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Little Nightmares 2 - Guide to Achievements, Hats and Chaotic Remains.

achievements

Our guide to achievements and all collectibles (trophies) in Little Nightmares II includes finding all hats and chaotic remains.

achievements

Chapter 1

First chaotic remains
To the right of the destroyed bridge there is a cave, we go down and find it.




Second Chaotic Remains
There is a cave under the log, where he stands.





You need to go through the trap zone without dying.
The achievement will turn out when you get on the porch of the Hunter's house.




When you enter the Hunter's house, open the refrigerator in the kitchen.



Hat 1 (Hunter)
We leave the kitchen, then into the left room. The hat will be on the floor.




Third Chaotic Remains
We leave the house. The guy is sitting on the bench.




Hat 2 (Rain)
The hat is in the cage. We climb onto the cage and jump on it. Soon the cage falls, and the hat is ours.





An achievement that requires a certain hat at a certain moment. There are 4 in the game.
It is required to shoot the Hunter, having previously put on a hunting hat.




Fourth Chaotic Remains
Stands on the beach next to the TV.


After collecting 4 boys, we get an achievement.





Complete the first chapter.
 
 

Chapter 2. School

Fifth Chaotic Remains
Be in the place where Six jumped after getting up on the TV.
Sixth Chaotic Remains
Sitting by a bicycle in the far corner of the school yard.




Hat 3 (Football)
In the same yard. Be in a trash can.





You need to go through the gate, after putting on a football hat.





1) In the bedroom we find a paper airplane.

2) We throw it out the window where we came from.




Seventh Chaotic Remains
After the abduction of the Sixth, we deal with two boys, we pass through the door. There are lockers nearby, we open the third one, our client is standing there.





We reach half of the class.

You should be burned, so we take off and fly to the closet with the key. 3 boys will run after you. We rise to the closet and crush all the kids.

If not, load the last checkpoint.




Complete a location with a schoolboy wearing a nome hat without killing him.




Hat 4 (Iron)
We roll the ladder to the 2nd shelf, climb up and find the hat.




Eighth Chaotic Remains
We go up the stairs to the left and a boy is sitting on the edge.




Ninth Chaotic Remains
We open the door, and in the refrigerator we will find the boy.






We run on the keys back and forth.




Tenth Chaotic Remains
Be next to the paper boat after the trash can puzzle.


We get an achievement for collecting six students in an educational institution.





Plot. Given after the Six puts on a raincoat.




Complete the second chapter.
 
 

Chapter 3

Eleventh Chaotic Remains
When we got the lantern, we go into the room, go deeper and next to the cart we find it.





Pull the lever many times and get the achievement.





Stand behind the X-ray machine, the Sixth will turn it on herself and come to you. Just take her hand.




Hat 5 (Plush)
Can be found on the closet in the toy room.



Congratulations! Already half the hats.




Burn a plush toy with a key after putting on a plush hat.




Twelfth Chaotic Remains
After opening the door with the key, go to the corridor with shelves full of mannequin parts, go to the end and find the guy.





Hit the hand you killed 3 more times.





After opening the door, which requires one battery, enter there and find corn in the room, then drag it back to the stove and burn it.





Take the cheese lying in the room with the bed.

Then go to the corridor, there will be a gap behind the door.
On the left is the door, we enter, and there is a hole. And throw cheese in there.




Thirteenth Chaotic Remains
In the same room as the cheese hole.



Fourteenth Chaotic Remains
After crawling mannequins, you get into a room with a knife switch. In the corner there will be a box that closes the passage. We go in there and find the boy.



After finding 4 boys in the hospital, we get an achievement.




After a dark room with a lot of mannequins, we get into a room with a chair. We find the ball and throw it into the hands of the mannequins.




Hat 6 (Medical)
The sixth takes us to the morgue through the box, where we find the right corpse door with a hat.





We just don't burn the Doctor.





Complete the third chapter.
 
 

Chapter 4

Fifteenth Chaotic Remains
As soon as we left the hospital, we get outside. We pass towards the cliff and find a sewer hatch. The boy is sitting below.




Sixteenth Chaotic Remains
After lifting the elevator, we find a passage on the left, closed by a box. We pass there and our boy.




Seventeenth Chaotic Remains
Be close to the previous one. We find a wooden wall and go behind it. There will be a passage, and in it a child.




Hat 7 (Postal)
Next to the TV you need to go down and on the left there will be ventilation with a hat.




Eighteenth Chaotic Remains 
After the first ride on the hanger, we climb back out the window.

Nearby there is another window, now we climb there. And there is our last boy.



For 4 boys in Pale City


For all children. This unlocks the secret ending.


There is a vase in the same room. You need to break it.




We go down the clogged ventilation down. There is a suitcase. We put on the postman's hat, and open the suitcase. It contains a package that must be taken to the left door.





Hat of 8 
We find a cart at the grocery store and drag it to the shelf.
There is a hat in the corner.





Complete the fourth chapter.
 
 

Chapter 5.


Finish the game.




For the passage is given 9 hat.
That's all.
(I did not take into account the nome hat and the wooden hat, since they are not needed for achievement)
 
 

General achievements.

These achievements can be obtained in any chapter.




Call Six 26 times.




Hold Six's hand for a total of 6 minutes.




Put on the hat, which is given after beating the game.




Complete all achievements.
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