The Witcher
Witcher Geralt of Rivia, the legendary monster hunter, is at the center of the struggle for world domination. Take on the role of him and immerse yourself in a fascinating story in which you will have to make difficult decisions and face their consequences more than once.
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The Witcher - Passage of All Additional Tasks (Quests)

How to complete secondary quests in the first "The Witcher"

First The WitcherThe Witcher"Unexpectedly for many, it turned out to be an excellent RPG with Slavic flavor. Thanks to a well-developed universe, high-quality gameplay and variability, it is able to captivate even today. But in order to better explore the world of the game, it is advisable to go through not only the storyline, but also all side quests. This article will help you figure out where to look for additional tasks and how to complete them.

In this guide, we will not analyze the tasks for killing monsters or collecting items - they are passed elementarily and do not require additional explanation. However, we will list them in lists so that you do not miss anything. After completing each such assignment, you need to return to the customer for a reward. It's listed in the quest description.

Contents:

Prologue

Fist fight

This quest is a series of fistfights that will drag on throughout the game. Full list of contenders:

  • Eskel. In the prologue, you can offer to spar with him after you take care of Triss.
  • Fat Fred. You can meet him in the first chapter, in the tavern. As a reward, it is best to choose a gold ring with a diamond.
  • oily bean. In the second chapter, look for him in the tavern "Curly Bear".
  • Andrzej Koloda. Third chapter, New Narakort tavern.
  • Rock. The fourth chapter, a tavern in the village of Temnovodye.
  • Lew. In the fifth chapter, look for him in a cave with refugees in a swamp.

Reward: 25 experience points, fistfighting champion's tooth.

It's not worth spending skill points on fisticuffs. All fights are played according to the same scheme - a blow, a defense and one more blow. Repeat until you win

Berengar's Secret

You will receive this quest during the conversation with Vesemir in the prologue. You will have to look for Berengar throughout the game:

  1. In the first chapter, you will learn about a witcher who took on the task of killing the Beast, but ran away. His trail leads to Vizima.
  2. In the second chapter, you will first find a silver sword, and then Berengar's things. After the task "Intelligence" talk with Yaevinn or Siegfried about the fugitive witcher.
  3. When you defeat the Kikimora Queen, read the letter that can be found among her remains.
  4. In the fourth chapter, go down to the crypt on the shore of the lake. Talk to Berengar. After a while you will meet him again, on the shallows. You must decide his fate - release him or execute him for his crimes.

Reward: 4500 or 6000 experience points, depending on the choice.

If you spare Berengar, he will help you in the fight against Azar Yaved

First chapter

Not an early bird

In the first chapter you will meet Rita Shapochka. She works as a waitress in a tavern in the Outskirts. Talk to her. In the evening you will see her again, but already surrounded by local punks. Deal with them, and then agree to see the girl. Along the way, you will have to defeat a flock of barghests. When you reach the gate of her house, start a conversation about a meeting. The meeting will take place the next evening. Take a bottle of wine with you.

Reward: 1000 experience points.

Doubtful case

After you've completed the main quest "Strangers in the Night", Harren Brogg will ask you to hand over a package to Brick. True, when things are returned to you in the second chapter, it turns out that the package is empty. However, you can talk to Brick. You have three options:

  • Offer to refund the cost.
  • Admit that the contents of the package were confiscated by the guards.
  • It is rude to tell Brick that he can forget about the product. In this case, a little later, Geralt will have an unpleasant meeting with the thugs.

Reward: 2500 experience points.

Many characters appear in several quests at once, both main and side quests.

Heavy legacy of the past

In the tavern in the Outskirts you will meet Declan Leeuvaarden. He will ask you to look for a missing friend. Go to the cave, which is located to the left of the gate. Kill the Echinops and search them. Inside one of the monsters you will find the remains of Declan's friend. After that, you need to talk to the Reverend and ask him for the keys to the chapel. He will only agree if you have already lit 5 fires around the city. Bury the remains in the chapel and return to the merchant.

Reward: 2000 experience points, 200 orens.

Wanted

On the bulletin board you will see an order for the arrest of the Professor. You will meet him in the second chapter, but he will soon be released. Talk to Yuz and then go to the Furry Bear Tavern. there you need to get the messenger drunk so that he can tell about Levuaarden. The conversation with him will take place only after you bring him 3 Salamander badges. Bandits with similar amulets can be easily met at night on the streets of the city. The final of the whole story with the Professor will occur in the third chapter, when he is killed by the Kikimora Queen.

Reward: 2500 experience points, 200 orens.

The professor will die in any case. However, if you do your research and convince Levuaarden to tell the truth, you will get additional experience and money.

Monster Contracts

3 tasks can be obtained on the bulletin board:

  • Contract for drowners (100 orens, 1000 experience points).
  • Ghoul Contract (100 Orens, 3000 XP)
  • Contract for barghests (100 orens, 2000 experience points).

