Elden Ring Update 1.03.2: Bug fixes, performance fixes and more
Elden Ring just received a new update that will bring a lot of fixes, bug fixes and stability improvements happening across all platforms.
Today's patch will be a continuation of version 1.03 update, which was introduced a week ago. Therefore, FromSoftware calls this update 1.03.2. It won't be a big update like the previous one, as the developers won't be looking to make major changes to weapons, items, or skills like they did in the last update.
The 1.03 version of Elden Ring sought to nerf many items that were key to the speedrunner's arsenal. Skills such as Hoarfrost Stomp and Mimic Tear have been toned down significantly, automatically causing many speedrunners to adopt alternative methods to set completion records.
Elden Ring fans looking for a more detailed description of the patch can take a look official website of FromSoftware and Bandai Namco.
However, for a brief overview, here are all the major updates.
Elden Ring official description of update 1.03.2
The latest RPG update will focus more on fixing bugs and ironing out some of the performance issues that have been happening across all platforms.
Consequently, PlayStation 4, PlayStation 5, Steam, Xbox One and Xbox Series X|S have been targeted this time around.
Here are the official notes that FromSoftware released today:
1) Target platform
- PlayStation 4 / PlayStation 5 / Xbox One / Xbox Series X|S / Steam
2) Key items included in the latest update
- Fixed a bug that sometimes prevented players from advancing the NPC Nepheli Loux questline
- Fixed an issue that caused a playable character to die when attempting to climb down from a spot near the Beastshrine
- Fixed a bug that prevented Ash of War, Endure from taking effect
- Fixed a bug in multiplayer that allowed players to teleport others to incorrect map coordinates