Stories Untold Walkthrough Guide & 100% Achievements
Here is the full walkthrough of the text adventure "Stories Untold", using crack from Prometheus_Project
Russifier
You can download it at ZoG[www.zoneofgames.ru]
The installation is automatic.
Translation of the text contributes to a better understanding of the game, but, unfortunately, significantly complicates the gameplay, since it is not always obvious which verb to choose or in what form to use it. The great and mighty Russian language is to our detriment here.
If you have any difficulties with the passage of the game in Russian - below are the working answers for completing all the chapters.
1 chapter
In order to move through the story, you need to enter text in the "wait" line.
Most often, this is an action and the object / place to which it is directed.
Sometimes the game itself will prompt you to just press ENTER
Advice from translators: do not decline words
Below is a sequence of suitable answers
* Optional actions are marked with an asterisk
- ➤Open the glove compartment
- ➤Inspect key
- ➤Read the letter
- ➤Open the door
- ➤Use key
- ➤Open the door
- ➤Turn on the light
- ➤Logout
- ➤Go to the yard
- ➤View the yard
- ➤Turn on the generator
- ➤Go to the house
- ➤Open the door
- ➤Turn on the light
- ➤Go kitchen*
- ➤Open door*
- ➤Go back*
- ➤Go living room*
- ➤Go back*
- ➤Climb up / Go up
- ➤View photo*
- ➤Go to the bathroom*
- ➤Go back*
➤Go to your sister - ➤View posters*
- ➤View Prizes*
- ➤Look around the room*
- ➤Open cabinet*
* here is an unselectable action to view photos, which should lead to achievement, but in the current version of the crack it does not work, because instead of photos in the box we are shown posters on the wall. If you found a suitable phrase, or fixed the problem, please let us know in the comments. Thanks! *
Version from reboot : the order of actions in the room: "inspect the closet", "open the closet", "View photos" - ➤Go back*
- ➤Go my room
- ➤Open a gift
- ➤Use a computer
- ➤Use game
- ➤Open the glove compartment
- ➤Read the letter
- ➤Open the door
- ➤Go to the garden
- ➤View the garden
- ➤Use a generator
- ➤Go to the house
- ➤Use key
- ➤Open the door
- ➤Turn on the light
- ➤View the house*
- Turn on the alarm (turn off? - it worked for me too)
- ➤Go kitchen
- ➤Inspect the wall (achievement)
- ➤Go back
- ➤Go living room*
- ➤Read note*
- ➤Go back*
- ➤Go upstairs
- ➤View photo
- ➤Answer the phone
- ➤Hang up
- ➤View photo
- ➤Go bathroom*
- ➤Go back*
- ➤Go sister*
- ➤Go my room
- ➤Use a lock
- ➤1986
- ➤Open the door
- ➤Go my room
- ➤View note
- ➤End
- ➤It was my fault
2 chapter
First you will need to conduct a series of experiments.
Language problems should not arise. All instructions are given on the computer as detailed as possible. To switch between tasks and instructions, use the specified letters and numbers.
Your task is to turn on and configure the equipment according to the instructions.
As soon as the setting is done correctly, the green light will turn on, and then you can press the green button next to it, moving on to the next experience.
If you get confused in the equipment itself, where is what, use hint number 6 on the computer.
The text quest will start after the experiments are completed.
- ➤View the room*
➤Use a computer
➤Open the door
➤Inspect ship*
➤Learn symbols* (recommended)
➤Move Metal
➤View the sky*
➤View the horizon
➤View Figure
➤Fit figure
➤View the room
➤View inscription*
➤Read the inscription* (achievement)
➤View Monitor*
➤Remove wires
➤Open the door
➤View the room*
➤Inspect device
To complete the last task with the code, you need to set the first three characters as shown in the screenshot, and switch the last one until the cut-scene starts.
3 chapter
In this part, there are no translation difficulties at all, at least those that the Russifier creates. But you will have to work hard, solving new problems.
