League of Legends Update 12.11: Bel'Vet Release, Thalia and Olaf Nerfs, Details
League of Legends update 12.11 fixes the game after the Durability update. Some champions do better than intended.
The durability update has definitely had a positive impact on League of Legends, and while the overall reception is positive, there is still some clean up to be done afterward. This is where the LoL 12.11 patch comes into play.
Riot are eyeing changes to nearly 30 champions and a number of systems to try and find a sweet spot after the radical patch.
Rest assured though, they don't undo the changes: "We're trying not to undo what we've just done, and we're doing our best to keep the item selection, champion feel and identity, role balance" developer Matt 'Phroxzon' Leung. Harrison said .
Patch 12.11 LoL has a lot of new content in addition to the durability update fixes.
This is not all that will be in patch 12.11 for LoL. Ocean Song skins will also be released, including a Prestige version for Serafina. Also, in the midst of chaos new Bel'Vet Abyssal jungler to be released .
Find out all about the update below, including when it will be released.
When will update 12.11 for LoL be released?
Update 12.11 for League of Legends should be released 8 June 2022 year .
The Eleventh Major Patch of 2022 will begin rolling out to Oceanic's servers at 10:00 AM EST, with a global rollout occurring throughout the rest of the day.
Here are the key timings:
- 3:00 AM PST (North America)
- 5:00 GMT (EUW)
- 3:00 CET (EUNE)
- 8am KST (Korea)
There will be several hours of downtime when patching begins, and matchmaking queues will be disabled approximately three hours prior.
What will change in the LoL 12.11 patch?
Bel'Vet Coming to LoL Patch 12.11
Somehow lost in all the chaos surrounding the recent durability update is the fact that Bel'Vet, the new Void jungler, is coming in LoL patch 12.11.
The 160th champion in League of Legends is Empress of the Abyss, and she boasts all the power that comes with such a powerful title. She has a ton of mobility, rushing around the Rift and dealing a lot of damage with her attacks.
You can learn more about Bel'Vet, including her Revealed Set, here .
Newly redesigned Olaf and Thalia getting ready for nerfs
While a number of champions have found success with the durability update, such as Vayne and Kayle - both of which were nerfed shortly after the release of the patch - there are two other candidates who have found success recently: Olaf and Talia.
The two champions received midterm updates in LoL 12.9 and have skyrocketed up the tier lists since then. Having avoided the changes in the previous update, Riot are catching up on their nerfs in LoL 12.11 patch. This came after Thalia's correction at the end of last week.
They are not the only ones. Champions with true damage or health percentages in their sets are also receiving nerfs, such as Master Yi, Swain, Gwen, Cain, and Brand. A total of 13 champions will be nerfed, with more expected in future updates.
Ryze got some love as win percentage dropped to 42%
It's been a bit of a depressing time for the Ryze network in League of Legends. Mage has been floundering for seemingly years, forever destined to be weak in casual play as big buffs make him a powerful player in pro play. However, given that his win rate is hovering around 42% , something needs to be done.
Riot made changes to it in LoL patch 12.11 after a durability update. Although his win percentage has risen to 42,52% since the patch, according to LoLalytics, he is still considered the worst mid laner in the game. The exact changes have not yet been revealed.
Buffs are also in development for 13 other champions, including fighters like Irelia, Lee Sin, and Silas, supports like Rakan, Tarik, and Tahm Kench, and Aphelia and Caitlyn, who are suffering from the durability update.
Aphelios buffed in LoL patch 12.11 after heavily nerfing his Severum Cannon.
You can find the full 12.11 LoL patch notes below, courtesy of Riot . Work on them continues until June 8, so keep that in mind - we will update them as the situation changes.
League of Legends 12.11 Patch Notes
Champions
Aphelion
Passive: Hitman and Seer
- Attack Speed: 6-36% ⇒ 7,5-45%
- Lethality: 4,5-27 ⇒ 5,5-33
Brand name
Passive: Flame
- Burning Damage: 3% of maximum health ⇒ 2,5% of maximum health
- Explosion Damage: 10-14% of maximum health ⇒ 9-13% of maximum health
Caitlin
Clue: Piltover peacekeeper
- Attack Damage Ratio: 130/145/160/175/190% ⇒ 125/145/165/185/205%
- Стоимость маны: 50/60/70/80/90 ⇒ 55/60/65/70/75
E: 90 gauge net
- Базовый урон: 70/110/150/190/230 ⇒ 80/130/180/230/280.
