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Meta Project Cambria render leaked - first look at VR headset of the future

YouTuber Bradley Lynch claims to have seen the upcoming Meta headset Project Cambria and collaborated with the product designer to create detailed renderings.

Cambria was announced in late October at Connect 2021. CEO Mark Zuckerberg described it as "an all-new advanced and high-quality product" located "on the higher end of the price spectrum." The Cambria will be sold alongside the Quest 2 as a more expensive alternative.

The Cambria appears to have a much more balanced design than the Quest 2, with a significantly smaller front box and a strap reminiscent of the Quest 2's elite strap, potentially housing the battery. Meta says this is achieved by using multi-element pancake lenses instead of Fresnel lenses. While the Quest 2 has grainy black-and-white cameras, the Cambria will have high-resolution color pass-through for mixed reality. It will also include eye and face tracking to control avatars in social virtual reality.

At the time of the announcement, Meta confirmed that it had sent out development kits.

Past 'Quest Pro' Leaks

Cambria, it would seem, was once known as "Quest Pro".

In February 2021, current CTO Andrew Bosworth was asked about the Quest Pro's future. He replied “Quest Pro, eh… Interesting…” and winked at the camera. By April 2021, Bosworth's stance on "Quest Pro" had become more firm. Speaking publicly with "Consulting CTO" John Carmack, he remarked, "I hinted at the AMA earlier this year about the Quest Pro because we have a lot of things in development where we want to introduce new features to the headset."

In September, references to "Quest Pro" were found in the Quest's firmware, along with eye and face tracking calibration steps. Literally two weeks later, the leaks increased significantly.

Screenshots of the video call have been leaked, showing touch controllers with built-in cameras instead of an LED tracking ring. But a few days earlier, Reddit user Samulia posted low-res renders of the same controllers, as well as detailed headset specs.

In this post on Reddit Samulia He claimed:

  • The headset's codename is "Seacliff" and the controller's codename is "Starlet".
  • The display is a dual-cell LCD with the same resolution as the Quest 2, but with advanced pixel-level control backlighting to deliver OLED-like black levels without OLED black smear or processability issues.
  • There are three sensors on the outside of the headset: a 4K 120fps RGB camera for color and mixed reality, and two 1K 120fps near-infrared cameras on the side.
  • Some form of laser pattern projection guides controller tracking and potentially aids hand tracking.
  • Inside there are 480p 120FPS eye cameras and two 400p 120FPS face cameras.

A few days after that, YouTuber Basti564, known for repeatedly finding new features in the Quest firmware, posted a new video, a Samulia backup with firmware pinouts showing the same sensor configuration as advertised and the same codename "Seacliff". This suggested that either Samulia had insider knowledge or used the same firmware decompilation methodology as Basti. Basti also found references to the Seacliff having two cooling fans instead of one in the Quest 2. The main CPU cores in the Quest 2 are actually overclocked. Better cooling can allow for significantly higher CPU clock speeds and possibly even GPU overclocking.

In October, just days before Meta teased the Cambria, Basti discovered tutorial videos in the firmware that gave us our first look at the headset's design.

By November, just weeks after the macabre teaser, Basti found the textures for the Cambria and its controllers and turned them into a 3D model.

Statements and visualization of Bradley specifications

Last week, YouTuber Bradley Lynch posted a video on his SadlyItsBradley channel in which he claimed a "friend" shared his experience with the headset:

“Don't expect Cambria to be anything special. The headset is different, but not that much.”

The source apparently claimed that Cambria has a resolution of 2160.×2160 per eye, compared to Quest 1832's 1920×2 per eye, and that the field of view seems "very similar" to Quest 2.

Lynch posted a new video yesterday in which he claims his source showed him actual images of the Cambria headset via an app that prevents screenshots from being taken. Lynch worked with product designer Markus Kane on the VR Gravity Sketch app to create a detailed 3D model of what he saw for the rendering shown above.

The rendering looks almost identical to the Meta teaser video and leaked tutorial video, with one notable exception. Beneath the front of the headset are two cameras at the bottom (in the same position as the Quest 2), as well as an obvious array of sensors right in the middle. It's unclear if these sensors are a recent addition to the Cambria, simply weren't included in the 3D and dark renders we've seen to date, or if the reconstruction reflects the actual location of the future device's sensors. Lynch suggests that these could be hand-tracking time-of-flight sensors, although they could also be laser projectors, Samulia claims.

Meta has not given a specific release window for Project Cambria, but as recently as December confirmed that it is still on track for a 2022 launch.

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