2 more tasks are issued by the Royal Stalker:

  • Lake monster (200 orens, 1000 experience points).
  • Crypt King (200 orens, 1000 experience points).

Chapter Two

Haunted House

In Vizima, opposite the warehouse, there is a large house. In it you will be offered to hunt ghosts. True, instead, an ambush awaits you. Kill the bandits and save the wounded half-elf. Then visit her at home and practice speaking Elder Speech. Right answers:

  1. "You are a feanniwedd child of the sun".
  2. "You come from ... a country on the river ... of alabaster ... bridges".
  3. "You're right... En`ca minne, a little love... The hour of the end, tedd deireadh..."

Reward: 1500 experience points.

In the first "The Witcher" there are a lot of girls with whom you can have novels. After the night spent, the beauty will give Geralt just such a card. But collecting them all won't be easy.

Weight in gold

In the swamps, you can find a grove of druids where Yaevinn lives. He will give you an assignment - to take the letter to Vivaldi. Complete his task and return with the answer. Yaevinn will not be there, he is hiding in the Inhuman camp. Talk to him to complete the quest. Alternative option: take the elf's letter to the guards. Depending on your decision, the reputation of one of the factions will improve.

Reward: 2500 experience points, 200 orens.

girls at work

Carmen from the brothel asks Geralt to help with the bandits. You need to go out into the city at night and meet groups of Salamanders near the blacksmith's house in the quarter of non-humans, at the hospital and next to Shani's house. Then return to Carmen.

Reward: 2500 experience points, 200 orens or a discount in a brothel

The finder takes everything

Near the entrance to the sewers, you can meet Trickster, who asks to enter the family crypt and bring the family ring. If you agree, he will give you the key. True, in addition to jewelry, there are grivers and ghouls waiting for you to kill. When you find the ring, return to the Trickster.

Reward: 2500 experience points.

As many as three story quests will be associated with Carmen

Monster slaying quests

You can get these side quests from the bulletin board:

  • Vizim Dogbreaker (100 orens, 2500 experience points).
  • Contract for wolves (150 orens, 2500 experience points).
  • Contract for Echinops (200 orens, 2500 experience points).
  • Alguley contract (300 orens, 7000 experience points).
  • Contract for swimmers (150 orens, 2500 experience points).

Vincent Mays will give you 2 more assignments:

  • Sewer monster (400 orens, 3000 experience points).
  • Bloodthirsty plant (300 orens, 3000 experience points).

Quests to kill monsters are not as interesting as story quests. However, they bring a lot of gold and experience points, so you should not ignore them.

Third chapter

Beauty and the Beast

In the swamp you will meet Carmen. Talk to her. Then head to the Hierophant, who can be found in the grove. Learn about ways to get rid of the werewolf curse. Go to Vizima and start a conversation with Vincent. It is he who at night turns into a werewolf. Return to Carmen.

Find 5 dog parsley petals and give them to the girl. Then talk to Kalkstein, take a virgin's tear from Siegfried or in the hospital and return with it to the alchemist. When these methods do not work, talk to Carmen again. Ask Vincent if he really loves the girl. Convince him that there is no chance to continue the relationship while he turns into a monster. Then talk to the girl the next day.

Reward: 6000 experience points.

Buttercup's Lute

Talk to Buttercup in the tavern and get drunk with him. After 7 beers, he will say that he forgot the lute at his mistress Rosalind. You need to resolve this issue. The desired house is located next to the tavern. Talk to the girl's father. Pay him or beat him, then enter into a dialogue with Rosalind. Correct answers:

  1. "That's why I'm here".
  2. "We have agreed to".
  3. “If you hand over the lute, you will only show that it means nothing to you and never meant. You broke up with him. You left him".
  4. “Not sure about the offer. Nobody will believe it.".
  5. "Is there anything I can do to help?"
  6. “It causes a slight vibration… Let me show you.”.

Reward: 6500 experience points.

In the first Witcher, Buttercup is given much less attention than in the third part of the series.

six feet underground

Siegfried will instruct you to deal with the disappearance of people in the cemetery. When you arrive at your destination, you will be greeted by the sentient ghoul Vetala. You can immediately kill him and report to the knight of the Order that the problem has been solved. But it's better to talk to him, and then go down to the crypt. You have to fight with corpse-eaters and marauders.

Reward: 6500 experience points, 400 orens.

Echoes of bygone days

Yaevinn will ask you to find out what happened to his people who went into the sewers. Two elves and one dwarf are waiting for you on the spot. They will ask you to deal with the bruxa, which killed many soldiers. It will be easy to defeat her.

Reward: 6500 experience points, 300 orens.

This creepy ghoul is actually innocent. Fortunately, he can talk, so he can explain to Geralt where to look for those responsible for the crimes.