- Cooldown: 16/14,5/13/11,5/10 seconds ⇒ 16/14/12/10/8 seconds
Fizz
Basic stats
- Mana Growth: 37 ⇒ 52
- Health Growth: 112 ⇒ 106
Gragas
Q: Barrel rolling
- Attack Power Ratio: 70% ⇒ 80%
- Cooldown: 11/10/9/8/7 seconds ⇒ 10/9/8/7/6 seconds
E: Body punch
- Cooldown: 16/15/14/13/12 seconds ⇒ 14/13,5/13/12,5/12 seconds
Gwen
W: Holy Mist
- Bonus Armor and Magic Resistance: 20 (+5% ability power) ⇒ 12/14/16/18/20 (+5% ability power)
- Cooldown: 22/20/18/16/14 seconds ⇒ 22/21/20/19/18 seconds
E: Ignore and slash
- Cooldown recovery when hitting an enemy: 60% ⇒ 50%
Irelia
Clue: Surge of Blades
- Healing: 7/8/9/10/11% attack damage ⇒ 9/10/11/12/13% attack damage
E: Flawless duet
- Cooldown: 18/16,5/15/13,5/12 seconds ⇒ 16/15/14/13/12 seconds
Cain
Q: Reaping slash
- Darkin Slayer Damage: 65% AD (+5% [increased by 5,5% per 100 AD])% of target's max health ⇒ 65% AD (+5% [ increased by 5% per 100AD ])% of the target's maximum health.
Kog'Maw
Q: Corrosive saliva
- Armor and Magic Resist Reduction: 25/27/29/31/33% ⇒ 23/25/27/29/31%
- Bonus Attack Speed: 15/20/25/30/35% ⇒ 10/15/20/25/30%
W: Biomagic Barrage
- Max Magical Health Damage: 3/4/5/6/7% ⇒ 3/3,75/4,5/5,25/6%
Is it a sin
Basic stats
- Attack Damage: 66 ⇒ 68
Q: Sound wave / Resonant impact
- Sound Wave base damage: 50/75/100/125/150 ⇒ 55/80/105/130/155
Lily
Basic stats
- Health: 650 ⇒ 625
Passive: Dream-Loaded Branch
- Damage: 6% (+1,5% ability power) of maximum health ⇒ 6% (+1,2% ability power) of maximum health
Master Yi
Basic stats
- Health Growth: 106 ⇒ 100
E: Wuju style
- Base True Damage: 30/38/46/54/62 ⇒ 30/35/40/45/50
Nunu and Willump
B: consume
- Non-Champion Healing: 65/95/125/155/185 (+70% Ability Power) (+6% Health) ⇒ 65/95/125/155/185 (+90% Ability) (+10% Health) .
Olaf
Passive: Berserker Rage
- Max Threshold: 22,5% health ⇒ 30% health
Question: low tide
- Базовый урон: 60/110/160/210/260 ⇒ 70/120/170/220/270.
- Minimum cooldown: 3 seconds ⇒ 2,5 seconds
W: It's hard
- Cooldown: 16/14,5/13/11,5/10 seconds ⇒ 16/15/14/13/12 seconds
R: Ragnarok
- Armor and Magic Resist: 10/25/40 ⇒ 10/20/30
Rakan
Q: Glittering feather
- Исцеление: 18/36/54/72/90 ⇒ 30/51,25/72,5/93,75/115
W: Grand Entrance
- Cooldown: 18/16,5/15/13,5/12 seconds ⇒ 16/14,5/13/11,5/10 seconds
E: Fighting dance
- Стоимость маны: 60/70/80/90/100 ⇒ 40/45/50/55/60
- Базовый щит: 35/60/85/110/135 ⇒ 50/75/100/125/150
Rengar
Basic stats
- Health: 655 ⇒ 620
R: Thrill of the hunt
- Cooldown: 110/90/70 seconds ⇒ 110/100/90 seconds
Rise
E: Spell Stream
- Damage: 60/80/100/120/140 (+30% ability power) (+2% bonus mana) ⇒ 60/80/110/120/140 (+35% ability power) (+2% bonus mana)
- Стоимость маны: 40/55/70/85/100 ⇒ 35/45/55/65/75
Samira
Basic stats
- Attack Power Gain: 3 ⇒ 3,3
Question: sense
- Соотношение AD: 80/90/100/110/120% ⇒ 85/95/105/115/125%
Senna
Passive: Absolution
- Minion Soul Drop Chance: 2,166% ⇒ 8,33%
Q: Piercing Darkness
- Base slow: 20% ⇒ 15%
- Slow duration: 2 seconds ⇒ 1/1,25/1,5/1,75/2 seconds
Sona
W: Aria of Fortitude
- The damage block threshold for the passive skill now matches the base shield [W].
