The Plague Tale: Requiem
A Plague Tale: Requiem is the sequel to the third-person action-adventure game A Plague Tale: Innocence. Amicia and her brother Hugo will embark on a new journey. Heroes will once again face a deadly plague, swarms of rats and hostile soldiers. In the sequel, the girl's skills have grown up, so it will be easier for her to deal with opponents.
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A Plague Tale Requiem Walkthrough Chapter 4 Protector's Duty

"Debt of the Protector" is chapter 4 in A Plague Tale Requiem. This step by step guide will guide you through all the tasks of the fourth chapter. The Plague Tale Requiem.

Collectibles: 1 Hugo Herbarium, 2 Souvenirs, 1 Secret Chest, 2 Knives, 2 Tool Chests

Trophies: 

Walkthrough Duty of the Protector in A Plague Tale Requiem

Curfew

Amicia and Luca managed to escape the fort just in time to deliver the soothing herbs back to Hugo. Amicia is in the hospital to see if Hugo has received the Magister's treatment, but Luca invites her to resist. The healer says that Hugo has reached the last threshold of the curse and is adamant about locking Hugo away, much to Amicia's chagrin. If that wasn't enough, Amicia learns that Hugo is on death row and there appears to be no way to save him. Now Amicia and Luca must go to the harbor in search of a man who will grant us passage to Marseille, where the headquarters of the Order is located and where Hugo's curse can be contained. Amicia wants Hugo to live.

Get to the docks

Follow Luke. Security guards patrol the streets, reminding the townspeople that the curfew has already been imposed. Amicia and Hugo have no choice but to get to the boat.

Eventually you will reach a beach with boats and ships.


Work at night

Find a boat

After the cutscene, continue forward and you will automatically complete this task.

Get to the boat of the order

Before you get to the Order's boat, make a small detour to the right and at the end of the beach you will find Herbarium Hugo No 3/12 Gentian.

Then go to the opposite end of the beach, open the chest and you can climb the white-painted ledge to reach a docking area littered with guards driving a cart.

Stay crouched and follow Luca along the crates and eventually up the stairs. Here, open the chest for materials, and then continue forward. Eventually you will reach a hatch. NOT YET interact with him. Instead, take the opposite path and crouch under the hole in the fence. This will take you to a secret area where you can find a crate that you can push. Place the crate under the white-painted ledge opposite its location and climb up. Here you will find souvenir #5/21 Silk Treasure.

You can now trace your steps and open the hatch to automatically fall into it.


risky route

Get to the boat of the order

In the next area, be sure to grab knife, sticking out of the fence in the middle of the site. Remember not to use it as we will need to capture the next secret chest.

To get past this encounter with the enemy unscathed, throw a rock at the toolbox near the stairs when no guard is looking. Climb up the stairs and raise the beams to crawl under them.

Keep going and, lo and behold, more rats. The entire area is now a sea of ​​rats. You can use the Tar Barrel to your advantage here and use Ignifer. Shoot the barrel in front of you to set the area on fire and safely cross over to the next lantern.

Next to the lantern is a brazier on a cart. This means that it can be moved and used to our advantage. Set fire to the brazier and approach it to move it with the Bow. The next step is a short detour of the Secret Chest. Push the cart to the nearest ladder, climb up and open Secret chest 2/10. Remember that you need knives to open Secret Chests, so never use them to kill enemies. As for this particular secret chest, we found a knife during the last meeting with the enemy.

Climb back down and this time push the cart to the opposite end until it stops. You should now be near the new brazier.

In the next area, shoot down the carcass, and then turn off the nearby lantern to lure the rats to it. Now we can open the door, but before that, be sure to open the chest on the pier.

Resin Workshop

Get to the boat of the order

In the workshop, make your way through the resin and then rotate 180° to find a hole in the cage. Throw a stone through it and right into the chain to open the door.

Now trace your steps and go through the unlocked door. Inside this new room is a chest with upgrade materials. Now wait for Luka to go up the ladder and then run the crank to bring the platform closer to him so you can walk on it and control the second winch. Go back to the pool and wait for Luca to pour resin into it. Now shoot him with the Ignifer to get rid of the first swarm of rats.

Luca has an idea and he wants us to catch something. Point the camera at the upper right corner and instruct it ( :l1: + :triangle: ) throw what he's holding. Now we can create resin.

Create Resin

To create resin :r1: open the selection menu, then :Correctly: twice and :x: craft.

Return to Lucas

Now mix the resin with the pot to create a puddle of resin on the empty basin and then ignite both pools with Ignifer.

Before you continue, head up the stairs that Luka came down from and continue on until you find a large chest with a lot of useful upgrade materials, including tool.

You are now ready to proceed and open the door. Keep moving forward and cross the bloody beams and make a small detour to the left for some upgrade materials in the corner.

Continue on to a narrow passage. Look at the fallen structure opposite the coffin and you should find a chain that you can destroy with your sling.

Breaking the chain opens the way to souvenir #6/21 Grain of sand.

