sail away in the side compartment, but first we inspect the city, there are many secrets with sparkles.

Having examined everything, we go down to the northwest. Select the hero Jar Jar Binks and set up the panel. You need to press the 4 direction keys in time when they are in the center of the circle.

Nabu, Lake Paonga (22 blocks, 2 characters, 1 ship)

Treasure of Tarpals. On the north-eastern separate platform there are 3 red buttons, we place ordinary boxes or platforms on them, and on the 3rd we stand ourselves. A cage with a block will open.
Bubble explosion. In the northeast in the center there is a platform, on it there are 4 red buttons in a circle, switched to 4 positions. We look under the platform, the correct position for each button is drawn there. Click, there is a cube inside.
Under the northern platform, on the ceiling in the web, we free the bird. In the southern separate room there is a Wookiee.
How rough! On the southeastern site we speak with a resident. We jump under the platform, onto the inclined floor, cling to the pipe under the platform, take the cube.
The safest place. In the south there is a separate area below, it lacks 2 generators. In front of the site, take the first blue generator on the left against the wall, the second on the right behind the boxes.
Shooting in Gunga. In the northwest in the center, under the platform, there are 4 targets. You need to manage to hit all 4 in 20 seconds. Inside the building is a cube and a staircase to the top.
Our home. In the east, we go down into the round corridor. There is a cube hanging from the ceiling. We put a couple of blocks, jump to the block.
Mine likes it. In the round corridor, in the south behind the boxes.
Do you think yours are so smart? In the round corridor, in the west, we jump off the cliff, enter a channel with water, inside there is a cube.
Magnificent spatula. In the south we speak with the red droid. I need to deliver the parcel. We go to the lower level, to the northeastern room. Reward: Droid R2-R9.
Swamp bug. On the lower level, in the south, we take on the task. In the city you need to catch 3 flying dinosaurs. Reward: kyber block.
Welcome to Oto-Gunga! There is a silver box in the south; we destroy it with a stormtrooper grenade.
Mui-mui! To the southeast is a cube high above a column. In the center, under the platform, we stand on the pressure plate. Using the hero with the hook, we cling to the opened levers and climb onto the column.
Behind the big bubble. You need to turn off the lights on 4 balls: 1) In the eastern ball, use the Jedi to take the Gungan away from the panel. We activate the panel with the droid.2) In the southwestern ball we climb up the stairs. At the top we select a scavenger, we plan on the neighboring western building, without doors. We go down through the roof.3) In the northwest, the Jedi press the lever through the glass.4) We shoot at targets under the bubble. The central bubble will open, inside there is a cube on the table.
Rugor's Award. On the lower level, in the west, there is a golden box; we destroy it with any bounty hunter.
The rebels are bubbling, they are not afraid of passwords. In the southeastern bubble, select a hero and hack the orange panel. Inside the panel for the robot, we get the password “Rebel Cache”. We go to the western house, enter the found password. Reward: RZ-1 Type A Fighter.
Peaks of the Hidden City. In the southeastern bubble we climb onto the roof. We fly to the center like a scavenger and catch on a vine. We rise higher on it, fly further north, and pick up a cube in the air.
Disappearance of the Gungans. In the north, Boss Nass will give you the task of finding the Gungans on other planets. 1) In the capital, in the southern pit, we set up a trampoline and bring out the Gungan as a Jedi. 2) On Tatooine, you need to pay off your debt. 3) On Genosis. Reward: Boss Nass.

The fish is bigger. Let's go by underwater transport. In the background, a huge fish, Opie the Killer of the Sea, is chasing us. When the fish opens its mouth, use dodge (Alt key). We constantly shoot, aiming at fish or passing bonuses. During the trip, you need to have time to shoot 5 repair kits.

After the victory we will fly into the cave. The second monster Kolo Clawfish will chase after us. We also fire at it until we destroy it.

For each story level you can get up to 6 cyber blocks. 1 for completion. 3 for collected points. 1 for all 5 repair kits. 1 for all 3 completed tests. Level tests: 1. Just a plague - dodge 3 Opie attacks in a row.2. Dodge everything - Defeat Opie without taking damage.3. Snorefish Kolo - Dodge 3 Kolo attacks in a row.

1.2. Bunta Yves Classic
Lego Star Wars: The Skywalker Saga. Walkthrough

Lego: Skywalker. Naboo, Theed

Naboo, Theed. Queen Rescue. We will find ourselves on the surface, in the city of Theed. We need to save Queen Amidala from the Trade Federation. First we examine the river. We look at the map (key M) where the cubes are.

We go to the queen in the north, destroy a squad of droids. We meet and take the queen south, across the river. We enter the hangar, destroy the enemies, board the ship and leave the planet.

Naboo, Theed (31 blocks, 6 characters, 2 ships)

Block over noisy water. At the initial river we go to the southern bank, place 2 blocks on the water, jump on them, and with a double jump we get the cube.
City profit. We go to the bridge in the west, there are levers under the bridge. We choose the hero Jar Jar Binks, he can be attracted to the levers from afar. Using two levers we get to the cube.
Jump to the tower. To the north of the river there is a tower with many awnings on it. We jump on the canopies, like on trampolines, we will get to the top of the tower, there is a cube.
Dancing on a pressure plate. In the western square, around the statue, there are 6 buttons. We put various blocks on them and stand up ourselves. If we press everything at once, a house will open nearby.
AAT again. On the western square we speak with the military man, he will ask you to repair the tank. We destroy the boxes nearby and assemble a tank from the blocks. A squad of droids will attack, we destroy them.
Rocking up in Theed. In the center we climb up the vine onto the roof.
Tricky switches. In the center, near the round building, we climb onto the neighboring large house; there is a staircase on the south side. We jump from the roof to the northern balcony and press the lever. We return to the roof, where the gratings have opened.
Swinging spire. On the eastern square, to the west there is a large tower. Nearby, on a square building, we climb a vine. We slide down the cable onto the tower, climb up the second vine and levers.
Perfect balance. On the eastern square, on the northern side, we climb onto the wall of a small temple, from it we jump to the western balcony, and cross between the balconies along a narrow board.
The thief is known in Theed. In the eastern square, near a round building, there is a cyber thief. As soon as we approach, he will run away and throw smoke bombs. You need to run after him and fire until he gives up the block.
High voltage villa. There is a locked grate near the western wall of the location; 2 generators need to be placed nearby. We look at the balcony of the building nearby, there is the first generator, it is not necessary to go up, we move the generator down. The 1nd generator is behind the northern building. We take it and take a cube from the cage.
Triumphal Arch. Near the western wall of the location we climb onto the building using the levers. It takes a Jedi to cling to both the levers and the bars. On the roof, jump to the eastern roof with the arch, take the cube.
Heap and grab. We go south along the western wall. Near the arch we climb up the side tower and are pulled by Jar Jar Binks to the lever at the top. There is a cube on the roof of the arch.
Difficulties with seedlings. In the southern quarter, on 3 houses you need to place flower pots correctly. We need a Jedi. 1) On the central house, identical flowers are arranged diagonally. 2) On the northern house there are identical flowers in each column. 3) On the southern house, the bottom row repeats the top row.
Hangar party. In the south, inside the hangar we examine the semicircular recesses in the wall. Using Jar Jar Binks, we are pulled to the lever on the side, and then in the center. We fall and take the cube.
Rumble in the hangar. In the hangar we choose any military man in a red uniform as a hero. Then the guard will invite us to shoot at the shooting range. You need to have time to shoot down 25 dummies. Reward: Darth Maul's Dagger.
No-Boo. Before entering the hangar, turn on the Jedi and create a tower of 3 blocks. Using a scavenger, we place two nets on the crosses and climb up.
Tower with a silver top. In the southern quarter, in the east we are looking for a tower. From the south-eastern side we climb the levers onto the building. On the side of the nearby tower we throw grenades into the silver grate. We fly over the scavenger and cling to the handrail. Inside the top of the tower is a cube.
Descent to the block. From the eastern tower we slide down 2 cables.
Welcome to Tid! In the southern quarter, near the northwestern house, we use the panel, we need an attack aircraft. The door to the house will open, inside we will go up to the roof. We jump onto the side bridge and take the cube.
Ancient idols. In the southern quarter, in the northern building there is a task. You need to find 3 idols on other planets: Naboo, Yavin-4, Takodan.
Leap of faith. In the east, near the river, there is a building of 5 columns. We need a hero with a grappling hook. We climb onto the northern building from the northern side. From the balcony we cling to the handrails on the building of 5 columns. On the roof we go down into the recess.
Excited statues. In the eastern square, along the stairs there are 4 broken statues of knights. The palace guard will ask you to restore them.1) In the south we remove half of the statue and put it in place.2) In the east there is a fenced round temple, there are monks in the courtyard. To the east of it, along the corner of the building, you can climb up the levers. We use Jar Jar Binks. We break through the luminous blocks on the roof and jump through the gap into the building. Inside, near the doors, press the red button, destroy all the garbage and exit. Along with the garbage, a hand with an ax will fall out onto the street; we restore it and place it on the statue. 3) In the southwest, inside the building there is a statue’s head attached to a gold block. It takes a bounty hunter to strike for gold.
Rotating statues. When we collect 4 statues, the guard will ask you to rotate them correctly, for this there are 3 buttons. We align 2 neighboring statues, then press the far button to rotate everything, and again we align the neighboring ones.
Battle droid battle. To the east we enter Theed's Palace. Let's take a side quest. In the city in 3 places you need to destroy droids. Reward: Captain Panaka.
Pushing a column. To the east we enter Theed's Palace. The Jedi rearrange the columns so that they can be used to quickly climb onto 4 balconies with levers. It is better to move around as a hero with a grappling hook. In 20 seconds you need to press all the levers. The hall will open, take the cube.
Spear thrower. At the northern border of the city, we will take the task from the blue droid to deliver a message to a local resident. We go to the river, cross it, and turn to the military man in a red suit. Reward: Droid R2-B1.
Sabotage at the statue. In the northern part of the city, you need to blow up 6 silver statues with a stormtrooper. Reward: coins.
Secret passage. In the northwestern part, on the building, destroy the block and activate the blue panel. The entrance to the building under the arch will open. Inside we destroy 2 paintings, there are levers under them. We place 2 cabinets near the paintings and jump onto the levers from them. The path to the roof will open, there we take the cube.
Award in the rotunda. In the northwestern corner, inside the round building, we create a tower of 5 blocks, and get a cube under the ceiling.
Piercing pillars. In the northeast corner there is a building of 5 square columns, there is a locked grate inside, there is nothing else. From the north-eastern side, behind the columns, you can see a lever; it can only be pressed from afar, with the power of a Jedi. This will open the grate.
Toydarian trade. In the northeast, there is a merchant standing against the wall. There is a spy nearby near the round tower, the Jedi use suggestion on him and force him to dance. After this, the merchant will give us a ship: the Trade Federation Shuttle.
Bug whisperer. Later, after completing the tasks, a puzzle with light bulbs will appear in the western house of 5 pillars. The correct combinations are on the outside of the arches, opposite the required buttons: 4, 2, 3.
Blocking. Later, when we visit the rest of the planets, we will be able to unlock the lock in the center, enter the password “Dwelling in Theed (new castle”) into it. We will open the collector’s house, inside there is a cube.
Ancient idols. In the library of Theed we take the task. You need to find 3 idols on other planets. 1) On Lake Paonga, in the northern dead end. 2) On Yavin, in the western ruins, behind a large box. 3) On Takodana there is a dead end. Reward: Fod and Bid.
scriptures. 2nd task in the library. You need to find 2 books on other planets. 1) Tid, nearby in the collector's building. 2) Fed. district, in the Jedi temple. 3) Ak-To, in a dark cave. Reward: Sebulba.
The pursuit of knowledge. 3rd task in the library. In the capital, we talk to the secretary on the street, collect around 3 minutes of the meeting. Reward: Roger.

