Teamfight Tactics
A strategy game where you take on seven opponents and assemble a strong team of League of Legends champions to fight for you. The main goal is to be the last survivor.
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TFT Update 11.3 To Refine Deity, Spirit Nerf, Elise and Darius Buffs

team fight tactics

The first major update for the Feast of Beasts is in the process of being released in patch 11.3 for TFT. With the removal of "Elder Sol" in the fix, Riot is targeting other meta combos including Divine and Spirit, while also helping out some weaker units like Elise and Darius.

team fight tactics

First, champion gameplay updates. Elise is currently seeing an adjustment to two elements of her ability on the test realm, with the additional health effect of her Spider Form nerfed on the lower two levels. In addition, Spider Queen's increased mana cost has increased from a flat 33% to a scalable range of 35/35/50%. On the other hand, Tristana the Yordle Gunner is getting a buff in this patch based on what needs to be tested. The bonus attack speed of her ability has increased by 10% at all three levels.

In terms of traits, Riot wants to give Slayer and Spirit champions a bit of a makeover with this update, which means there are some adjustments to the first (six) lifesteal and bonus damage effects, as well as the second (four) bonus damage dealt.

Without further ado, here  preliminary  patch notes 11.3 Teamfight Tactics, based on what's on PBE right now

Elise Bloodmoon in League of Legends and TFT Set 4

TFT UPDATE 11.3 CHAMPION CHANGES

First level

Tristana - polished

  • Ability bonus attack speed increased to 60/70/90% from 50/60/80%.

Eliza - nerf

  • Ability health bonus reduced to 25/30/45% from 35/40/45%.
  • Increased mana cost of next spell increased to 35/35/50% from a flat 33%.

Third level

Darius - enhanced

  • Ability damage increased from 550/800/1300 to 550/850/1400.

TFT 11.3 UPDATE PERFORMANCE CHANGES

team-fight-tactic-tft-comps-ninja-assassin

Slayer - buffed

  • Lifesteal (six points) increased to 30-60% from 25-30%.
  • Bonus damage dealt (six points) increased to 35-80% from 30-75%.

Spirit - Weakened

  • Attack speed (four units) reduced to 35% from 40%.

Deity

  • Trait changed: "After 6 attacks or health drops below 50%, Divine Champions release crowd control and rise, taking reduced damage and dealing additional True Damage for the duration."
      • (2): 35%
      • (4): 45%
      • (6): 55%
      • (8): 65%

That's all for Teamfight Tactics 11.3 patch notes for now, but keep checking this page for a week or so as we'll keep you up to date with changes being tested on the PBE before they go live very soon.

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