Orders for the destruction of monsters

Two tasks will be given to you by the Royal Stalker:

  • Predatory Wyvern (600 orens, 5000 experience points).
  • White Fang (600 orens, 5000 experience points).

7 more tasks can be taken on the Bulletin Board:

  • Contract for archespores (200 orens, 5000 experience points).
  • Contract for gryvers (200 orens, 5000 experience points).
  • Contract for kikimore (200 orens, 5000 experience points).
  • Contract for fleders (250 orens, 5000 experience points).
  • Contract for ghouls (150 orens, 5000 experience points).
  • Wyvern contract (200 orens, 5000 experience points).
  • Contract for cockatrices (200 orens, 5000 experience points).

The fourth chapter

Armor

After talking with Berengar, you will have the opportunity to get the Raven armor. You will find the first piece of armor in the sarcophagus at the end of the crypt. Take them back and talk to the fugitive witcher again. Go to the caves to the craftsman elf from the Toruviel squad. He will tell you about valuable records that can be found on the grave of a minstrel in the cemetery of Stara Vizima. Familiarize yourself with them, and then move to the Scoia'tael camp and talk to the blacksmith. The second piece of armor can be found in the very crypt where you first met Berengar.

In terms of protection, Raven's armor is far from the best in the game. However, they can give a significant increase in health, increase sword attack or sign power. It all depends on your choice at the end of chapter 4

You can collect armor only in the fifth chapter. The master blacksmith who will deal with them depends on the choice of your path:

  • Order of the Flaming Rose: Armor will be crafted by the Order's gunsmith. To do this, you need to complete the quest "Litany of St. George". In the course of execution on the Stones of Wayfarers, use the following sequence of signs: Aard, Aard, Igni.
  • Skoya`taeli: The armor will be made by Malcolm Stein. You need to complete the task "Dwarven Device". The sequence of signs on the Stone of Travelers: Igni, Igni, Aard.
  • neutral side: Kalkstein will take care of the armor. Pre-pass the quest "Magic Formula". Sign sequence: Aard, Igni, Aard.

Reward: 10 experience points, Raven armor.

Wild Hunt hunting

Talk to the hermit mentioned by the Lady of the Lake. He will offer to get rid of the ghosts. To do this, you will need 5 mandrake roots. They can be found on the graves next to the hermit's house. Wait for nightfall and go to the Circle of Druids. There you need to burn the roots on a candle and defeat the ghosts. You will be offered a reward of your choice. It is highly recommended to take the Immortelle Wreath to get a good ending in the quest "In the Bright Sun".

Reward: 5000 experience points, item of choice.

Eredin, the final boss of The Witcher XNUMX, appeared in The Lady of the Lake. In addition, he appeared in the first and second parts of the game series.

Habit - second nature

Enter into a conversation with Naiad, who is standing on the shore of the lake. You need to return her necklace. To do this, you need to wait for the night and start hunting for floating fish. You will find them in the Shallows, in the village on the shore and near the Fisher King's house. When their leader appears, deal with him. From him you will receive the Naiad's necklace, which must be taken to the nymph.

Reward: 8000 experience points, rune of the earth or the book "Description of mermen and fishmen".

Monster slaying quests

Tobias Hoffman will give you two assignments:

  • Ancient Cemetaurus (800 orens, 7000 experience points).
  • Water Priest (800 orens, 7000 experience points).

5 more orders can be found on the Bulletin Board:

  • Contract for basilisks (250 orens, 5000 experience points).
  • Contract for Wyvern Eggs (250 orens, 5000 experience points).
  • Yag contract (150 or 300 orens depending on whether Abigail is alive, 5000 experience points).
  • Contract for the Alps (250 orens, 5000 experience points).
  • Contract for scolopendromorphs (250 orens, 5000 experience points).

With the start of a new chapter, many additional tasks become unavailable. If you don't want to miss anything, do the side quests first before moving on to the main storyline

Fifth Chapter

Mud and velvet

In the castle you will meet Antoinette, who will ask you to take the money to your cousins. You can complete her order and receive 3 bombs from Jean Pierre. The alternative is to keep the money for yourself. But in this case, you will have to fight Pierre and kill him.

Reward: 900 orens or 3 Dragon's Dream bombs.

Monster Destruction Quests

2 assignments will be given to you by the Royal Stalker:

  • Swamp Vampire (1000 orens, 10 experience points).
  • Bloodwing (1000 orens, 10 experience points).

5 more orders can be taken on the Bulletin Board:

  • Contract for ghosts (300 orens, 7000 experience points).
  • Brooks contract (300 orens, 7000 experience points).
  • Contract for leeches (200 orens, 7000 experience points).
  • Contract for Cemetaurs (250 orens, 7000 experience points).
  • Contract for garkains (250 orens, 7000 experience points).
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