League of Legends Update 12.8: Zoe and Xerath Buff, Pyke and Jinx Nerf
The League of Legends 12.8 update is just around the corner - and it will be the biggest patch before MSI. See what the next League update brings, including meta AD nerfs for Pyke and Jinx, Swain's overhaul, and new Eclipse skins.
Riot Games has been tweaking the pro champion selection a lot lately - it's time to prepare for MSI 2022 - and LoL 12.8 patch will be focused on the future action.
First on the list is meta AD for and their changes Jinx и Shai. However, a number of tweaks are leaking across the Rift, including Swain's long-awaited "medium scale update" - or mini-remake, in layman's terms.
There will also be new skins: standalone skins for Gangplank and Yasuo, as well as new cosmetics in the Eclipse line.
LoL patch 12.8 has a lot of information to explore, so here's everything you need to know, including what changes are coming up and when the official patch notes will be released.
Bard gets an unexpected buff in League patch 12.8.
When will the League of Legends 12.8 update be released?
League of Legends Update 12.8 Goes Live April 27 2022 years.
The eighth major patch of 2022 will begin rolling out to the Oceania servers at 10am AEST, with worldwide rollouts occurring throughout the rest of the day.
Here are the key times:
- 3am P.T. (NA)
- 5 am GMT (EUW)
- 3am CET (EUNE)
- 8am KST (Korea)
- 13:00 Moscow time
There will be several hours of downtime when the fix begins, and matchmaking queues will be disabled approximately three hours prior.
What's changing in LoL 12.8 update?
Meta AD Jinx and Shaya get nerfed ahead of MSI
Arcane star and ADC League top pick Jinx is getting a small nerf in patch 12.8.
Yes, meta champions Jinx and Shaya are getting a small nerf in this patch.
Shai's hit will become a little less punishable at higher levels with a pretty decent damage reduction on her W and a slightly longer cooldown.
As for Jinx, she will be even a little weaker and her base health will drop from 610 to 560, which should make players think twice about getting really aggressive with her early in the game.
Swain gets a makeover
Swain is finally getting a facelift in LoL update 12.8.
Swain's plumbing networks have been preparing for the changes to the Noxian Grand General for months. Now, with LoL 12.8, Riot is making those wishes come true.
The goal of the "mid-sight upgrade" is to push Swain back to the top and middle lanes, away from his current support play style. This is done by heavily investing in his ideology of drainage tanks.
No gem is left untouched as Riot tweaks its damage and sustain, with the trade-off meaning it will be less effective at blocking targets.
Lunar and solar eclipse skins
The new Solar Eclipse Sivir skin is one of six new League cosmetic parts in the Eclipse lineup.
The battle between skylight and darkness comes to the Rift with new Lunar Eclipse and Solar Eclipse skins, as well as new cosmetics for Yasuo and Gangplank.
Themed skins this time have insane lighting effects for various abilities to give champions extra flair.
League's Eclipse skin universe will reinvent six characters with a new look and even a prestigious uniform for one of the entries:
- Solar Eclipse Cale
- Solar eclipse Sivir
- Solar eclipse of Sehuani
- Lunar eclipse Aatrox
- Lunar eclipse of Senna
- Lunar eclipse Prestige Senna
Each champion will also receive eight-piece Chromas this time around, with the exception of Sivir, who has five.
Take a look at the full LoL 12.8 patch notes below. We will update this article with any changes announced prior to the April 27 update release date.