During our escape, we will be hit, and we will land on the planet Tatooine to repair the ship. We don't land in Tatooine orbit right away. First, turn to the left and destroy the blue kyber comet (5 kyber blocks).

Lego: Skywalker. Tatooine. Mos Espa

Tatooine. Mos Espa. In addition to the previous heroes, the repair droid R2-D2 and the maid Padme will go to the city with us. We look around the whole city. You can't talk to some characters yet without a robotic translator.


Tatooine. Mos Espa (33 blocks, 1 info, 3 characters)

Welcome to Mos Espa! At the initial site we go around the ship, destroy the blocks in the northwestern corner, and find a cube.
Power under the terrace. At the entrance to the city there is a locked cage. On the right we look at the roof of the tower, take the 1st generator. On the left in the alley behind the buildings we take the 2nd generator.
A very secluded place. In the northern part of the city we go up 2 levers and a ladder. There are 2 pits on the roof, jump into the first one, press the lever. The 1nd pit will open, jump down there with another character, take the cube.
Another brick on the wall. There are cross-shaped devices on the northern wall of the city, but you can manage without them. Using Jar Jar Binks, we cling to the upper lever, make a double jump, and take the cube.
Conquering the dome. In the east of the city, we climb onto the roof of a 1-story building using boxes. Then we cling to the hanging rope, climb to the top of the dome, there is a cube there.
Garbage security. To the south, behind Anakin's house, there is a locked grate and a card reader. At the southern wall we destroy the blocks under the rocks, find the key card, take it and open the grate with the cube.
Supplies in warehouse. At the western wall we jump onto the tent on the boxes, the roof will spring. We jump onto the semicircular roof. The red field cannot be turned off yet. On the next roof we press the button, the control panel will open below, we shoot at it with another character. A cube will open below in the building.
Kyber ascent. To the north-west there is a large canopy, underneath there are 2 elevators and a swing arm. We jump with the first character onto the lowered board. 1nd we lift the board, 2st we press the lever at the top. So you need to press all 1 levers. A grate with a cube will open.
No big deal. There is a red force field in the western wall, there are 2 cells nearby that can be moved, but they are not needed. Using Jar Jar Binks, we double jump and cling to the balcony above the force field. A cube will open below.
Salki with a collection droid. There are several aerial drones near the western wall, one contains a cube. We climb to the northern rear, along the stairs on the right, and double jump onto the drone.
Scattered diagrams. We enter the northwestern building. In the southern room we break the furniture, find the key, carry it to unlock the doors. There is a large stand in the hall, on it you need to collect 4 parts of the drawing. 1) One is already in place. 2) The second one is on the column. 3) Under the drawers. 4) Inside the ventilation hatch, you cannot enter inside, but you can force the part out through the grate. Collecting an image of a robot translator.
Treasure of the tower. In the northeast, as a scavenger, we throw 2 nets onto the crosses and fly over them. Inside the building, under the ceiling, we shoot at the target and rise.
Top of the tower. To the north is a tower covered with a red force field. There you need to climb up the adjacent tower and fabric. We jump over the roof, take the cube, turn off the field.
Pillar of abundance. In the north, from the tower with a red field, go east, jump into the recess between the buildings.
Cargo master. There is a locked grate against the northern wall, next to it is a panel with a hexagon. As a Jedi we assemble a tower of 4 blocks, and with a stormtrooper we hack the panel.
In the northwest there is a long house, in the eastern door there is an information card.
In the northwest, between 3 doors, we examine the recesses behind the columns, look for the bird in the web, and free it.
Suburban trophies. In the northwest corner, behind the building, there is a locked cube. There are 4 pressure plates to press around: 1) on the roof, 2) in the building below in the north, 3) in the building below in the south, 4) behind the building in the south.
A smart guy from a shack. In the northwest corner, we go inside the building. You need to quickly shoot at 4 targets on the walls: 1) on the northeast window, 2) in the western room, 3) in the southern room above the entrance, 4) in the north in the droid tunnel.
Protocol "Phantom". To the north we go inside Anakin's house. Let's go after the gray robot. We hit the key in the southern room, open the door in the north. We go through the hatch with a droid, in the last room we take the cube.
Center isolation. In the northwest, in the central houses, the panel is behind bars. We go along the red wire, at the top the Jedi press the lever. Near the wire we press the button, next to it is the panel for the hero.
Water from the slave quarter. In the northwestern corner of the location there are several tanks, around a pipe, they need to be restored by attaching parts. We start to the left of the stairs. We build a pipe to the 1st tank, a couple more parts will fall out of it. We are building for the next one. We do not take away old parts, only from the side dead-end tanks. Having filled the 3 tanks on the left, we move to the 2 tanks to the right of the stairs.
Sentry race. In the west, between the buildings in a narrow dead end, there is a robot.
Prize for the racer. In the west, in the corridor there are 2 broken engines with poison. Using a robot translator, we assemble the blue panel on the left and activate it with the droid.
Supply of spare parts for hearths. In the west we take the task from the 3-eyed alien. On the planet Paw City you need to collect 10 bones, near a large dinosaur skeleton. Reward: Mohonik.
Akim's tavern. In the southwest we climb onto the building in the center.
Hidden cache. In the southwest, from the round tower to the east, we jump onto the corner of the building.
A secluded place. In the southern dead end, on the 2nd floor, in the recess of the house there is a cube hanging. You can build a tower as a Jedi, or you can fly over as a scavenger from a nearby canopy.
Raid on the roof. South of the center there is a tower with a red force field. We install nets on the adjacent southern building, climb up, and press the lever. Behind the force field we take the cube.
Boom ball. There is a shooting range in the courtyard to the south of the center. Jedi need to throw 9 balls into 1 of 3 basketball baskets. Reward: kyber block.
Disappearance of the Droids. In the center we take the task. You need to find 5 robots in the city and return them to the merchant. They are all on the roofs. It’s better to search as a pumped-up bounty hunter, then we’ll see robots through the walls. Reward: kyber block.
PITinitial situation. We look for 3 droids on the roofs, pay them 160, 2500, 5000 so that they return. Reward: Audie Mandrell.
Silver in the sand. To the east of the shooting range, we throw a grenade into a shiny box.
Raid on the Rodians. In the east, near the round building, we activate the blue panel and enter the house. Inside, we robotically take the password “Secret Safe”. We press the levers under the ceiling, enter the password in the northern room.
Treasure of the Toydarians. In the eastern dead end is a gold box.
Pursuit of a probe droid. In the southeast, catch up with the droid with the cube.

In the north we talk to a local resident, he will send us to Watto's store for spare parts. In the south we enter the building and meet the boy Anakin. He will offer to participate in races to earn money for spare parts. We go west, enter the gate.

Lego: Skywalker. Bunta Yves Classic

Bunta Yves Classic. As the boy Anakin, we need to win the race. We constantly press the space bar and follow all the blue arrows to speed up. You need to drive 3 laps. After the 1st lap, the hose will fall off, you need to quickly move the mouse over it and hold down “Q”. On the 3rd lap there will be another such malfunction.

The mini-map on the right side of the screen shows all 5 rem. sets. 1) To the right of the start, lower road. 2) On the plain. 3) In the north, under the right arch. 4) In the western cave, near the left wall. 5) At the finish, near the left rock.

Level tests: 1. Swallow the dust! - Beat the best lap time (75 seconds).2. It's Skywalker! — Use the overpass on the 3rd circle.3. Overtaking - Use 3 acceleration platforms in 1 lap.

1.3. Better call Maul
Lego: The Skywalker Saga. Where are all the secrets

To the Senate! We return south to Anakin's house, take him with us, he will be available as a character, but so far he can't do anything. A couple of neighboring buildings will open, inside we will see a mysterious robot, but so far we cannot catch up with it.

Lego: Skywalker. Coruscant

We go to the take-off area to our ship. At this moment, the Sith will attack us, but we will have time to fly away. In the orbit of the planet, we can shoot down a comet from parts to collect points. Turn on the global map, select the move to Korusan.

Coruscant. federal district. Senator Palpatine will meet us on the capital planet. We follow him, he leads us to the nearest taxi. Before the trip, we inspect the city.

