The Plague Tale: Requiem
A Plague Tale: Requiem is the sequel to the third-person action-adventure game A Plague Tale: Innocence. Amicia and her brother Hugo will embark on a new journey. Heroes will once again face a deadly plague, swarms of rats and hostile soldiers. In the sequel, the girl's skills have grown up, so it will be easier for her to deal with opponents.
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Walkthrough A Plague Tale Requiem - Chapter 1 "Under Another Sun"

"Under Another Sun" is Chapter 1 of A Plague Tale Requiem. This walkthrough will guide you through all the objectives of the starting chapter. The Plague Tale Requiem.

Collectibles: 0

Trophies: 


Subsections and objectives:

  • Long journey
    • Follow King Hugo
    • Hide from Luke the Most Insidious
    • Scare Bow of the Most Insidious
    • Get to the castle
    • Get behind the log
    • Protect King Hugo's kingdom
    • Follow the river
    • Castle attack
  • Apiary
    • Find a way out of the castle
  • Dreaming of another place
    • Follow the bird
  • Lies
    • Get to the city
  • Raging fire
    • Find others
    • Save Beatrice

Long journey

France, County of Provence, June 1349. Six months have passed since the events of A Plague Tale Innocence, when the Inquisition attempted to take over Hugo. Our characters, Hugo and Amicia, who are now in a lush and ancient part of the French countryside, now seem to be enjoying their hard-earned peace alongside Lucas, their alchemist apprentice.

Follow King Hugo

After the initial cutscene, follow Hugo down the hill and then :r2:

Here, approach Hugo to grab his arm and launch the next target.

Hide from Luke the Most Insidious

Time for hide and seek. When Lucas starts the countdown, you need to find a place to hide. Hiding behind one of the destroyed walls is enough as long as you are not in Lucas' line of sight. Then continue to follow the on-screen prompts that will teach you how to squat ( :a circle: / :b: ).

Keep in mind that sprinting in stealth mode acoustically alerts nearby enemies that will be looking for you in the exact spot where they heard the sound. This, depending on the situation, can also be used to your advantage. You can also watch the edge of the screen when an enemy is close to you, there will be a glimpse in that direction indicating the nearest enemy. You can also tilt the camera around corners to see Luka while he can't see you.

Scare Bow of the Most Insidious

After you've been hidden from Luka for a while, you'll trigger the next objective, which will ask you to approach Luka from behind to scare him. Follow Luca and carefully study his movements. When he stands still, you will have the opportunity to calmly give him a push. You can circle around it, passing through holes in broken walls or climbing over broken walls.

Get to the castle

Luka will hit the road to resume his studies. Now we can freely get to the castle above the ruins. Just follow the path until you reach a small stream.

Get behind the log

Approach the broken log on the river bank.

Protect King Hugo's realm

Hugo wants to play the game. He will throw pine cones into the river and wants Amicia to hit them with a sling. This is a small tutorial on how aiming works. Trophy perfect shot you will receive after you shoot all the cones.

You cannot shoot at the very first pinecone, you pull out the sling only after it sinks. But after that you have to shoot all the rest. Standing behind a tree branch on the river bank, the one that Hugo mentioned, marks the border of his "kingdom". From there, look up the river, hold :l2:

The trophy unlocks after the next cutscene. If it doesn't unlock, you can exit to the main menu and play the first subchapter. Unfortunately, selecting "Restart Section" via the pause menu won't work because it autosaves right after the pinecone mini-game.

Follow the river bank

After defending the Hugo Kingdom and saying goodbye to Tonin, continue along the river, following random clues from the textbook.

Attack the castle

Hold on if possible :r2:


Apiary

Get out of the castle

Go through the workshop to find a door. Open it to reveal a large field of burned beehives. Continue until a new cutscene starts. After that, a bloodthirsty masked man wants to kill you. You must run away from him. snuggle up :r2:

Now keep running along the linear path until you automatically crouch on the patch of grass. Follow the prompts on the screen to stay crouched and stay hidden from the mysterious masked people. When the two men are far enough away, you can safely move on to the next patch of grass.

You can also use Amica's audio cues as a guide so you know when it's safe to continue.

While on the last patch of grass, Hugo will spot a path ahead through the window of the hut. Wait for the person who was squatting next to the dead body to run towards the back of the hut. Only then is it safe to climb through the window.

While in the hut, go to the next door. Open it, but do not enter yet, otherwise you will be noticed. Instead, wait for the masked man to walk past another red-hooded thug and stay hidden behind the wall. While behind the wall, follow the prompts on the screen to learn how to throw the stone manually. Hold :r1: / :rb:

This will create an acoustic distraction for the Red Hooded Bandit, allowing you to keep moving forward. Crouch around the wall and hide in the next patch of yellow grass, away from the killer and make your way up the wall while he checks the pots and carts in the corner.

Climb a small hill and crawl under the wooden beehives.

Now wait for the masked man to leave and then you will automatically resume crouching. However, you will be disturbed by the bees that warn the masked man. Follow the guide to distract him as he approaches by doing a quick stone throw with :triangle:

Continue down the hill until you reach a fence with collection potsitting on top of the barrel. Grab it and equip it from the selection menu to use it as a way to warn enemies from the path you need to take. Throw the pot into the area behind the red hooded man to make him turn around and then continue under the cart.

Keep walking towards the door, but it's locked, forcing us to look for an alternative route. To the left of the locked door is a small crack in the wall that Hugo can crawl under. For him to do it, hold :l1: / :lb:

The area is now safe and we can freely walk around the pig stable. When we go out, we will notice two bandits trying to strangle Tonin.

Hugo tries to stop them, but the two men are stronger. Once Amicia is defeated, Hugo will use his power to kill the two men.


Dreaming of another place

Follow the bird

Using his powers, Hugo enters an alternate dream reality where he is thrown onto an island and greeted by a phoenix.

Follow the bird until you can climb the hole in the rocks. Continue to follow the phoenix through the poppy fields and head towards the weeping willow.


Lies

Get to the city

Hugo wakes up on a cart, returning with Luca, Amicia and Beatrice. They head to the city, there is an alchemist who has been studying Hugo's Macula curse for years and can shed some light on why Hugo is suffering from it.

However, as we make our way into town, we are stopped by two men who are looking for Hugo because he killed two boys before, something that Hugo thought was only a dream but was actually real. When they find out that he is in the cart, Amicia will be separated from the group and will have to survive without her equipment.

Stay hidden in the grass until both men are gone and then continue on.


Raging fire

Find others

Keep advancing by watching the movements of the enemies and planning your moves accordingly. Use the patches to the left of the area to hide in the broken wooden hut where you can grab the pot. You can manually throw rocks at equipment boxes to lure enemies with the impact sound. You need to go down the hill, the enemy is patrolling there, you can safely go down when he goes up the hill. Alternatively, toss the pot to make him look away.

After avoiding the encounter, you will be automatically spotted and the next patch of grass will be set on fire in an attempt to burn you. There is no time to use stealth here due to the fire coming. Run across the field and through the window, then up and down the roof.

After recovering the sling, kill the advancing enemy and then use your sling to kill the warned as you continue down the hill.

Save Beatrice

After killing the enemy stealthily, keep running across the burning field to save Beatrice from the clutches of the enemy. When Beatrice is suffocating, aim your sling at the man's head to get rid of him and save Amicia's mother.

It's all over, everyone's safe.

This concludes chapter 1 "Under Another Sun" in A Plague Tale Requiem. Now begins chapter 2"strangers».

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