Their main theme boils down to the fact that using a radio signal (channel + frequency) you need to find out the digital code of the message, enter it on the computer, get the encryption, then find the answer to this encryption in the reference book (on the left) and enter the data into the computer.
Pay attention to:
- case of characters when entering
- zooming in and adjusting the clarity of the image in the reference book
numbers and numbers are different things
If any of the puzzles are too difficult, here are their solutions:
The password from the computer is written on a sticker
1) 13 0 14 14 9 3 - Abacus
sys.exe -d -e
allocate: 202 -a
output log -false
2) 20 6 14 0 1 2 - Chevron
Ref.init -w -z
Proc begin
Get.int[612]
3) 0 9 7 7 3 0 - Kansas
point.pkg.ex [9]
point.pkg.ex [0]
SAL-a-4G
4) FM 8255
5) 15 2 21 10 4 7 - Centaur
M.status -r
Command.str -z
h.grid.W
6) 1 8 9 0 4 5 - Victim
Rot.x [189]
Actuate.y [045]
Point.1 [ALEXANDER] (achievement, perhaps for solving this problem without errors)
On the street, you need to get to the tower, open the shield, find 2 generators along the wires, turn them on, then activate all the buttons in the shield, return to your base.
In the last chapter, all the mechanics will already be familiar.
Polar station:
Message code: 201219862304
20F - DEATH Crash
empty bottle
lost control
Hospital
Here we move along the corridors, entering the rooms, collecting cassettes (achievement)
Laboratory
- electric shock: turn on the TV and the camera, wave device - set the power to 100 / 200 / 360, and AMP to the right of it - 10
- x-ray: switch the TV to the x-ray channel, turn on the CC86 Xray (the rest is off)
- drill: turn on the drill and switch the TV set to RGB (the rest is off)
House
- ➤View living room*
➤View people*
➤Logout
➤Go kitchen
➤View the kitchen
➤Go pantry
➤Yes
➤Pour a drink
➤Yes
➤Drink
➤Logout
➤go pantry
➤view card
➤log out
➤log out
➤look gen*
➤talk jen
...
...
...
➤go living room
➤view living room
➤view coat
➤log out
➤log out
➤use key
➤use key
➤turn key
➤use the brake
➤go
➤ask jen
➤turn right
➤slow down/increase ➤speed
➤slow down / ➤turn down
➤unfasten the belt
➤log out
➤put whiskey ➤blue car
➤view figure*
➤go figure
Achievements
Find the photographs
The achievement can be obtained in the first chapter during the first visit to the house: in the sister's room, open the closet and look at the old photos in it. In the Russified version, I could not get it, but you can easily get it in the English version using the neighboring guide.
1986
Find the code
During the second visit to the house - you need to go to the kitchen and examine the inscription on the wall.
Finally
Finish Episode 1
Issued upon completion of the first chapter.
Heart Starter
Get things up and running
Second chapter. In the Lab - Complete Experiment #03D
The Chart
Learn more about yourself
In the hospital, in the room where you woke up - read the inscription on the tablet (examine the room - examine the tablet - read the inscription)
Revolt!
Finish Episode 2
Issued upon completion of the second chapter.
Correct Response
Respond to the messages correctly
In the third chapter, the achievement can be obtained after solving the "Sacrifice". I'm not sure if an error-free solution is required on the first try, but a guide to help ))
Stretch Those Legs
Get out of the station
Near the radio tower, when you connect it completely.
Warm Place
Finish Episode 3
Complete the third chapter.
Cleansed
Be hygiene conscious in Ward 4
In the fourth chapter after the station, when you find yourself in an empty hospital, you need to poke at the soap dispenser on the wall in the corridor.
Time To Remember
Find all recordings in Ward 4
In an empty hospital, collect all 4 audio cassettes (interrogation room, police ward, archive, gloomy ward)
Admission
Finish Episode 4
Complete the fourth chapter
Stories, Told
Get all other achievements
Contrary to the description, the achievement is awarded at the end of the credits. It is not necessary for him to have all the other achievements in the collection.
If there is something missing from the guide, please let us know in the comments below!