Coruscant. federal district (28 blocks, 1 info, 10, 2)

Fare. At the starting point, a person will ask you to find a stolen taxi. You can enable task tracking and follow the blue markers. There are many downed passers-by on the way, they will tell you where to go next. In the southwestern corner we will catch up with a taxi and talk to the thief. She needs to pay 14 coins. The fight with the boss Taxi Hijacker will begin, we attack her and her small assistants. Reward: Jedi character Luminara Unduli.
Profitable propaganda. In the northern and eastern parts of the city there are 8 purple round screens where a cube is depicted, you need to find and destroy them all.
Corner cyber. At the eastern cliff we go along the ledge along the building, jump over the boxes, a cube is hidden behind them.
Everything is higher. On the east street, on the lower floor there is a block hanging from the ceiling. There are blocks on the sides, in the center we collect them into a tower of 3 blocks and do a double jump.
Mumbling block. On the central road there is a bridge over a rock garden. We jump under the bridge and take the cube.
At the northern edge, in the center, we jump down to the floor below and walk along two boards. At a dead end, you need to press 2 buttons, put blocks on them. Behind the force field, take the info card (1/19). There is a golden cage nearby, you can’t break through it yet. Ahead we destroy the ceiling, put together a ladder from the parts, and go up.
Plop-plop. On the western square, there are 4 buttons in the pool. We drag small benches onto them, a grate with a cube will open.
The block that lived under the stairs. On the western street we go up to the top floor and go to the bridge in the center. We jump under the bridge, and with the second jump we jump onto the platform under it.
Fork. In the southwest, the building has two towers, with a cube between them. We stand on top of the corner roof and make a double jump to the cube.
Big stone, small block. There is a huge stone in the northwestern square with several levers on it. We shoot at the orange blocks to open all the other levers. We climb along them to the top of the stone, take the cube.
A very keen eye. At the southern dead end there is a locked grate. In front of it we stand on the button, behind the bars, far ahead we shoot at the target to which the wire goes.
Surprise supplies. In the southern dead end we place 2 blocks on top of each other, and jump over them onto the semicircular roof. On the central roof we will find a cube.
Through the city. At the southern dead end, on the western side, there is a white path on the wall. The Jedi hooks the sword onto this path. We move on in time, while there is no electricity on the way. We climb along 2 such paths.
Safari with a hook. In the southern dead end, on the side wall of the bridge there is a pair of levers, we jump onto them. Under the bridge, we jump further to the side along the levers. We jump onto the support, there is a cube on it.
Welcome to the Federal District! Need a hook. At the very beginning, in front of the northern platform, we examine two statues. There is a cube on top of one. Using a hook, we cling to the top with a round holder and pull ourselves there.
Invasion of the shop. In the northwest there is a locked red door. We follow the wire, break through the floor, and below we break through a silver grate and a golden box. We enter the door from above.
Protocol problems. In the southwest we use the stormtrooper panel, and use the droid to drive onto the conveyor belt. Inside, take the password “House in Tuanul.” We move into the robot behind the laser wall, hit Q to remove the broken robot, and press the lever. Reward: AA-9 cargo ship.
Canopy in the corner. In the southwest, on the northeast corner of the building, we stand a tower of 5 blocks, from it we cling with a hook to the handrail on the balcony.
The network is spread out. In the center, in the southwest, you need to put 2 nets on the wall. There is a block on the ledge above.
Shopping until you drop. On the main street, in the northwestern store behind the force field there is a cube. You can’t just open it, you need to buy it for 200.
Open. On the main street, in the middle western store, press the lever on the pole and take the generator. On the contrary, in the eastern store we insert the generator into the connector.
With your head held high. On the main street, in the north-west, there is a lever under the ceiling, we cling to it with a hook. We go south along the roofs of the shops and take the block.
On the main street, in the southwest store there is a golden cube, inside is 1 of 20 porg birds.
Hyperlifts, up! In the center, on the upper western platform, use the droid to activate the blue panel. A staircase to the top will appear. The first hero needs to lower the elevator, the second needs to stand on it. First climb the handrails to the 1th floor, press the button there. 2nd fly to the upper right floor.
Little droid shop. In the center, on the upper eastern platform, there is a droid store. We can buy: B2 super battle droid for 15, RA-000 (green) for 7, Imperial reconnaissance droid for 15, Droideka.
On the head! In the center, on the upper eastern platform, go north, use a scavenger to throw 2 nets onto the statue, and take the cube at the top.
Not for a long time. In the center, on the upper eastern platform, go to the southern edge, take the block as a Jedi, press 2 buttons on the wall with it.
Jumping under the floor. In the center, on the southeast corner there is a triangular hole in the center, we jump into it. In the basement we move the trampoline and jump along it to the block under the ceiling. We move the trampoline to the pit and jump up.
Capital power. In the center, in the southwest, we are looking for a staircase to the roof, above the southern entrance. On the roof we quickly shoot at 4 targets.
Feint in the area. In the northeast, near the bridge, we cling to the hanging rope and climb the tower. Use the hook to pull yourself to the levers above.
Dull silver. In the east, in the center of the fountain there is a silver cube, with an attack aircraft we throw a grenade at it.
In the central stores we are looking for a mouse droid, in the southwest. On the southern site there is another mouse droid.
Switch failure. In the east you need to build a tower of 5 cubes, grab onto the orange handrail at the top. We need a hunter on the roof, shoot at 3 golden parts. There are 4 buttons on the wall, you need them all to light up blue. The adjacent buttons also switch, so press: 1, 4. We go down to the store below. Reward: ARC-170 Starfighter.
Bounty Hunter Hunt. Later, a task for the hunter will appear on the central eastern platform. We fly to Jakku, look for the Bossk lizard, he is inside the warehouse in the southwest. Reward: Aurra Sing.
Trampoline Hunter. 2nd task with Bossk. We're flying to a fiery planet. We climb onto the roof, in the west we jump onto the rocks using the trampolines. Let's start the battle with Bossk, he will constantly jump on trampolines. It is better to stand along one line of trampolines and shoot through it all. Reward: Bossk.
Lego: Skywalker. Senate meeting

Coruscant Senate meeting. We will arrive by taxi at the Senate, inside the building we will take part in the meeting. Queen Amidala will propose to remove the former chancellor for indecision. So the power will be with Palpatine.

Coruscant. Senate building (2 blocks, 1 ship)

Going to the dark side. On the eastern side of the alley there are 13 pillars marked, all of them must be destroyed, for this we will receive a cube.
Pressure on the Senate. There is a locked grate on the west side. Around you need to press 4 buttons in the correct order: 1) in front of the grate, 2) On the northern hill, 3) On the western hill, 4) In the center between the benches.
In the northeast, on the ledge there is a Wookiee.
Portrait of Palpatine. Palpatine's office. We destroy the blocks in the western wall and find a painting. In the office we look for pieces, add them to the picture: 1) in the center, 2) at the southwestern pillar, 3) at the northern window, 4) at the northeastern pillar. Reward: Theta-class T-2s shuttle.
Cuunostropha. Palpatine's assistant will ask you to destroy 20 insects. 1 group near the Senate, 4 groups throughout the city. Reward: Mas Amedda.

New allies. We take a taxi back to the Northern landing site, where we board the ship. We are flying back to the planet Naboo. We dive into the lake. The underwater city will be empty, we go back to the surface. Jar Jar Binks will show you the way to the sanctuary. In the west, we collect the parts in a pile, turn the lever, and pass under the statue. There is a cube in the pyramid here, but you can't take it yet. Amidala will negotiate an alliance with the underwater inhabitants.

Lego: Skywalker. Better call Maul

Better call Maul. We will meet the Sith Darth Maul with a double sword, he will have a long fight. His strong attacks will be marked with red stripes or circles, we leave them in time. The rest of the time we beat him with a combination of Q, E, Q, E. Sometimes you need to reflect the clinch on swords, quickly press F. At the end of the battle, you need to win in the clinch, quickly press the E key.

At the very beginning, we turn around, forcefully push out a couple of platforms, lift them up, jump on and take the belt. set (1). Maul will retreat to the center and cover himself with droids. First, we take the right path, go up the elevator, and destroy the first device. It looks like a round flat cleaning robot. We go to the center, fire at 1 droids behind the round shields. We destroy the 2nd device. We insert the generator into the elevator and go up.

We fight on the bridge and take away Maul’s second life. He will retreat and destroy the bridge. We jump on the islands above the electricity. There is a cliff and debris ahead, along which you can jump to neighboring platforms. We go first to the left, take the elevator, destroy the 3rd, 4th device. At the fork, go right, to the elevator, destroy the 5th device. For all 5 devices we will receive a repair. set (2).

On the top floor, we jump down to the central path, behind the breach. We fight for the 3rd time. Maul will run behind the force fields. One field will break, we need to insert a yellow and red generator on the sides. Then 4 generators will drop out. First, insert the blue generator into the left wall to unlock the green generator on the right. After that, we put them in their places.

We are fighting for the last 4th time. There is an abyss ahead, we jump into it, take the rem. set (3). Darth Maul will fall into the abyss, but the elder Jedi Qui-Gon Jinn will die.

We repeat the level in free mode, only then will we be able to choose other characters. At the end of the bridge, behind the current, the bounty hunter pulls the hook out of the ground, take the belt. set (4). We go to the northwestern circle, stand on the side square platform, destroy all the blocks, build 4 buttons from them. We select 2 robots, split into halves, stand on all 4 buttons. At the top we take the rem. set (5/5).
Level tests: 1. Minor Grinding - Defeat Darth Maul in under 10 minutes.2. Power Move - Use a force push to push 5 droids. (Do not hold down, but quickly press the “E” key).3. Everything is in your favor - Use the force to bypass the electrical device. (At the second part of the bridge with electricity, a platform with cubes will appear on the side, put 2 cubes on the electricity below, jump on the cubes).

1.4. Mal, yes Gungan
Lego Star Wars: The Rise of Skywalker. Saga. Walkthrough, guide

Lego: Skywalker. Mal, yes Gungan

Lake Paonga. Training. In the role of Jar Jar Binks, we need to take part in the battle with an army of droids. First, you need to find 20 missing purple shells in the forest. We shake the branch and break the box. Behind the statue, on the shore, we destroy 3 boxes. We take all the shells to the round cart.

Mal, da gungan. On the battlefield you need to charge the catapults. To do this, stand on the purple balls and roll them to the marked catapults. There are 5 enemy drones hanging in the air, if we shoot them down, we will get repairs. set (1). We shoot the robots that went under the dome.

We repair the broken catapult, after that we sit down in it. Projectiles need to destroy at least 10 tanks and 60 robots. If we destroy all 18 tanks, then we will complete the test.

In any case, the robots will surround us and take us prisoner.

In free mode. In the north of the clearing there is a silver box, we blow it up with an attack aircraft, there is a repair inside. set (2). In the northeast there is a golden box, you need a hunter, repair. set (3). We break another box, inside there is a repair. set (4).In the north is a disassembled idol. We choose a Jedi, collect the pieces in order: 1) stand, 2) circle, 3) mask, 4) top. We'll get a repair. set (5/5).
Level tests: 1. Boom shakalaka! - Destroy all AAT-1.2 hover tanks. Don't lose your head! - Shoot off the heads of 3 battle droids.3. It will hurt! - Destroy 300 battle droids with one boom.

1.5. It's cooler than car racing
Lego Star Wars: The Skywalker Saga. Walkthrough

Lego: Skywalker. Battle of Naboo

Battle on Naboo. At this time, in space we control young Skywalker in a fighter. Before the task, we destroy the asteroid, we get 5 kyber blocks.

It's cooler than kart racing. We fly around the entire semicircular station; on its surface we need to destroy 10 guns and 10 antennas. Each antenna needs to be blown up 3 times. We destroy 10 enemy fighters. On the underside of the station, you can destroy 4 panels to get a rem. set (1). We collect repairs around the ship. set (2, 3).

Let's fly inside the ship. We need to quickly shoot down 10 ships before we fall and we'll get some damage. set (4). When we stop, we fire at all the robots ahead. Lastly, we shoot at the 4 generators in the background. After this, the space station will explode, the droids will turn off, and the planet will be saved.

