Walkthrough MADiSON 100%
Walkthrough MADISON, scary horror with a great storyline. All riddles and puzzles. How to get through each room of the game.
Note: The maximum number of items you can carry is 8. Use the safe to store items you don't need at the moment.
Walkthrough Guide MADiSON
You start in a strange room with a working TV. The character has a headache. Behind the door, the voice of the father is heard talking about the destroyed family. There is a metal box on the floorsolar box) and two cards (cut off arm and leg).
The door with wooden planks opens. Behind it is a passage filled with boards.
In the table shelf behind the TV is a note from cousin Romeo, 626 McLamore Street. At the foot of the leather sofa, we raise the handle, which must be inserted into the white door in the wall to open it and remove the hammer.
Armed with a hammer, you can now break the boards that close the passage behind the white door. We use it to break off the nails and go through the narrow passage to try to get out through the grandfather's house.
Having delved into the passage, the path to the first room will be littered. It will no longer be possible to return to it this way.
The corridor ends with a door that opens.
After leaving the passage to the house, first turn left.
We go out into the corridor, examine everything, remove the rag from the clock and go into the room in which there will be many candles on the floor. To the right of them, a picture hangs on the wall, removing which we will find a hole in the wall.
Looking through the hole in the wall, we see the TV, then it will turn on. On the chair we inspect the box, we take out the camera from it. We take the key in the nightstand. Then we take a picture of a chair with candles. We go out into the corridor, there we remove the cover from the clock and take the nail. This nail must be driven into the wall where the picture hung.
We hang a picture and take a picture of it. A door appears, we already have the key to it, open the door and move on.
We examine the room. From this room we leave into the pantry, where there is a safe, we also take a cassette in the nightstand. To open the safe, use the key and turn the handle. From there we take Luke's diary.
We go out into the dining room, where there will be a tape recorder, and we can listen to the cassette, but the light is cut out. We go to the basement to turn on the electricity. There we find a shield.
Then there will be a generator to the right of the shield, press the button to make the light appear.
We pass into a narrow room, where we find a medallion on a rack. We rise from the basement, go to the bathroom, where we remove the mirror. On the shelf we find a notebook with some combination. We leave, we go to listen to the tape in a dining room.
We examine the kitchen, pick up another medallion in the clock, take a triangular key in the kitchen drawer. There are several photos pasted on the arch, one of which is red, you can take a photo of them to get a collectible. We go out into the corridor. We watch the clock on the couch.
We go back to the basement, there in a narrow corridor to the right of the rack there will be a narrow passage, we go there and exit to the red door. Photographing the door.
We open the door and enter. We see a well locked with locks with symbols. We take a shovel. If you try to open the well, the shovel will break, but you can take part of the shovel.
To open the well, put these symbols on the locks.
Next, take a picture of the well, it will explode. We climb into the well. There we find a moon box and a walkie-talkie. When we find a walkie-talkie, it will start working. You need to look there and stand where the walkie-talkie will work louder. Next, we take out the camera, holding the button for a long time, and take a picture several times. After the conversation, you will need to take a picture of a noisy place again.
We woke up in a room with several red doors. You need to open all the doors, then they will close. Next, take a picture of each until one of them opens.
We go to the kitchen, near the kitchen a ladder will come out from the ceiling. We climb into the attic.
If there is not enough space in the inventory, you can throw some things in the safe. You can also go to the very beginning of the game, there was a locked door in the corridor, it was closed with several locks, one of which opens with a triangular key.
In the attic you need to hang the pictures in place. On the pillar we take the key with a heart.
You also need to take a picture of a place with a question mark on the wall.
We go into the corridor, where the horns hang on the wall, the TV will turn on there. We go further and open the door with a portrait using the key with a heart. Two medallions can be inserted in this room. Let's take a picture of this place.
In the photo there will be a locked door, boarded up with boards.
We go into the corridor with horns and a TV, there we see that the door has opened. We go there, take a cassette from the floor. There we find a projector on which you can view the slides. We scroll through the slides, at some point the device will go crazy and start switching itself. At this time, you need to take a picture of the wall. We take a medallion on the wall, and also the order of the planets will be in the photo.
Going further, on the wall we will find a round picture, which we take with us.
We go to the attic to hang the picture. Then we go to the kitchen to listen to the cassette. You can also insert the medallion into place. We expose the planets correctly.
A door will open, behind which there will be boards, they must be removed with a hammer. In the closet we find a picture. We go to the attic and hang the last picture. Pictures must be placed in a certain order. We look at what age is written on the back of the picture and put it, starting from the opposite wall from the stairs: 56 years old, then 33 (where the question is drawn), 5 years old, 68 years old near the stairs.