Swain
Passive: Ravenous Pack
- Healing: 3,5-7% ⇒ 3-6%
W: Vision of the Empire
- Damage: 80/120/160/200/240 (+70% ability power) ⇒ 80/115/150/195/220 (+55% ability power)
R: Demonic Ascension
- Heal per tick: 15/30/45 (+20% ability power) ⇒ 15/27,5/40 (+18% ability power)
Silas
W: Kingslayer
- Base Healing Ratio: 35% ⇒ 40%
- Cooldown: 13/11,25/9,5/7,75/6 seconds ⇒ 12/10,5/9/7,5/6 seconds
- Стоимость маны: 60/70/80/90/100 ⇒ 50/60/70/80/90
E: Hide / Steal
- Cooldown: 14/13/12/11/10 seconds ⇒ 13/12/11/10/9 seconds
Tam Kench
Passive: acquired taste
- Damage on Hit: 8-60 (+2,5% HP) ⇒ 8-60 (+4% HP)
Q: Tongue out
- Базовое исцеление: 10/12,5/15/17,5/20 ⇒ 10/15/20/25/30.
R: Consume
- Shield: 500/700/900 ⇒ 650/800/950
Waist
E: Unraveled Earth
- Monster Damage: 100% ⇒ 150%
R: Weaver's Wall
- Can no longer be cast within XNUMX seconds of dealing damage.
Tarik
Q: Starlight's Touch
- Heal per stack: 25 (+15% ability power) (+0,75% maximum health) ⇒ 25 (+15% ability power) (+1% maximum health)
- Mana cost: 65/70/75/80/85 ⇒ 60
E: blindness
- Stun duration: 1,25 seconds ⇒ 1,5 seconds
- Cooldown: 17/16/15/14/13 seconds ⇒ 15/14/13/12/11 seconds
Tryndamere
Question: Bloodlust
- Базовое исцеление: 25/33/41/49/57 ⇒ 30/40/50/60/70.
- Bonus Heal per Rage: 0,45/0,75/1,05/1,35/1,65 ⇒ 0,5/0,95/1,4/1,85/2,3
R: Immortal Fury
- Cooldown: 130/110/90 seconds ⇒ 120/100/80
Veigar
E: Event Horizon
- Cooldown: 20/18/16/14/12 seconds ⇒ 20/18,5/17/15,5/14 seconds
Wukong
W: Trickster Warrior
- Cooldown: 20/18/16/14/12 seconds ⇒ 22/19,5/17/14,5/12 seconds
E: Nimbus Strike
- Monster Damage: 180% ⇒ 160%
Xin Zhao
Passive: Decisiveness
- Healing Power Ratio: 7% ⇒ 10%
W: Wind becomes lightning
- Second instance damage: 40/75/110/145/180 (+80% attack power) (+50% attack power) ⇒ 50/85/120/155/190 (+90% strength power) (+65% strength power) ).
Zeri
Q: Explosive fire
- Active Damage: 7-15 (+110-120% Average Attack Damage) ⇒ 8-20 (+110-130% Average Attack Damage)
- Passive Charged Attack Damage 90-200 (+80% ability power) + 1-10% maximum health ⇒ 90-200 (+90% ability power) + 3-15% maximum health
- The passive charge attack slow has been removed.
W: Ultrashock Laser
- Cooldown: 13/12/11/10/9 seconds ⇒ 12/11/10/9/8 seconds
- Attack Power Ratio: 140% ⇒ 150%
- Замедление: 30/40/50/60/70% ⇒ 30/35/40/45/50%
- [NEW] If the Ultrashock Laser hits Will, it will critically hit champions and monsters.