In free mode. A race will appear near the ship. You need to fly through 100 points in 10 seconds. Reward: rem. set (5/5). If in free mode we switch to Sith or stormtroopers, the game will highlight allied ships rather than enemy ones. Ships will be destroyed, but not counted. To win, switch back to any good hero.
Level tests: 1. Virtuoso - Shoot 3 vulture droids in 5 seconds.2. Spin? And this is the idea - Perform 3 “corkscrews” (Alt).3. Hurray! - Destroy a droid ship without being defeated.

Episode II. Attack of the Clones

2.1. Fun with Wessel
Lego Star Wars: The Skywalker Saga. Walkthrough

Lego: Skywalker. Fun with Wessel

Threat to the Queen. Queen Padmé Amidala flew to the capital, and they tried to blow up her ship. In the role of Amidala, we go to look for who wanted to kill us.

Coruscant Senate meeting. We take a taxi to the Senate. There Yoda will give us a guard of two Jedi: Obi-Wan and young Skywalker.

Padme Apartment. We walk through the center again and take a taxi to a residential building. On the left we enter the queen's room. A killer will attack through the window, we jump out and try to catch up with him in a flying vehicle.

Padmé's pillow. There is a block to the right behind the force field. From the back left we go out onto a round balcony, outside along the cornice we go around the corner and take the card. We return and unlock the field.

Fun with Wessel. While in flight, you need to constantly fire at the killer's ship ahead. But we’re not in a hurry to finish it off, so as not to miss the bonuses at the end of the road.

When we go down into the channel with the power gate, cargo ships will fly overhead, we shoot down the first one, we get a kyber block. In front of the tunnel we knock down the tower. In the tunnel we break the side signs.

From the tunnel we will get into the city. Here we will fly in a circle until we destroy the enemy. On the way you need to knock down 3 special blocks. Among the advertisements there are large holograms of repair kits, we fly through them, there are real repair kits inside. sets (5/5).

Level tests: 1. Jedi need insurance - Deal 70 parts damage.000. Best pilot in the galaxy - Defeat Zem without damaging any buildings.2. This is the shortest path - Catch up and defeat Zem in 3 minutes.

2.2. Finding Django
Lego Star Wars: The Skywalker Saga. What kind of game is it

Lego: Skywalker. Uskru District

Uskru District. Missing parts. When we knock down and start interrogating the killer, someone will kill her with a poison dart. We begin searching within the area. The Red Astrodroid, Captain Typho, will be with us.

In the northern part we enter the diner. Owner Dexter Jettster will ask us to give out orders to 5 customers. We ask who needs what, take the dishes from the counter, and take them to the tables. To the right of the entrance: 1) cake, 2) drink, 3) sandwich. To the left of the entrance: 4) leg, 5) cocktail.

Dexter will tell you that this is a dart from the planet Kamino. We leave the building. Now you need to fly to the Jedi archive. But first you can clear the area.

Coruscant. Uskru District (29 blocks, 1 info, 6 characters, 1 ship)

From the scene of the accident, we jump onto the pillar near the abyss, and onto the round platform, go in a circle behind the building, there is an information card hidden there (2/19).
Public Works. Destroy 8 purple posters.
Cyber ​​sandwich. In the west of the main street, there is a cube hanging above the door; just double jump.
And there are prizes along the walls. On the central street, in the northwestern corner, from the 2nd floor we jump down and take the block under the balcony.
Up on the roof. On the main street, in the east, we jump onto a one-story store, on its roof lies a cube.
Keen eye. There are several key cards in the central market. All of them need to be taken to the 2nd floor, from the central platform, walk along the wire with lanterns, to the corner platform, in the southeast. 2 cards below are in the trash. The 3rd card is at the top of the merchant's counter. When we insert all the cards, a store will open below, we get a cube.
Discount for heroes. In the central market, on the 1st floor in the west there is a locked grate. On the left behind the boxes there is a red panel that can be activated by Captain Typho. We press 4 directions in time. The grate will open, inside is a cube.
The pipes are calling. In the central market we go up to the 2nd floor, at the western wall we jump over the pipes, followed by a cube.
Underground. On the eastern street we place a tower of 3 blocks, and take out a cube from the ceiling.
Welcome to Uskru County! In the northern part we climb onto the eastern building and take the cube near the purple sign.
Landing site supervisor. On the northern platform, we fly as a scavenger to the lever on the northern wall, take the cube below, and fly back.
Bye, laser. The force field in the northern central building is closed. From the south we cling to the lever and climb onto the roof. On the south side we shoot at 4 targets on a large building.
Crime Lunch. We take on the task at the northwestern diner. We go to the club in the center, take out 2 lovers of freebies. Reward: Dexter Jettster.
Steel Guts. Later, near the diner, we take on the task of the big-eyed alien. On another planet you need to catch 5 steelbeak birds. Reward: Senate Guard.
Cyber ​​kitchen. In the northwestern diner, in the kitchen, we break the blocks in the center, collect a blue panel from them, and activate it with the droid.
Element of surprise. In the northwest, the street is blocked by a force field. On the left we climb up the handrails and press the 1st button. On the right, use the scavenger grid, press the 2nd button.
Uskrian drift. On the northern street, in the east, we get on a motorcycle and start the race nearby. In 7 seconds you need to drive the entire street. We constantly use acceleration. Reward: kyber block.
Raw food is not good for future use. On the northern street, in the center, we talk to the droid. We go down to the market, in the northeast we look for a sick Gungan. Reward: R2-A6.
Immersion in the area. On the northern street, from the eastern cliff, we fly forward to the block as a scavenger.
Smoke detector. On the eastern street, in the northern part, there is a corner smoky with toxins. Only an astro droid can go there. Setting up the blue panel. We use a stormtrooper to blow up the silver box.
Counteroffer. Northeast house. Block for 100.
North house "Corellian Cantina". Inside the panel for the robot, we get the password “Dwelling in Tida”.
Gold client. Northwestern house. Gold box hunter.
A disorderly district. North-western house in the corner “I give it a try.” We break the blocks, go upstairs, pick up the generator, and put it in the connector.
All will pass. Western House "Empty Store". There is a grate inside, through it the Jedi move the cube onto the button, take the cube.
Hearing aid. In the center there are 2 entrances to a large club. We climb along the northeastern column to the 2nd floor and open the upper entrance. We hack the panel with a stormtrooper. Press the big lever to turn off the sound from below. We take the block near the speakers.
Kyber on the dance floor. Inside the club, from the 2nd floor we jump onto the moving platforms in the center. You need to jump to the center, there is a cube in the air.
In the spotlight. Inside the club, on the 2nd floor, press 5 levers so that all the lights light up at once: 1, 5, 3.
A mess in Uskru. At the market along the northern street we climb onto the roof, from the eastern side we jump onto the store canopy.
Wrecked on Coruscant. At the market, on the south-eastern street, we climb up the boxes and stairs to the roof, and the hunter breaks the golden box.
Market price. In the market, in the southeast, behind the counter, we break the silver box with an attack aircraft.
Revelations in Uskru. From the northern street, as a scavenger, we fly south over the central street, and take a cube on the side roof.
High on the spire. In the market, we fly from the roof to the center, cling with a hook to the round handrails on the tower.
Net profit. At the market, we fly across the roofs to the southwest.
The strangeness of a stranger. At the market, we fly across the rooftops to the south.
Dancing with Star Wars. On the southern street we will receive a task from a green alien. We go to the bar to ask about the vacancy. We learn that the owner has flown to another planet, to a castle. We fly there and force 3 visitors to dance as Jedi. Reward: Griata Jendovanian, Ula.
Samba walk Cy Snootles. At the market we will meet Jabba's dancer. She will ask to perform several of her performances on the street. While she sings, we possess people as Jedi, bring them to the site, and force them to dance. Repeat in 3 places. Reward: Cy Snootles.
Porg Patrol (test). At the central intersection, under the north-eastern stairs, there is a bird hanging in a web, let's free it.
Lego: Skywalker. Jedi Temple

Jedi Temple. Through the central district, we take a taxi to the temple. At the entrance we collect a cube. Inside the building, we use the astro-droid to connect to the archive (you need to move the circles to correctly align the elements on them). The planet Kamino is not marked on the map; someone erased it from all lists. Master Yoda will send us to check on her.

Coruscant. Jedi Temple (8 blocks)

Desperate fall. Outside the temple, to the right of the entrance there are 2 crossbars, go down them, take the cube.
The Mystery of the Archive II. There are 6 statues in the western library; we rearrange them so that they coincide with the images in the recesses. Let's get a cube from Yoda's portrait.
The secret of the archive. In the western library we listen to the old woman tell us who took what place in the competition. We arrange 6 statues in their occupied places. 1) Dooku, 2) Big Headed, 3) Obi-Wan, 4) Qui-Gon, 5) Windu, 6) Yoda. Let's get the cube from Dooku's portrait.
Stolen knowledge. We need a hunter, then we’ll get a task in the library. In the center of the temple we interview witnesses to the theft of the holocrons. We are flying to Mos Espa, on Naboo. We climb onto the roof of the building, into the corridor in the center. We are catching up with the thief. In Naboo space we collect 5 yellow circles.
Jedi tricks. In the center of the temple stands a Jedi with 5 large glasses. You need to guess 3 times which glass the cube is under.
Young students. In the center of the temple, in the south, there are 2 students. We break the blocks nearby, activate the blue panel, and the sword training ball will turn on. On the other hand, we break the blocks and build a couple of dummies out of them for strength training.
Jedi Challenge. To the east are the chambers of the Jedi Council. You need to guess what 3 Jedi are thinking about and stand on the same buttons in the center. We apply force on E, press “down” to see thoughts.
Tuskens and dragons. Master Yaddle at the Academy. We return to the Jundland Heath. In the northeast, the Jedi force the residents to dance. The boss Krayt dragon will appear, kill him. Reward: Yaddle.
Lego: Skywalker. Camino

Camino. Camino space. There is an asteroid in space with 5 cyber blocks. There is a side mission, shooting gallery “Furious Race: Kamino”, we destroy 21 targets, we will open a new pilot character. Mission "Cargo for Crait", First Order Snowtrooper.

Tipoca City. Having landed on the planet, we enter the building where clones are created on the instructions of one of the Jedi. We go through all the corridors following the long-necked alien.

In the northern corridor we enter the room of the mercenary from whom all the clones were created. It turns out to be Jango Fett. He and his son will run away to the northern platform. We return along the corridors to the adjacent site. In the arena we fight the boss, dodging the shots of the spaceship.