League of Legends 12.8 Patch Notes
Champions
Bard
Passive: Traveler's Call
- Damage increased from 30 (+12 for 5 chimes) to 35 (+14 for 5 chimes)
W: Watcher's Shrine
- Max healing increased from 55/95/135/175/215 to 60/105/150/195/240
Ezreal
E: Captive Audience
- Cooldown reduced from 28-16s to 24-15s
- Damage is no longer reduced against monsters
R: Trushot Barrage
- Cooldown changed from 120s to 120-90s
fiddlesticks
W: Bountiful Harvest
- Healing against champions changed from 30-50% to 30-70% damage dealt to champions
Jhin
W: Deadly Bloom
- CC duration increased from 1/1.25/1.5/1.75/2s to 1.25/1.5/1.75/2/2.25s
- Damage is no longer reduced against monsters
Jinx
Basic stats
- Health indicators decreased from 610 to 560
Kai'sa
Passive: Second Skin
- Missing health damage ratio increased from 2,5% AP scaling to 5% AP scaling
W: Void Seeker
- AP ratio reduced from 70% to 45%
R: Killer Instinct
- AP ratio increased from 75% to 100%
Kassadin
Q: Null sphere
- Shield increased from 40-160 (+30% AP) to 60-180 (+40% AP)
Mordekaiser
Passive: Darkness Rises
- Movement speed changed from 3% to 3/6/9% at levels 1/6/11
Poppy
W: Unwavering Presence
- Cooldown reduced from 24-16s to 20-12s
R: Guardian's Verdict
- Press duration increased from 0,75s to 1s
- Rocket hold speed increased from 2000 to 2500
- Rollback hold distance increased from 2400 to 3400
- Refund per channel reduced from 30s to 15s
Sehuani
Passive: Fury of the North
- Cooldown changed from 12s to 12-6s (based on level)
Soraka
W: Astral infusion
- Healing reduced from 100-240 (+70% AP) to 100-210 (+65% AP)
Swain
Passive: Ravenous Pack
- Swain can no longer pull crowd controlled enemies.
- Swain's Thrust no longer deals damage.
- Healing: 4/5.5/7% (levels 1/6/11) max health >>> 4/5.5/7%/9% (levels 1/6/11/16) max health
- Health per capita Fragment: 5 >>> 12
B: Hand of Death
- Mana cost reduced from 65-85 to 45-65
- Cooldown reduced from 9-3s to 7-3s
- Damage increased from 55-135 (+40% AP) to 60-140 (+40% AP)
- Bolt bonus damage changed from 15-35% to 12-52 (+10% AP)
- Previous Equivalent Damage: 8,25-47,25 (+6-14% AP)
- Max damage changed from 88-324 (+64-96% AP) to 108-348 (+80% AP)
W: Vision of the Empire
- Mana cost reduced from 70-110 to 60-80
- Pings now display enemies in a range similar to Twisted Fate R and Nocturne R
E: Never move
- Can now be reactivated to pull all champions rooted by Nevermove.
- Cooldown is reduced by 20% during Demonic Ascension
R1: Demonic Ascension
- Cooldown lowered from 120s to 100-60s
- Drain damage per second changed from 35/50/65 (+14% AP) to 20/45/70 (+10% AP)
- No longer grants 125/200/275 health.
- Instead of lasting 12 seconds, after casting Demonic Ascension, Swain gains 50 Demonic Power, which drains at a rate of 10 per second. When draining an enemy champion, Swain gains 20 Demonic Power per second. Upon completion, Demonic Ascension ends and Swain returns to normal. After 5 seconds, the Demon Power drain rate increases to 15 per second. After 3 seconds, Swain can throw Demontflair (R2)
R2: Demonic Flare
- Damage increased from 100-200 (+50% AP) to 150-300 (+60% AP)
- Demonflare now slows enemies by 60%, disintegrating over 1,5 seconds.
- At the Demonic Ascension casting, Swain can cast Demonflare 1 time. It doesn't stop Demonic Ascension
- Demonflare no longer charges based on depleted health, up to double damage.
Silas
R: Steal
- Reduced cooldown from 100/70/40 to 80/55/30s
Tristana
Basic stats
- AD per level changed from 3,3 to 3,7
Velkoz
Q: Plasma fission
- AP ratio increased from 80% to 90%
W: Void Rift
- AP initial damage ratio increased from 15% to 20%
Vladimir
Basic stats
- Armor changed from 23 to 27
Shaya
B: Double daggers
- Damage reduced from 45-125 to 45-105
- Cooldown increased from 10-6s to 10-8s
Xerat
E: shock ball
- Stun duration increased from 0,5-2s to 0,75-2,25s
Zoe
B: Paddle Star
- Mana cost reduced from 50/55/60/65/70 to 40/45/50/55/60
R: Leaving the portal
- Mana cost reduced from 50 to 40