Next, look into the gap in the wall. We take a lighter and go down. In one of the passages we find a red card for the collection. We go left, then straight, left again, straight, left, straight, then we meet the monster and exit.
We ended up in a cemetery. We go straight until we come across a hole down. Let's go there. We find a room with an inscription on the wall 1987, we photograph this place. Here we can move to different years. Let's start from 1951, point the camera at him and take a picture.
We are in 1951. We take a blue candle. Someone is crying in the cabin. In the blue room we put a blue candle near this picture.
Opposite the booth, where voices are heard, there is an entrance to the corridor, there you need to take a picture of this place.
So we will know which picture to put which candle. In the hall in the air we find a green candle.
We move to 1987. There will be more clues with candles and a ladder upstairs, where we take a red candle.
We go into the yellow room and see that the pictures have changed, we need to put a candle near this picture (this is 1987):
We go out into the hall and take a picture of a hanging coffin.
We go into the green room and put a green candle near the angels (this is 1987).
We move back to 1951, go into the red room and put a red candle here:
We pass to 1987, rise to the bell and take the key from the confessional under it. We move to 1951, open the booth and go in. We take the letter i. We move to 1987 and insert the letter i into the tablet in the hall. Then we take a picture of the coffin, it falls. Berm skull.
There will be a door ahead, open it and go through a long corridor. At the end of the corridor there will be a door with a brick wall behind it. We return back, and the passage through which we entered is also bricked up. You need to walk from door to door until a man in a gas mask appears, as soon as we see him, you need to turn around and run in the other direction. We ended up in the attic.
We go to the closet and take the red key on the floor.
We go down to the basement to the red door, open it. We go into the pantry, where we take scrap. We photograph the statue that will appear. Then there will be many statues and everything will stop, we can go further.
We go back to the closet, where we picked up the red key, there we open the board in the floor, we take the ring.
Then we go up to the attic and use crowbar there too, we find a cassette that we listen to in the kitchen.
We go to the initial room, where there is a chair with candles. We see statues standing there now. We take the key from the chair, and put the skull on the statue, on the other ring. We leave this room and go to the right, there we open the door with two keys.
Turn on the shield on the right wall again:
On the left:
The saw will turn on, on which you can cut the moon box. We also take wire cutters on the wall. There were photographs in the moon box.
We put the lunar box on the statue, then we put the solar box on the statue. Now all the items are on the statues. We leave this room and see a cassette on the window, listen to it.
We have wire cutters, go to the kitchen and open the cabinet, then open the toilet in the toilet and take a block of cement.
Now you can take a picture of the antlers on the wall above the TV. We got number 6.
Now we go down to the generator and turn it off so that the light in the house goes out. Everywhere there will be a red light. Then we go to the door near the horns on the wall, it will be dark there, we go forward and see the opened door, we go in there, this is the exit to the elevator. We take the elevator and go to the second floor.
We ended up in a hall with columns. And such columns will be on each floor. We photograph a wall with a hole.
The number on the column will change. It is necessary to photograph the dead in the correct order.
On the first floor we take a picture of Robert Hale, on the second we take a picture of Judith Hale, on the third floor we break the wall with a hammer and take a picture of Drake Fletcher, on the fourth floor we take a picture of Lynn Jamie, on the fifth floor we take a picture of a mirror and take the key.
With this key we open the door with a clock, but before that we turn on the light. We open the door and go down, there we take a sheet, then with wire cutters we bite the chain on the box and take out a notebook.
We go to two safes that have not yet been opened. Green has a combination: 9 to the left, 11 to the right, 8 to the left. From there we take the dial. In the same room, we attach the dial to the cuckoo clock, take the dial from them and carry it to the next clock.
It is necessary in a room with a lot of clocks to change the dials to the time indicated on the clock (let's go to install the dials from the stairs) - 1:30, 8:20, 7:45, 5:10. That is, we take the desired dial from the clock that hangs in the house and insert the unnecessary instead of them.
As we insert the dials, you need to take a picture of the door. We take hours in the opened room, then we leave.
We go to the red safe, the combination is as follows: 6 to the left, 5 to the right, 5 to the left. The safe will contain money and a key.
We go into the room with a portrait of a father and son. There will be chains on which we hang loads - a watch and a piece of cement. Let's break it down like this:
Then we take a picture of the cage and take a book from it.
We go out and see that much has changed in the house. There is a gramophone in all rooms, they must be turned on and listened to until an eye appears in the gramophone. In some gramophones it will be possible to take eyes and carry them into a hole in the floor. There will be two eyes, after we throw two eyes into the hole, we will need to take a picture of this hole.
We go to the combination lock and enter 6578.
We put the camera on the pedestal and climb onto the chair.