Camino. Tipoca City (15 blocks, 5 pers, 1 ship)

Welcome to the city of Tipoka! From the starting platform we jump to the side and cling to the lever. We move further along the levers under the bridge, take the cube.
Training at Tipoca. There is a shooting range in the central corridor. You need to score 30 points in 6000 seconds. But we don’t have any shooters yet. Jedi are difficult to defeat.
A real BOX pro. Near the shooting range, in a dark corner, we assemble a tower of 4 blocks, and take out a cube under the ceiling.
Get into the pocket I. In the western dead end is the gaming room. We press the button on the wall, forcefully move 2 obstacles so that the ball falls first into one pocket, then into the other.
From FETT award. In the northern semicircular corridor you need a card. We go to the southwestern room nearby, the card is on the table.
Basic experience. There is a generator in the southern dead end; you need to move it to the next room. There are several doors on the way, you need to approach them to open them, but you cannot leave the generator for a long time.
Vortex rotation. In the northwestern open area, we climb under the arch above the entrance, hooked with a hook.
Test of mastery of the Force. In the northern corridor we go down to the lower room. You need to find 2 keys in the form of a pyramid. The Jedi take the first pyramid out of the labyrinth through the wall. Ahead we jump over the abysses, move the 1nd pyramid.
Block conveyor. In the central hall, behind the glass, there is a food conveyor. We use force in time so that a kyber block falls to us.
Tiny Tipoka Tunnels. In the eastern dead end, we climb into the hatch with the droid, and activate the panel inside with the robot. We control the green droid through the camera, destroy the cabinet, and activate the panel behind it. Using the robot, we press 2 buttons on the floor.
The Case of the Woolamanders. In the eastern dead end we take on the task. Must be completed on the planet Yavin 4. In the west of the location we will see a monkey, we shoot at 3 branches under it. Reward: Lama Su.
Woolamander Ninjas. If you completed the previous task, then the aliens will make mutants out of the monkeys and they will start an uprising. We clear the entire clone base from enemies. Reward: Barriss Offee.
Smart leadership. In the southern hall there is a stormtrooper walking behind the glass. By pressing 3 colored buttons, you can remove obstacles in his path. We press: yellow, purple, do not release, the 2nd hero blue, yellow, blue. Below, behind the blue gate, we will receive a cube from him.
Django Unchained. In the southern corridor, in Django's cabin, open the secret closet, unlock the bathroom, press the lever inside.
Rala's day off. In the southwestern dead end there is a task to find a local resident. We fly to Coruscant and catch a long-necked alien in the Jedi Temple. Reward: Yaarael Poof.
Camino Network. In the southwestern corridor, the task is to find a worker with a mop. He is in the center, in the western hall. Reward: R2-N3.
Why quince? There is a mission on the western runway. A flying dinosaur, Quince, will appear above the platform; you need to shoot it down from the turret. Reward: Boba Fett (young).
Risky jumps. At the western runway we go down several flying platforms. Reward: Jango Fett's Starship.
Part-time hero. In the northern corridor, we use a droid to drive through the hatch, at a dead end we destroy the table, press the button under it.
Explosive consequences. In the center, in the western hall, we throw a grenade.
Always a pleasure. In the center, in the eastern room, is a golden box.

Finding Django. In space, near asteroids, you need to catch up with Django's ship. A hidden enemy will be marked with a yellow circle. Among the rubble, you can destroy 5 red towers, for which you will receive repairs. set (1). We fly inside an asteroid with blue panels, inside there is a rem. set (2). There is still a rem in the next large asteroid. set (3). When we fire at the enemy for the first time, two more targets will appear on the radar later, we collect the rem. set (1, 4). We catch up and fire at the enemy 5 times.

Level tests: 1. Aileron roll - get away from the rocket 3 times by performing a roll.2. Charged - Walk without getting into the area of ​​the charge.3. Flying is for droids - Fly through the tunnel in the asteroid.

2.3. Trouble at the Droid Factory
Lego Star Wars: The Skywalker Saga. Walkthrough

Lego: Skywalker. Jundland Heath

Tid. Embankment. Nightmares. We play as Anakin and Padme. In the city of Mos Espa you need to find Anakin's mother. We go south and board the ship in the hangar. There is a side quest along the way.

Suspicious idea. In the southern part of the city we talk with the silver robot. We run through the streets, we need to catch up with the mysterious Neimoidian. We throw a sword at him from afar, then hit him several times close. Repeat until victory. Reward: robot TS-14.

Tatooine. Mos Espa. Let's wait for the merchant Watto, he sold his mother to a farmer.

Tatooine. Jundland Heath. Let's meet our old robot. Farmer Cligg Lars will tell you that his mother was kidnapped by local robbers. We explore the entire desert. The mission will end when we enter the tents in the east.

Tatooine. Jundland Heath (34 blocks, 1 info, 15 pers, 1 box)

Treasure hunt on Tatooine. Near the starting area and in the underground house we destroy 5 objects.
Lighting the way. From the starting area in the northeast we enter the cave. At the entrance we take the torch in our hands. We jump along the platforms along the right wall.
Luke's workshop. We go down into the building in the recess in the center. Inside you need to assemble the robots in a bath of oil. There is a generator on top of the window, insert it to the right, behind the doors is the first robot. We sort out the garbage and assemble the 1nd robot. We destroy all the blocks in the center of the hall in order to build a ramp for the robots from the remains, only then will they enter the bathroom.
At the top of the shop. In the underground building, in the hall, we assemble a tower of 5 blocks. Let's get a cube from the ceiling.
Catcher restoration. In the underground building, in the hall, we place 3 towers in place so that they begin to glow. After that, turn on the panel, the pumped water will extinguish the fire, take the cube behind it.
And here comes the womp. In the initial desert we chase an underground rat that takes away a blue block. Along the way you need to kill many other rats.
Jumper. In the northern canyon, we climb up along the northern path, double jump over to a separate rock nearby.
Java prank. In the northern canyon, use half of the robot to climb into the hatch and take the cube inside.
High above the farm. We rise to the northern dead end.
Jump onto the balcony. On the southern hill we climb along the huge tower. Along the way we run past the spikes and jump on trampolines. Take a cube at the top of the tower.
Biggs has problems. A purple mercenary is needed at the western cosmodrome, only he will be given a task. We are transporting the cargo to Yavin 4. Reward: Biggs Darklighter.
Treasure from a transport ship. At the western cosmodrome, in the north of the desert, a destroyed ship. Using a hero with a hook, we pull out the part and take it to the person nearby.
Football on the sand. There are football gates on the western edge. Droids don't roll. The Jedi need to lift a nearby ship wreck from the sand and move it into the gate.
Cozy fires. There is a locked grate in the southwest canyon. We look at the ceiling of the cave, there is a cable running there, we track it to the end, we shoot at the target on the ceiling, and the grate will open.
Go, go, race! In the southwestern clearing we will receive the task of guiding a square droid. There are 3 groups of enemies on the way. At the northern border we will enter a cave, inside there is a reward: Uikey.
It is mine! In the western clearing, in the south there are gates with lasers. The Jedi move into the resident, press the lever at the gate. Inside, the stormtrooper throws a grenade.
Tusken Treasure. In the central clearing we enter the tent. Inside, the mercenary destroys the golden box.
In the central camp we destroy the cauldron to free the bird.
Column problem. In the central clearing, behind the tents we go into the cave. We assemble the lever in the center, with triangles nearby. We break through the wall with a scavenger, the droid inside will give a hint. You need to move the lever back and forth as many times as there are triangles indicated. We walk forward and back between adjacent icons until they all light up, then we turn further.
Competition on Tatooine. In the southwestern canyons we climb to the southern elevation. In front of the cave there are 4 levers with torches, you need to press them 6 times in the required sequence. In the center we disassemble the blocks, build a bridge from them, guide 1 character. We build a staircase, leave the 1st character at the top, the 2nd at the bottom. We press the lighting levers.
Down the ravine. In the southwestern canyons, from the southern elevation we fly as a scavenger to a separate rock with a cube.
Climbing the cliff. In the southwestern canyons, in the west we go up the levers, at the top there is a cube at a dead end.
Tunnel vision. There's a race in the southern canyons. In 50 seconds you need to drive through 20 points in the tunnels. It's better not to speed up. Reward: Ri-Yis.
Cache in a cave. In the southern canyons, in the east we throw a grenade.
Remember when you had a droid? In the southern clearing, inside Obi-Wan's house. We need a hero for the orange panel, in a separate room there is a cube.
Come on, excavator, goodbye! In the southern clearing, in the northeast, huge boulders closed the cave. The Jedi cut the stones, cut out the block in the door. In the cave we take the cube.
A secluded place at the top. In the southern clearing, the Jedi sticks the sword into the wall and climbs onto the eastern rock. We repair the crossbar at the top and jump over. In the northern dead end we take the cube.
Stone landmarks. In the central canyon we climb along many crossbars. At the top we jump along the crossbars to the south, there is a cube.
Fighting the Tuskens. From the central canyon, from Obi-Wan's house, we go west, climb the levers on the rock. At the top we follow the path, killing squads of enemies. There is a fork, but both paths lead in the same direction. In the end we will come to a dead end with the cube.
Climber. In the central canyon we climb along many crossbars. At the top we go all the way to the south.
Precious abyss. In the central canyon we rise from the eastern side, and fly through the south to the western side.
Welcome to the Jundland Heath! In the southern canyon, in the west we climb the handrails, at the top we enter a cave.
In the southeastern canyon we jump on the levers above the cave. At the top point you can climb onto the rocks from above. We follow them to the northwest, above the central canyon we will find an information map.
Sarlacc Snack. In the eastern clearing, near the depression, we will receive the task of feeding the worm. Throughout the entire location you need to find 5 crashed attack aircraft and pick up food from the white boxes. Reward: R4-M9.
Street Fighter. In the eastern clearing, a blue alien will ask you to take him to the port; there are 3 groups of enemies on the way. We fly with him to Naboo and destroy the ships. Reward: Max Ribot.
The mouth of the krayt dragon. In the eastern clearing, we throw grenades at the large dinosaur skeleton. From the blocks we assemble a crowbar to unclench the dinosaur's jaws, inside there is a cube.
Conquest of the spire. In the eastern clearing, a net is needed on the tower. We use the scavenger to place the 2 lower nets, and with the 2nd hero we climb into the center. We use the scavenger to place the top 2 nets. The hero takes the cube.
Imperial cache. In the eastern clearing, to the south there is a red force field. We break the rocks on the side, behind them is a panel for the robot. We go inside with 2 parts of the robot, place them on 2 buttons near the gate, and they will open. We enter as the 2nd hero, stand on 3 buttons, take the cube.
Stone reception. In the eastern clearing, on the northern rocks, there is a locked grate. You need to press 30 buttons next to each other within 4 seconds: 2 on the right, 2 on the left.
Chase. In the eastern clearing, between the towers, there is a thief, you need to catch up with him and take the cube.
9D9. In the eastern clearing, near the central tower, we talk to the red robot, he will instruct you to find robot 8D8. We go to the western edge of the location, there is a talking gate on the rock that won’t let us through. A little to the east we go to a dead end, climb with a robot into a low hole, inside we take the password “Mine: door No. 2”. We return to the gate, break open the panel above. Inside, controlling the droid, we hack the blue panel. We lure the robot to the surface, and they will take him away. Reward: EV-9D9 Observation Droid.
Salacious B. Extremely Bad Jokes. In the eastern clearing, on the northern rocks, we speak with the monkey. He will ask you to collect jokes in the neighboring town of Mos Eisley. We go around 5 places there, eavesdropping on the jokers. Reward: Salacious Crumb.
Java tasksProbe and droid. A little later, tasks will appear in the Jawas settlement in the center, we carry out all of them one by one. Here in the desert we neutralize the flying droid and bring it in for repairs. Reward: Imperial Probe Droid.
Search for a rodent. We're flying to a lava planet. Reward: Mouse Droid.
Taming the Shrew Droid. Reward: Pit Droid.
Revocation of the protocol. On the green planet. Reward: R-3PO.
The bell tolls for OOM. In a desert. Reward: OOM-9.
Don't be afraid of the Dark Eye. Reward: Sith Probe Droid.
Droids matter! Reward: MagnaGuardian Droid.
Droid Battle. When we collect all the robots, they will run away from the Jawas. We destroy them all again, 3 robots at once in 2 different places. Reward: Java.
Lego: Skywalker. Geonosis

Geonosis. Stalgasin hive. Distress call. We will receive a message from Obi-Wan, he needs to be rescued at the droid factory. We are flying to the red planet. There are 5 cyber blocks in orbit, race for 35 seconds, reward: character Ayala Secura.