E: Splash spark
- Cooldown: 26/24,5/23/21,5/20 seconds ⇒ 22/20,5/19/17,5/16 seconds
- Cooldown reduction per champion hit: 1 second ⇒ 0,5 seconds
- Critical Strike cooldown reduction per champion hit: 3 seconds ⇒ 1,5 seconds
R: Lightning Strike
- Cooldown: 120/95/70 seconds ⇒ 100/85/70 seconds
- Movement Speed per stack: 1,5% ⇒ 1%
- Stacks per champion hit by AOE activation: 4 ⇒ 8
objects
Mask of the Abyss
- Magic resistance: 30 ⇒ 35
- Magic resistance on enemy: 7 ⇒ 9
Axiom Arc
- Lethality: 10 ⇒ 13
Ash Bami
- Total cost: 1100 ⇒ 1000
- The cost of items with Bami's Cinder as a component has not changed.
Blade of the Lost King
- Lifesteal: 7% ⇒ 8%
Blackberry Vest
- Thorn Damage: 3 ⇒ 4
Chempunk Chainsword
- Attack Damage: 45 ⇒ 55
- Ability Speed: 15 ⇒ 25
Himtek Blightcaller
- Ability Power: 55 ⇒ 60
Crown of the Broken Queen
- Ability Power: 60 ⇒ 70
Dance of Death
- Healing Ratio: 140% bonus attack damage ⇒ 120% bonus attack damage
Twilight Blade of Draktarr
- Lethality: 18 ⇒ 22
Eclipse
- Lethality: 18 ⇒ 22
- Damage Effect: 6% max health ⇒ 6% max health (melee) / 3% max health (ranged)
Eternal Frost
- Slow and Stun duration: 1,5 seconds ⇒ 1 second
executioner's call
- Attack Damage: 15 ⇒ 20
Frostfire Gauntlets
- Health: 350 ⇒ 450
Bloodsucker
- Mythic Passive Speed 5 ⇒ 7
Hextech Rocket Belt
- Magic Penetration: 6 ⇒ 10
Knight's Oath
- Ability Speed: 10 ⇒ 20
Kraken Slayer
- Extra Pure Damage: 60 (+45% bonus AD) ⇒ 50 (+40% bonus AD)
Torment Liandri
- Base Burn Damage: 60 ⇒ 50
Mouth of Malmortius
- Lifebuoy cooldown: 60 seconds ⇒ 75 seconds
Morellonomicon
- Ability Power: 80 ⇒ 90
- Health: 250 ⇒ 300
Deadly Reminder
- Empowered Grievous Wounds Trigger: 3 attacks ⇒ 2 attacks
night harvester
- Ability Speed: 15 ⇒ 25
- Cooldown per champion: 40 seconds ⇒ 30 seconds
Oblivion Orb
- Ability Power: 30 ⇒ 35
Predator Claw
- Lethality: 18 ⇒ 22
Omen of Randuin
- Armor: 80 ⇒ 90
Riftmaker
- Ability Power: 80 ⇒ 70
Serpentine fang
- Lethality: 12 ⇒ 14
spiritual face
- Magic resistance: 40 ⇒ 50
Gage Steraka
- AD Bonus: 40% base AD ⇒ 45% base AD
- Shield: 70% bonus HP ⇒ 75% bonus HP
Aegis of Solar Fire
- Health: 350 ⇒ 450
spiked armor
- Thorn Damage: 10 (+10% bonus defense) ⇒ 10 (+20% bonus defense)
Turbo Chemtank
- Health: 350 ⇒ 450
Shadow Glaive
- Cooldown: 35 seconds ⇒ 40 seconds
Zika Convergence
- Armor: 25 ⇒ 35
Runes
Deadly pace
- Bonus attack speed per stack on ranged champions: 5-9% ⇒ 3-7%
- Melee champions unchanged
Системы
severe wounds
- Healing Cut: 30/50% ⇒ 25/40%
- Items are compensated appropriately to remain power neutral
Tower damage
- Outer Tower Attack Damage 167-391 ⇒ 162-344