Now you can take out the coffin and squeeze through the boxes and open the door. In the new rat-infested area, open the chest on the left and interact with the winch.


Mandatory cooperation

Cooperate with the soldier to cross the dock

Interacting with the weirdo spawns a soldier on the other side of the footbridge that we need to save to unlock 

  1. From the location of the winch, fire at the drawbridge to the left of the soldier, allowing him to move forward. The soldier will now interact with the second winch on its side, which will raise the boat in the middle of the area and move the platform to our location.
  2. Interact with the handle of the barrel to release resin into the lower basin. Then throw Ignifer into the pool to light it up.
     
  3. Stay on the platform and have Luka operate the winch we controlled at the beginning of this area. This will take us to the next section ahead, leaving Luka behind for now.
  4. When you can reach the area on the left, ask Luka to let go of the winch. Here, grab the materials from inside the chest.
  5. Step onto the platform again and interact with the resin barrel again. Throw Ignifer into the pool again.
     
  6. Leave the platform and go to the winch near the chest we just opened and tell Luka to control his winch. The bow will move the platform forward and you will raise the boat. As soon as the platform passes the boat, release the handle and tell Luka to do the same.
     
  7. Now interact with the winch on the platform to release the resin into the pool again and light it up with Ignifer.
     
  8. With all three tar pools lit, Luka can now return to us, but the light isn't bright enough to scare away all the rats and make it safe for Luka. Craft resin and throw it into the first pool to make the fire brighter and let Luca pass.
  9. Engage the crank again to raise the boat and allow Luca to continue moving.
  10. Go down the stairs to reunite with Luca.
  11. Now shoot the chain to release the drawbridge and allow the soldier to cross over.

    IMPORTANT: now pause the game and read before continuing so you can prepare for the next steps.
  12. Now the soldier will go down the stairs. When the soldier is in place, shoot him along with Ignifer. This will burn his outfit, but won't kill him. The goal here is to get rid of the rats around him, and that's the only way to do it.
  13. Now shoot him with resin quickly to make the fire burn brighter. This will make all the rats between you and the soldier run away. Now quickly run up the stairs and interact with the door. The trophy should now be unlocked. If at some point you fail without reaching the door, just let the rats kill you and try again.

Get to the boat of the order

Now that we're safe again, we can resume our search for the Order Boat. Inside the house in which we took refuge, there is a workbench. You should now have plenty of materials to upgrade gear and tools at least once. Return to the street to meet Joseph. Luca and Amicia plead for his help, and he agrees to meet them on the next pontoon. Joseph really seems to be on our side as he also saves our lives after this.


mass grave

Reach Joseph at the pontoon

Keep moving forward into the swamps and Joseph will take care of the first two soldiers.

Loot their bodies for materials and move towards the village in the middle. Light the brazier and then enter the village with the brazier already lit.

As you scour the environment for a way forward, Joseph must get rid of both soldiers for you.

Dispose of the spearman if necessary.

The chest is at the opposite end of the camp.

And some materials in another corner of the camp.

Directly in front of the fire is also knifestuck into a tree stump.

We'll need this knife in chapter 5 for the secret chest, so don't use it under any circumstances. When you get to the campfire, you will see many soldiers patrolling the area. Crouch across the left side of the area and take a close look at the soldier's walking pattern to decide when to move on.

As he enters the rat-infested area, have Luca throw Stupefacho at the lantern while extinguishing both the lantern and the torch held by the guard. This will quickly get rid of the guard.

Now light the lantern again and continue where the rats killed the guard. There is also a large tool chest, which you can safely reach now that the rats are chewing on the soldier's corpse.

If the guard comes to peek, ask Luka to use Stupefacho on the fire springs again for a quick elimination. Keep going forward, framing the left side of the area with no fire sources, and you should find a new chest inside a dark barn.

Now go back to the right side of the fire where there is another small chest near the water.

From the area with the small chest, shoot the archer on top of the barn and climb up here to find another large chest.

Go down the stairs and light the lantern to find another chest.

We can now safely cross the drawbridge and rejoin Joseph.


Call of Hugo

Run from the rats

However, our heroes cannot rest. A loud jolt will shake the city.

This is Macula Hugo, who this time released a huge wave of rats devastating the city. Amicia, while trying to pick up Hugo and Beatrice, runs into a wave of rats and all she can do is run to save herself.

Hold :r2: for the entire escape section, running down alleys, squeezing through cracks, running across rooftops.

Amicia manages to get to Hugo and Beatrice just in time to calm her little brother, who is holding back the hordes of rats.

Get to the river

The red city is gone. Everything is on fire, but Hugo, Amicia and Beatrice are alive and ready to regroup with Luca, who is waiting for them in the harbor, ready to sail for Marseille.

This concludes chapter 4, "Defender's Duty" in A Plague Tale: Requiem. Now begins chapter 5"See us».

For all other chapters in A Plague Tale: Requiem, check out the full Walkthrough A Plague Tale: Requiem.

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