On the planet, first we inspect all the plains and caves. In the west we are looking for a huge steel hatch, we remove 2 dampers on it by force, and we make our way down to the factory.

Geonosis. Stalgasin Hive (25 blocks, 1, 3, 12)

Cave creature. In the eastern part of the cave with square corridors, in the northern corner we knock down the spider from the wall.
Confederate cooperation. In the eastern corridor of the cave, we climb into the hatch with the robot halves. We stand on 2 buttons. A grate with a cube and a gate ahead will open.
Letuchka. In the eastern square room we quickly shoot at 6 targets around the table. A new ship will open in the center.
Shootout on the red stone. In the upper clearing there is a locked grate. Near it, on the tops of the rocks, we shoot at 4 targets in 15 seconds.
Factory packaging. We enter the northern doors. Inside is a factory where game discs are produced. We form a tower from the blocks, jump onto the top shelf, and take the card.
Molten metal. In the northwest, a cube hangs above a large pipe. Using the droid, we cling to the lever on the left from afar, go over the gate along 3 levers, and take the cube.
Dream about pipes. In the west we go down into a large round hatch. Below, the Jedi place 2 blocks in the tower, and from them we jump onto the side pipe.
A strong stone. In the northwest, in the gorge, we break through the stone with a sword.
The droids are confused. In the northern building. Robot parts are spinning ahead. We press the button in time so that the white parts stop in the center. Let's collect the droid, he will throw us a cube.
Masonry in the middle. In the northwest, we fly as a scavenger to a separate island in the center.
Factory surveillance. In the northwest, on the southern cliff, use a scavenger to place 2 nets and climb up the wall. At the top we fly over the abyss.
Tamer of Tamers. In the northwest, we enter the central caves. There are monsters locked inside the bars. You can use the robot halves to enter the outer bars, but you cannot take the generator out of there. We penetrate the right cell with the robot, lift the robot up to the ceiling as a Jedi, and take the cube.
Bug House Invasion. In the central canyon, in the north, we use a scavenger to break through a wall with a crack.
Pranks in the locker room. In the northeast we enter the building. Inside, aliens wash themselves in the shower stalls. On the right, use a scavenger to break through the wall with a crack, turn the lever to switch to cold water. The aliens will run out, we take the cube.
Launch pad. In the northeast corner we climb onto the rocks.
Secret silver. In the northeast, throw a grenade into the box.
Plight. In the south, near the takeoff area, we take on the attack aircraft mission. You need to save the clones from 3 wild large creatures. Reward: Clone Fighter (Captain).
Landing site supervisor. In the center we climb along a semicircular path, at the top we fly over to the southern rock like a scavenger.
Welcome to Geonosis! In the center we climb along a semicircular path, along a trampoline. From the upper platform we fly towards the statue as a scavenger.
Passage to Dooku. In the center we climb along a semicircular path, along a trampoline. On the upper platform, in the south, we place 2 nets and climb along them to the top of the rock.
A little observation. In the center, on the western rocks of the turrets, we break the blocks, under them we cling to the levers.
Geonosian gold. On the central rocks, on the north side, we go out into the cave and break the golden box.
Spire into the sky. On the central rocks, from the northwest, we place nets on the wall and climb onto the rock. At the top along the round handrails to the cube.
The problem is in the canyon. On the central rocks, in the northeast, there is a locked grate. As a Jedi, we take the block, move it, and press 4 buttons on the wall.
On the central rocks, on the eastern side, we fly into the recess as a scavenger and take the information card.
Kyber in the canyon. On the central rocks, on the southern side, we slide down the cable, and take a cube from the southern wall.
Batteries not included. In the southeast we enter the dungeon. In the southern rooms we use the Jedi to place the generator in the recess through the grates. In the 2nd room we break the blocks and move the generator through the tunnels to the next room. In the 3rd room, use the generator to press the button on the floor, and in 10 seconds we move it to the right into the recess. Reward: Nantex-class starfighter.
Free your mind. In the southwest there is a mission from a flying alien.
Big cliff. In the southwest there are cliffs at the top, we cling with a hook.
Climbing the rock. In the southwest, at the southern dead end, we climb the rock using the levers and slide down the cable to the north.
For the sake of the best race. At the western edge we take the task Race. We lead past the enemies to the south. Reward: 8D8.
Porg Patrol (test). At the western edge, on top of the cliff.
Lego: Skywalker. Trouble

Trouble at the Droid Factory. Inside the factory, we destroy the flying guards and shoot at targets on the adjacent bridge.

To go further, switch to the robot and the astrodroid (press F). Only a droid can attack, press Q and destroy the block nearby. Using a robot, we build a bridge from parts. We drive to the round area in the center, use the panel with the droid. Let's charge the 1st generator. Using Anakin, we move the 2nd generator to charge it from the 1st, and put it in place.

We jump down to the floor below. We run under the presses on time. On the last press there is a shortcut for testing. In front, the conveyor goes into the oven, 2 doors rise and fall. We climb up the left flap and take the belt. set (1).

We drive further along the conveyor belt with the droid. Empty and full tanks pass by from the side. Using the full tanks, we jump over to the next belt, then again to the first one, behind the force field. We break through the red wall. On the right, a mechanical hand draws portraits; in time we can break the drawing and take the rem. set (1). Turn on the turret on the panel and break through the blocks nearby.

Using Anakin, we cut out the wall in front and destroy the axis. We build a panel from blocks, it is activated by Padme. We go along the conveyor again, eliminating the enemies. We slide down the tight rope. Padme will be thrown into an empty tank. Using the droid, we quickly drive forward to the last panel.

In free mode. On the 2nd conveyor belt of heroes, turn on the bounty hunter and break through the golden wall. The charger will come out, followed by the repair. set (3). On the 2nd droid conveyor, at the very beginning a set constantly passes from above, but you can’t just take it. We switch to the shooter, on one side we shoot at the blue target on the holder, after which the belt will fall out. set (4). On the last conveyor, switch to the attack aircraft, throw a grenade at the silver part, we get a repair. set (5).
Level tests: 1. Don't slow down - Find a way to save Padme in 30 seconds. (At the end of the level, we quickly drive the droid to the beginning of the conveyor, grab onto the hook, and break open the panel).2. Manipulator Drone - Force enemies into fights. (The Jedi move into a flying monster, press the F key, hit the droids).3. Skip the Hazard - Find a shortcut over the tape. (We jump onto the last 5th press, from it we cling to the crossbars in the background. We slide down on the cable from above).

2.4. Panic in Petranaki
Lego Star Wars: The Skywalker Saga. Guide, all the secrets

Lego: Skywalker. Panic in Petranaki

Senate Square. In the role of Jedi Mace Windu and Ki-Adi-Mundi, we set off to save Obi-Wan.

Geonosis. In orbit we destroy the comet, 5 kyber blocks. On the planet we go to the northern cave. At this time, Anakin, Padme, Obi-Wan were captured and forced to fight monsters in the arena.

Panic in Petranaki. In the role of captive heroes, you need to defeat monsters: Rick the rhinoceros, Aklay the mantis, Nexu the lion.

Later, Mace Windu will come to the rescue, in his role you need to defeat the mercenary Jango Fett. In the arena we can destroy 5 sand castles, we will get rem. set (1). We catch up with the mercenary throughout the arena. If he uses a flamethrower, then we retreat temporarily.

At the end, Yoda will arrive with a squad of clone stormtroopers. The Jedi will be saved. Count Dooku will have time to fly away on his ship.

In free mode. In the west of the arena there is a blue panel, repair. set (2).In the west of the arena there is a wall with a crack, you need a scavenger, repair. set (3).In the southeast there is a silver capsule, attack aircraft, repair. set (4).Over the upper stands we shoot at 5 stars, rem. set (5).
Level tests: 1. It's all in their heads! - Force a Nexa, Rick or Aklay to damage another creature. (The Jedi move into the monster, press the F key, hit the other one).2. Arena Brawl - Stomp on 20 droids while controlling Rick. (In the 2nd part of the battle we sit on the elephant dinosaur, robots appear endlessly).3. Returning the Gift - Use the Force to hit an enemy with one of Django's missiles. (We stand near the enemy, wait for Django’s shot, quickly press “E”).

2.5. Jedi Battle
Lego Star Wars: The Skywalker Saga. Walkthrough

Lego: Skywalker. Jedi Battle

Stalgasin hive. In the footsteps of Dooku. You need to climb onto Dooku's balcony leading to the hangar. A little to the north there is a downed clone ship, we build a trampoline from their blocks and jump onto the rocks.

Jedi battle. Inside the building we break down the training ship and use it to break through the wall. There are 2 ways in the central hall: in front through the dark cave, or on the left, cut out the wall with a sword. We enter the hangar.

Boss: Count Dooku. We fight in the hall below. There is a rem in the northeast corner. set (1). Afterwards, Dooku will jump onto the balcony. We remove all the pipes from the wall by force. We stick the lightsaber into the wall and go up. We fight for the 2nd time.

We play as Master Yoda. The enemy uses lightning magic, aim at Dooku to reflect the lightning back at him. We fight a couple more times until complete victory. Dooku will be able to escape.

