Valorant is a tactical multiplayer team-based first-person shooter developed by Riot Games, the creators of League of Legends, with a focus on esports. The game resembles a mix of CS:GO (gameplay and map design), Team Fortress (visual style), Overwatch (unique characters, active use of abilities) and the studio's own solutions.
Patch 4.02 Valorant: AFK detection improvements, performance updates, bug fixes
Although Patch 4.02 is somewhat smaller than its Episode 4 predecessors, Valorant Patch 4.02 will add AFK detection improvements, fix a lot of bugs, and reduce latency, so here's a rundown of the update notes.
Valorant 4.02 patch, a relatively minor update focused on improving the game's AFK detection system and persistent lag issues. Here's everything you need to know.
Fracture was the last card added to the Valorant pool with seven cards in total.
Patch Notes 4.02 Valorant
Below are the full 4.02 Valorant patch notes courtesy of Riot Games.
PERFORMANCE UPDATES
- Reduced latency in Maximized Window mode (now it is almost the same as in Full Screen mode)
- These improvements should work well with game overlays, but if you open another program window on top of the game, all the benefits will come to naught.
SOCIAL UPDATES
- AFK detection buff
- Updated non-participatory behavior detections in the game.
- Agent selection reports
- There seems to be some confusion with agent selection reports. Remember that before the start of the match, you can right-click on the player who is behaving inappropriately and report him!
COSMETIC ITEMS
- Fixed an issue where the pulsing effect around the Spectrum Z logo would appear next to the trigger during the second Bulldog inspection animation.
Agents
- Fixed an issue where Killjoy's Alert Robot and Turret could not be restored after resurrecting Sage.
KNOWN ISSUES
eSports Features
- Currently, projectile tracking while spectating another spectator does not work correctly.
Was the article helpful?