Valorant: Agent Cypher - How to Play, Abilities, Tips, Tricks
Cypher is a powerful scout and trap. As one of the most difficult characters in the game, a dangerous threat is in the right hands.
Valorant by Riot Games , taking storm the competitive online environment, provides one of the most exciting experiences on the market. Its masterful combination of Hero Shooter mechanics and gameplay with the cult classic style of games like counterstrike, makes this title on its way to becoming one of the most popular games ever released. The success of Valorant, seems to have come out of nowhere as the game flooded the homepage of streaming platforms like Twitch. Thanks to Riot's clever marketing program, which limited access to the growing title, created a buzz around the game.
Players with a charismatic and interesting personality can brag about that they have a decent pool of agentsand Players Valorant spoiled for choice. However, choosing a "main" character is one of the most difficult aspects of the game. With such a diverse and interesting cast, each member composition Valorant interesting in its own way. One of the more unique designs found in the title is the tech-savvy Cypher, which provides an underutilized niche in the competitive Hero Shooters scene. His heavy playstyle is one of the hardest to master, but he gives a depressing and dominant presence when everything is fully mastered.
Agent Pool and Guides for Each
Agent Cypher: Abilities
Considered to be many of the most difficult on the list, Cypher relies on the player's understanding of the map and the tendencies of their enemies. But with a firm grasp of both general gameplay and Cypher's arsenal of abilities, the aspiring Cypher will find success with his oppressive toolkit.
Stretching
Cypher's first moves are the main element of his playstyle and it is his Stretching (Trapwire). As the name suggests, Trapwire works like a powerful trap to place all over the map. When using the ability, players will need to attach a long thread-like wire to two closed walls. After attaching and passing players through the Trapwire, that enemy will be dazed and appear as an outline in your perspective. Making it a powerful tool to keep enemies away from a specific location or notify Cypher players when players are approaching a specific destination. When placing the Trapwire, be sure to set it at chest level so that the enemy cannot jump or crouch under the wire, avoiding its consequences.
Cybercell
Cybercell (Cyber Cage) Cybher provides a powerful Smoke-style aura that both limits the enemy's vision and slows their movement speed. This ability is useful for slowing down an incoming team or used in conjunction with your tripwire to hide the location of a trap. The Cyber Cage is one of Cypher's most powerful moves and is the foundation of his play style.
Camera
Camera (Spycam is Cypher's final ability, in which the Cypher player will attach a CCTV to any wall or object that is within range of him. Spycam allows Cypher players to access their perspective, allowing him to see what the camera sees. It also grants Cypher a powerful Marking Dart which, when fired from the camera at an enemy, allows Cypher to see the outline of the enemy from anywhere on the map. Making it a powerful intelligence tool in the right hands. Be aware that when using Spycam, it becomes visible to the enemy team and can be shot from a set position. The marking dart can also be removed by the enemy, ending his powerful reconnaissance ability.
neurosteal
Finally, the ultimate, Cypher's Neural Steal is a rather tricky but interesting move. When Cypher approaches an enemy team's corpse, he can use Neural Theft on the corpse. When the ultimatum is activated, it gives Cypher the ability to find all of the opposing team's silhouettes for a brief second. This ult provides the same utility as the Marking Dart but on a larger scale, giving Cypher's abilities the ability to scout and call in the enemy team. However, this move can be difficult to pull off as it requires Cypher or his teammates to defeat the enemy player, but when the condition is met it is one of the strongest results in the game.
Using Cypher's Abilities Effectively In Valorant
In order for Cypher to use its full potential, the player controlling the mysterious character must have a strong sense of the game and understanding of the map. Cypher is at his most powerful when he places his traps, camera, and cyber cage in key choke points or in nasty and tricky positions.
A Cypher player needs to consider several factors when placing Trapwire. First, where will the enemy team go. Once this location is determined, evaluate which choke points or entrances they will use, then place the Trapwire accordingly. Trapwire does not change the game throughout the match, but if used correctly, it can turn the tide of a combat encounter. On the offensive, the Cypher player should use Trapwire to cover him and his teammates from behind and give them a chance to counterattack the flanking defensive team.
Cyber Cage works well with Trapwire as it can stun and slow down the enemy team for a long period of time. When used correctly, it can disorient the enemy player and team, and even lead to a powerful ambush for Cypher and his comrades, creating one of the deadliest combos in the entire game.
The Spy Cam and Neural Theft basically act as powerful intelligence abilities. When used properly, the Cypher player should almost always keep an eye on the enemy team. Be sure to abuse the oppressive abilities of the Spy Cam Marking Dart as often as possible. The death of a single enemy can result in an incredible momentum shift when playing Cypher, as it can reveal the location of the entire enemy team, leading to a potentially devastating counterattack or ambush. Use these abilities wisely and matches will end as quickly as they started.
Tricks and Tips for playing Cypher
- ♦ It is best to install the trip wire in a narrow passage so that the “body” of the trip wire itself is not visible to the enemy. The fact is that the enemy agent does not see the thread from the stretch itself, but the mine itself, which you attached to the wall, can be seen very well. If the enemy notices it, they will definitely destroy it. Of course, by doing this, he will also make it clear what is in this zone, but in this case you will not see him moving on the screen.
- ♦Stretching is a great tool in dealing with multiple enemies, especially if you are left alone. Just place the tripwire in one of the several passages where enemies can spawn and wait. If they decide to bypass you, then you will be notified of this, even if the enemy does not touch, but destroys the banner.
- ♦Cybercell is an analogue of a smoke grenade, but only with the additional function of "slowing down" enemy fighters. Use it to set up and deactivate spikes, as well as to support and cover allies.
- ♦You can drop a cybercell anywhere, then activate it remotely if you know an enemy is in close proximity to it. What it looks like: you install a “stretch”, and immediately after it, a cybercell. When the enemy runs into the first gadget, it will give out its location, and you can activate the cell and slow it down. If you are nearby, then you can easily deal with the enemy.
- ♦Many Valorant newbies make a fatal mistake when using this gadget - they leave the agent literally "anywhere". The fact is that when you activate the camera, then for this time you lose control over the main character. Therefore, before using the camera, make sure Cypher is in cover.
- ♦When you are not using the camera, it becomes invisible. By and large, enemies cannot track such a camera. But as soon as you take control of the camera, it becomes visible to everyone. Try to install the camera in an inconspicuous place. Choose walls with relief or drawings so that the camera harmoniously “fits into the interior”.
- ♦After you hit an enemy agent with a tracking dart, he will try to get rid of him immediately. This is understandable, because no one wants to give out the location of their team. But his removal can play into the hands of your teammates. If the enemy is in a firefight with your ally, then after hitting the dart, the enemy may try to get rid of the gadget at the same moment. When this happens, for a few seconds the opponent will become literally unarmed and will lose the duel to your ally.
- ♦Before using the skill, inform the team about what you are going to do. Since the enemies will appear on your screens only for a moment after activating the "neurosteal", some teammates may miss this moment.