In free mode. In the initial corridor we turn around, throw 2 nets onto the wall like a scavenger, go up, take the rem. set (2). In the hall, on the right, the hunter breaks the golden box, repair. set (3). In a dark cave, we use a scavenger to make a crack, repair. set (4).In the hall with the boss, the stormtrooper, we hack the panel, a sound tank will appear. We make the 2nd hero a non-combat droid, the 1st from the tank we shoot at 4 flying enemies, we get a rem. set (5/5).
Level tests: 1. Dark Side - Catch up with Dooku in 5 minutes.2. Electric Fly Trap - Build an electric fly trap in a cave. (In the central hall we go forward across the bridge, in the cave we build the left option).3. Force Compulsion - Defeat a warrior and a battle droid using the Force. (Droids are only in the central hall on the left, you need to get there along the handrails).

Episode III. Revenge of the Sith

3.1. Passed out
Lego Star Wars: The Skywalker Saga. Walkthrough

Lego: Skywalker. Passed out

Passed out. We need to find Chancellor Palpatine, who was captured by the droids of General Grievous. Using Anakin, we take out the generator from afar to turn off the laser array ahead. On the way there is a panel that can only be opened by enemies; it can be used if you equip 3 pieces of stormtrooper armor. We insert the next generator into place.

Boss: Count Dooku. In the hall we fight with the count and his armored robots. You need to win 3 times. The Count will die, but his assistant General Grievous will remain.

In a free game, from the center we hack the eastern dead-end room, inside there are 2 droids with clubs and rem. set (1). In the south-eastern room there is a conveyor belt with droids, next to it we break the boxes with white parts and build a repair from them. set (2). In the southern room we will fall into a magnetic trap, as a Jedi from afar we press all the levers in the corners, and take the rem from the red mechanism. set (3). In the western room we collect repairs from blocks. set (4).In the northwestern corner we cut out the door with a sword. Inside there is a statue of Grievous, you need to insert lightsabers into all 4 hands. The color is not important. We'll get a repair. set (5/5).
Level tests: 1. Beep-bop, reinforcements! — Activate the turret droid. (In free mode, at the very beginning we destroy the silver wall, activate the panel with the robot).2. Civil War - Defeat an enemy droid with another droid. (We are looking for the 2nd yellow panel for the robot, in the center, we can move into the droideka).3. Be careful, wet floor! - Destroy the droideka like you bastard. (In free mode, when we see a droideka in a puddle, we switch to the bastard and shoot at the purple target).

3.2. How rude
Lego: The Skywalker Saga. Guide, secrets, all blue cubes

Lego: Skywalker. How rude

Coruscant. Jedi Temple. We play as a Jedi and an officer. We go in search of General Grievous. Let's fly to a planet where the settlement is located in a recess in the rock.


Utapau. Paw City (25 blocks, 1 pers, 1 cor)

Welcome to Paw City! On the southwestern platform we climb up, jump over the huge wheel, and take the block.
Complex pow problem. On the southwestern site you need to adjust the light bulbs. Up the stairs, on the interior walls there are hints with combinations. Enter, from left to right: 3, 4, 2.
Pressure pow-nels. In the western round room you need to quickly press 4 buttons on the floor, starting from the top.
City swing. In the south we go down under the starting platform, jump along the vines to the cube.
Creature comforts. In the south, below there is a platform with dinosaurs; you need to put 6 baskets of food in place. 3 baskets in place, 2 below, 1 above near the elevator. The Jedi move them all into the recesses near the animals.
Climbing the skeleton. On the southeastern platform there is a huge skeleton of a dinosaur. We climb onto the roof along the southern bones and take the cube.
Crystal clear. In the north and in the center of the location we inspect the ceiling, you need to knock down 10 crystals on it.
The famous shooting at Utapau. In the center at the top we examine the round tower; on its different sides you need to quickly hit 4 targets.
Divided by a droid. In the southwest, we enter a room with a small grate. We destroy all the blocks, find the blue panel, open the block.
Pruning in Paw City. In the west, below there is a cave closed with a grate. We examine the rocks at the top, knock down all the thickets, find a lever behind them, and cling with a hook.
Hijacked by the hyperwind. In the west, the square droid has a task. We take him through the entire city, killing 3 groups of enemies. In the east, Gonk will open a cave for us, inside there is a kyber block.
Gentle slope. In the south we descend to the lower rocks. There are locked doors in the center, you need to press 90 levers in 4 seconds. Reward: "Soulless" by General Grievous.
Network technology. In the northwest tunnel, the net is on the wall.
Varactil showdown. In the northwestern corner we take the task. We stand on the central roof and fire at the large monster on the ceiling. Reward: Tion Medon.
Bridge and tunnel. In the center, above the western bridge, there is a block hanging on the board. Jedi can Force lift the droid there and take the block.
Get out of my store! In the center, on the middle floor we enter the western store “More expensive than crystals”. Inside we protect the owner from attacking droids.
Silver shopping. In the center, on the middle floor, we go to the eastern store “Citizens and Minerals”. We destroy the silver box.
Warehousing. On the top floor, in the east, we enter the “small inconvenience” store. The Jedi build a tower to the ceiling.
Pau'an pile. In the central hall there is a cube hanging under the roof. As a Jedi, we assemble a tower of 5 blocks and jump.
Rock music. On the central roof, on the side, we talk to a man in a robe. We read the stone with the task, next to it we can buy a hint for 7500. On 6 different planets you need to make people dance inside the circle of stones. Reward: 2 kyber blocks. Mysterious pau'an. When we return, we will assemble a picture from the rubble.
Either stand or fall. From the central roof we jump to the west, using a hook we cling to the handrail. On top of the rock is a cube.
Tower of Power. From the central roof, in the west we rise higher, in the center we cling to the handrail on the round tower.
The cave behind the crack. In the northeast we climb onto the roof, fly like a scavenger to a separate cave, and break through a wall with a crack.
Mountaineering. In the east, from the south we climb the handrails on the rock, or fly over from another roof. At the top of the eastern cliff we take the cube.
Up the bars. In the northeast, we cling to the round handrails on the pipes, go up 3 times, and take the cube in the air.

How impolite. Boss: General Grievous. In the hangar we will immediately meet the enemy general. He is armed with four lightsabers at once. After the battle, the general will climb up.

We can go out onto the balcony, sit in the turret, fire at 5 enemy fighters, and get a rem for this. set (1). In the south we pull the hook, go up the small stairs, double jump over to the bridge at the exit, take the belt. set (2). In the north we shoot at the target several times, using an attack aircraft with a hook on the orange loop.

We fight on the bridge. We pass the destroyed part of the bridge along the planks. We jump down onto the hangar floor again. We kill robots armed with purple batons.

We climb up, sticking the lightsaber into the wall. At the top we press the elevator button so that the stormtrooper ally rises, he needs to turn on the panel at the top. We finish off the general for the last time.

In a free game, after the 1st battle we jump to the area under the floor. Use the droid to hack the blue panel. The dinosaur will bring rem. set (3). In the east, the scavenger throws 2 nets, climbs up, repairs. set (4). We climb onto the southern balcony, break open the panel with an attack aircraft, throw a grenade at the ship, take the rem. set (5/5).
Level tests: 1. Droid Attack - Defeat 5 Battle Droids, 4 MagnaGuardians, and 5 Super Battle Droids without dying.2. Sneak Attack - Take the bounty hunter route and attack Grievous, catching him off guard. (When we defeat the general 2 times, he will break the central bridge; below, on the other side, we break through the gold piece with the hunter, go up the stairs, and find ourselves behind the boss).3. Very Impolite - Defeat 2 MagnaGuardians with a blaster. (During the 3rd battle, robots with batons will come out, we kill them with shots).

3.3. Droid Attack on Wookiees
Lego Star Wars: The Skywalker Saga. Walkthrough

Lego: Skywalker. Kashyyyk. Kachiro

Coruscant Senate Building. The Jedi learned that Chancellor Palpatine was the Sith Darth Sidious in disguise and came to arrest him. But Anakin stopped them.

Hunk. Space of Kashyyyk. Comet in orbit, 5 kyber blocks, ring race: Kashyyyk. Reward: Admiral Holdo.

Kashyyyk. Kachiro. We play as Master Yoda, on the planet of Wookiee bears. On a sandy beach you need to save 3 Wookiees from droid fire. On the shore we sit in the cannon and fire at the ships.

Kashyyyk. Kachiro (26 blocks, 1 info, 2 characters, 1 ship)

Young growth. There is a large tree on the eastern edge; destroy the blocks on it so that stumps appear. We climb up the stumps to the cube.
Shooting at wide range. In the north, inside a huge hollow, there is a circular staircase to the top. On different floors you need to shoot 4 targets in 30 seconds.
Welcome to Kachiro! In the northeast, we climb the vine to the upper platform, jump onto the dark tower, and cling to the lever. There is a cube at the top of the tower.
Climbing boxes. From the tower we climb even higher along the platforms, using a couple of moveable blocks. On the highest south-eastern platform we take the cube.
Prize on the trumpet. In the north, we rise inside the tree, go out onto the northern balcony, and jump onto the pipes a little lower.
How many Wookiees do you need... On the eastern tree we go up to the hall that is needed according to the plot. There is a cube under the ceiling. We assemble a tower of 3 blocks.
Destroyer of sand castles. Destroy 14 sand castles.
Forrest Gonk. On the southern shore we take on the task of the square droid. There are 3 groups of enemies along the way. We start the race in the eastern tree. Reward: Scout Trooper (Kashyyk).
Wookiee troops. In 3 places you need to save Wookiees from stormtrooper squads.
Stormtroopers caught. In the central forest there is a tank that has sunk in a swamp. We break the blocks nearby, build a crane, and turn the lever. With the other hero we pull out the hook. Let's save the attack aircraft, the tank will sink, we'll get a cube.
Flow sensation. In the east we jump over the river on stumps.
Prisoners A-a-a-a-argh. In the northeast, Wookiees are locked in a cage. As an attack aircraft, you need to throw a grenade into the bars. Reward: TRP (heavy missile platform).
Leafhopper. In the northeast, in the forest, we examine the trees, knock down the cubes on one, and cling to the hook.
Swing and block. In the northwest in the forest we swing on a vine.
Silver on the shore. On the western bank we throw a grenade into the chest.
On the eastern tree, the top floor is locked. On the balcony we cling to the upper platforms with a hook. At the top, pull the hook to open the main path. There is an information card in the recesses on the western balconies.
Below deck. On the eastern tree, northern round platform, there is a locked grate. We go down, shoot at the target under the platform, and the grate will open.
Hello, big-eared. On the eastern tree, on the southern side, we climb the trees and cling to a separate black tower. On the left and right we press the levers with 2 heroes, a grate will open at the top.
Time for vines. On the eastern tree, from the north side, we fly over to the pipe with the block. We put the net on the wall nearby.
Beach push button blitz. On the eastern tree, from the highest platform, we fly as a scavenger to the north, onto a high path of platforms. Here you need to run through 20 buttons in 12 seconds.
Dangerous panel. On the southwestern tree, at the top of the hollow, we collect 4 blocks with the Jedi, build a tower in the center, activate the orange panel.
Turn around the trunk. On the southwest tree, the top floor is locked. We go out, use the Jedi to move the blocks, and climb higher. Outside, we cling to the hook and open the gate on the main path. We go west along the balconies and crossbars, and take a block from outside.
Kachiro Choir. In the northern tree, the Wookiee choirmaster is unable to form a choir. Let's listen to who sings what. We move the Jedi into the Wookiees, take them to a round stand, from left to right: 1) low, 2) medium-low, 3) medium-high, 4) high.
Armed and ready. We take the task near the western tree. We need to fly to Tatooine. Reward: Grakchavva.
The power of the Wookiee. On the northern tree, on the western side, take the 1st generator. We rise in the tree, on a branch under the platform lies the 2nd generator. We open the doors with generators.
Pull up on the pipe. On the northern tree, on the southern balcony, we cling to the pipes with a hook and take the cube.
Treasure in the trunk. Inside the northern tree in the north is a golden box.
Obstacle course. On the northern tree, inside at the top we go out the window, outside we climb along the retractable platforms. Use the hook to unlock the gate on the main path.
Climb, climb and climb again. On the northern tree, outside at the top, we climb 2 vines and 1 ladder.
Flight between the trees. On the northern tree, from the top we jump to the eastern balcony, there is a race. The scavenger needs to fly through 8 points in 4 seconds.
Porg Patrol (test). On the eastern tree, at the very top, inside the round area we destroy the cauldron with the bird.
Lego: Skywalker. Droid Attack on Wookiees

