Overwatch
A dynamic multiplayer shooter designed for session play. In it, players fight 6v6 battles and discover the ability to act as a team. The outcome of the battle depends on the precise performance of the role. And the roles here are as follows: a maneuverable attack aircraft, resourceful defense, a fearless tank and reasonable support. Each character, without exception, requires maximum knowledge of their capabilities and individual style of play. Also, the use of roles, and the tactics of the team as a whole, change depending on the selected mode: capturing points and escorting. In the first, one should guard or unravel the secrets hidden in the temple of Anibus. Accompanied, you need to protect or destroy the device with EMP, the point of movement of which will be Kings Row.
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Overwatch Update May 12th: Moira Nerf, Angela Buff & More

angel

The new Overwatch patch has hit the live servers, and with it comes a host of significant changes to the support bases and buffs.

Big changes to the map are coming in the form of buffs for Angel and Zenyatta. Angel received a direct healing effect - something players have been asking for for quite some time.

In addition, Zenyatta's Discord ability has been improved. Now when the enemy is discounted, they take 30% more damage than with 25%. This completely removes the nerf that Zenyatta received during the GOAT meta where teams were running him along with two other props.

angel

While these buffs will no doubt help Zenyatta and Angel's network, Ana's healing nerfs can also help boost their meta status. With Ana's healing reduction this could open the door for more Angel play, especially with her good synergy with Echo. It's important to note that Ana was one of the best heroes at disabling Echoes, either with shots or Duplicate.

Finally, there have been major changes to Bastion and Moira. Bastion sees his Sentry spread reduced and can now heal himself more, but at a greater resource loss. Moira sees her Biotic Orb lose 3 seconds and is now 7 seconds long, down from 10.

The balance updates were first introduced by Overwatch Game Director Jeff Kaplan in a developer update on May 11, where he announced that Open Queue would be a permanent addition to the game.

While Open Queue is already running alongside Role Queue in the arcade, it will be a full-fledged competitive mode by summer 2020.

Complete notes to the patch below:

EXPERIMENTAL MODE

The next experiment begins! This time we hope to get your feedback on some of the balance updates. We're using the 2-2-2 Role Queue ruleset to give you a feel for how these balance changes can affect real-time gameplay.

HERO UPDATES (EXPERIMENTAL ONLY)

Ana

Biotic rifle

  • Healing reduced from 75 to 70

Bastion

Configuration: Sentry

  • ♦Spread decreased by 10%
  • ♦Shots before the maximum spread is reduced from 60 to 40

Self-healing

  • ♦Resource consumption increased by 20%
  • ♦Heal per second increased from 75 to 90

Junkrat

Frag Launcher

  • ♦Projectiles maintain a slightly higher ricochet speed

mine shaking

  • ♦Projectile speed increased from 20 to 25
  • ♦Ricochet distance from enemy players is greatly reduced

Lawlessness

  • ♦ Bomb detonation time reduced from 1 to 0,7
  • ♦ Bomb spread increased by 50%

Angel

Caduceus Staff

  • ♦Heal per second increased from 50 to 55

Moira

Biotic ball

  • ♦Damage radius reduced from 5 to 4 meters
  • ♦Projectile speed increased from 16 to 20
  • ♦ Projectile duration reduced from 10 to 7 seconds

Zenyatta

Ball of Discord

  • ♦Damage boost increased from 25% to 30%
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