Droid Attack on Wookiees. The Chancellor will announce order 66, and all stormtroopers will begin to kill the Jedi. We play as Yoda and 2 Wookiees. We fight off squads of stormtroopers. We cut out the door with a sword and go through the tree.

We clear the round area, break the blocks, and build a rotary lever from them. After the turn, balconies will appear, from them we jump onto the rope and slide down.

In the clearing you need to break part of the tree, then use the Wookiee and grab onto the tree with a hook. We build 1 of 2 devices from the debris, we pass either along the tree or along the rocks on the right. It's better to take the right path and then jump down to the left. On the last island, on the north side we fall lower, there is a river there. set (1). Yoda will fly back to the capital.

In a free game, we destroy the golden wall inside the tree and fly from the balcony to the roof with the antenna. With the 1st hero from below we destroy the golden block, bring the generator closer, with the 2nd hero the Jedi take the generator from the roof and insert it into the antenna. They'll give us a remnant. set (2). In the clearing with a fork, we destroy 2 silver towers, in the last clearing there is a 3rd tower, for them we will get repairs. set (3).In a clearing with a fork, go up to the right. We fly from the cliff as a scavenger to the tree on the left, take the rem on it. set (4).On the right path we shoot at the purple target, rem. set (5/5).
Level tests: 1. Force Impact - Defeat a clone while taking control of another. (As a Jedi, press F, move in, shoot at the clones).2. Frequent passenger - Take an alternative route to the capsule. (At the fork we build the right device, at the top the Jedi rearrange 2 cubes, use them to climb onto the vine, through the hollow of the tree, and slide down the rope).3. In our way, in Kashyyyk! - Using the AT-RT walker, defeat 3 clone troopers and an enemy AT-RT. (At the fork we build the left device, in the lower clearing we get into the robot and destroy the rest).

3.4. Conflict in the Senate
Lego: Skywalker 2022. How to pass

Lego: Skywalker. Conflict in the Senate

Coruscant Senate Building. Yoda and the officer go to the chancellor.

Boss: Darth Sidious. First, we reflect the lightning back at the enemy. We fight in the room. The lever on the northern wall will throw off the robot in the center, destroy it, get a rem. set (1). The lever on the south wall will throw off the belt. set (2).

Let's go up to the Senate hall and jump on the round platforms. On the 1st platform, we cling to the handrail on the edge and take the strap. set (3). As an officer, we shoot 5 flying robots around, we get a rem. set (4).

We jump over the islands, assemble a button from the blocks, press it with Yoda, and use the captain to hack the panel. In the end, Yoda will still lose and go into exile.

In a free game, in the Senate hall we choose a scavenger, fly to the next platform where the rem lies. set (5/5).
Level tests: 1. Blinding Sight - Use lighting to blind Palpatine. (In free mode, at the very beginning we shoot at the purple target).2. The latest technology - Drop the droid on Palpatine's head. (At the very beginning, on the northwestern wall, press the lever).3. Return to the Senator - Interrupt Palpatine's spinning Force lightning attack by reflecting lightning back at him. (In the initial hall, when the boss starts spinning with lightning, do not jump over them, but hold down the “spacebar”).

3.5. Advantage
Lego Star Wars: The Skywalker Saga. Walkthrough

Padme Apartment. New student. We play as Obi-Wan. We go to Padme's home to find Anakin. Padme will try to find her husband first and fly to the planet Mustafar. In the role of Padme, we go to the airstrip.

Mustafar Space. There's a Crazy Race in orbit: Mustafar. You need to collect 21 points in random order in 70 seconds. Reward: Tarkin. Mission “The Last Race”, reward: Droid Gonk, GNK Power Cruiser.

Mustafar. Mine (23 blocks, 1 info, 2 characters, 2 ships)

Welcome to Mustafar! On the southern platform, in the southern cliff, we jump onto the column with handrails, on the other side we take the cube.
Fraley deja vu. There are colored buttons on the southwest area. We remember the combination 3 times and repeat it on the buttons.
Fuss in the hangar. From the platform we enter the southern room. You need to put 4 generators inside to short-circuit the wires on the floor. 1) Stands nearby, 2) On a round installation, 3) Needs to be assembled from blocks, 4) On a pole near the entrance.
Monitoring the furnace. In the west, from the roof we jump onto the western rocks, throw 2 nets with a scavenger, and go up.
Warm tower. From the roof we go east, along a narrow board. At the bottom we press the lever, at the top we take the cube from the grate.
Throw it in the heat of the moment. From the roof we go east. There are pipes on a separate tower. We insert the generator on the right and turn the lever. We take the generator to the left and activate the blue panel. In the center we climb onto the tower, turn on the 3rd lever. A cube will fall out of the lava in the center.
Sunstroke. We enter the southern door “Hall of the Black Sun”. In the hall you need to collect the sun emblem above the force field. 1) A piece on the edge of the table, 2) Activate the blue panel. 3) Destroy the golden panel with the hunter.
Long ledge. Between the southern and central halls we walk along the bridge, at the western corner we jump onto the cornice of the building and go around the building.
Success. There is a large force field in the central hall. On the left, the Jedi assembles a tower of blocks. At the top, we activate the orange panel with our hero.
Mine rock climbing. In front of the northern hall, from the bridge we go left, climb the stairs to the western wall.
Hot secret. In front of the northern hall, from the bridge we go to the right to the east, go around the building along the pipes. There is a cube near the fire waterfall.
Ticket to the very top. In the northern square there is a container locked with a force field. On the northeast corner, the Jedi assemble the tower, take the card from above, and take it to the force field.
Advantage. In the northern square, in the distance to the east there are 3 tall towers. We fly towards them like a scavenger and climb up the handrails.
End of the Clone Wars. In the northern hall, below, we break all the central tables and assemble a kyber block from glass cubes.
Password protected. In the northern corridor you need to enter the password “Mine: Door No. 2”, we took it earlier on Tatooine.
Catching fleas. We enter the middle door “Antenna Control Center”. In the hall we need to drive the big monster aside; we can use the Jedi’s powers of persuasion.
Boogie in the break room. In the north, we break open the panel with a stormtrooper and enter the northern door “Java Lava Zone.” In the southeast corner we break the machine, take the card, open the side blinds.
In the north we climb onto the roof, on the southeast corner there is a round tower, on it there are several handrails and an information card.
Cool guy. In the north, in the center of the roof, there is a locked grate, near it we shoot at 4 targets: 1) In the southeast, near the cistern. 2) Northeast corner of the roof. 3) In the center of the southern cliff. 4) In the west, on a large column with spikes.
Hunting in heat sinks. In the north, near the western stairs there are 2 columns near the wall, we jump into the recess between them.
Factory roof. In the north, from the central roof we fly as a scavenger to the top of the western wall.
Toxic waste. In the north, on the west side there is a wall with poison. The Jedi build a tower of blocks up to the bottom pipe. Using the droid we climb up the tower and pipes, at the top there is a cube.
Absolute values. In the northern dead end there are buttons with light bulbs, on top of the columns there are combinations, but they must be entered from top to bottom: 4, 2, 3.
Can't get to Mustafar. In the north-west there is a pool with lava; you need to jump over it across all the platforms. We start from the bottom in the north, make a semicircle, climb onto the northern rock, and from there again to the center.
Standard complications. When we complete tasks on other planets, Mustafar will have its own tasks. You need to collect 9 pieces of obsidian in the boxes on the roof. Reward: Separatist Vulture Droid.
Mustafar distances. We need to remove obsidian from the lava planet. There will be 3 waves of enemies along the way in space. Reward: Ryun Haako.
Mustafar horrors. A man from Mustafar must be led through a sandy city with enemies. Reward: Mustafarian, kyber block.
Lego: Skywalker. Advantage

Advantage. When Padme flies to her husband, Obi-Wan will emerge from hiding in her ship and engage in battle with the renegade Jedi.

Boss: Anakin Skywalker. On the take-off platform, first switch to the droid and hack the panel. Then the Jedi throws the cart at the enemy.

We run along the bridge, hack the panel or go around to the right. In the hall with tables we fight for the second time. Using the robot, we use the panel to exit.

Let's start the battle above the lava. As a robot and a droid, press 2 buttons to build a bridge. Obi-Wan climbs up the sinking column.

We fight on moving platforms. We jump along the platforms with the robot; there is a rem on the far left platform. set (1). Using the robot, press the button on the left. Let's fight for the last time.

Obi-Wan defeated Anakin. But later the Chancellor arrived, fished out Anakin's body, restored him and turned him into Darth Vader. Padme gave birth to twins at this time, her children were hidden far from each other.

In a free game, at the very beginning we climb onto the ship as a scavenger, fly over to the tower with spikes, and take the rem. set (2). From the runway we go north, the hero from afar clings to the handrail with a hook, crawls into the room, takes the belt. set (3). In the hall with tables, we shoot at the purple target, stand on 2 buttons. Holograms and rem will appear on the table. set (4). After the hall with tables, we hack the panel with an attack aircraft. In the side western room there are musicians, in front of them there is a drummer. set (5/5).
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