All Genshin Impact Artifact Sets. Composition, Characteristics, Bonuses, etc.
All Genshin Impact artifacts, sets, their stats, upgrades and experience tables. Everything you need to know about equipment that increases the characteristics of the characters in the game.
Artifacts is an equippable piece of equipment that enhances characters' stats. There are five artifact slots of different types: Flower of Life, Feather of Death, Sands of Time, Cup of Space, Crown of the Mind. Equipping a certain number of artifacts from the same set activates the artifact set bonuses.
No more than 1,500 artifacts can be in inventory at one time. After reaching the limit, an attempt to collect more artifacts will trigger a pop-up warning.
Content
Features
Main characteristics
Everyone has it artifact there is a main characteristic determined by the type/slot of the artifact. The initial characteristic value depends on the rarity of the artifact. Cm. Artifacts/Main stat scaling for the values at the level.
Flower of Life
Rarity | |||
---|---|---|---|
HP | 430 – 1,893 | 645 – 3,571 | 717 – 4,780 |
Feather of Death
Rarity | |||
---|---|---|---|
ATK | 28 – 123 | 42 – 232 | 47 – 311 |
The sands of Time
Rarity | |||
---|---|---|---|
HP% | 5.2 - 23.1% | 6.3 - 34.8% | 7.0 - 46.6% |
Protection % | 6.6 - 28.8% | 7.9 - 43.5% | 8.7 - 58.3% |
Attack Power% | 5.2 - 23.1% | 6.3 - 34.8% | 7.0 - 46.6% |
Elemental Mastery | 21 – 92 | 25 – 139 | 28 – 187 |
Restore energy % | 5.8 - 25.6% | 7.0 - 38.7% | 7.8 - 51.8% |
space cup
Rarity | |||
---|---|---|---|
HP% | 5.2 - 23.1% | 6.3 - 34.8% | 7.0 - 46.6% |
Protection % | 6.6 - 28.8% | 7.9 - 43.5% | 8.7 - 58.3% |
Attack Power% | 5.2 - 23.1% | 6.3 - 34.8% | 7.0 - 46.6% |
Elemental Mastery | 21 – 92 | 25 – 139 | 28 – 187 |
Bonus Element. damage % | 5.2 - 23.1% | 6.3 - 34.8% | 7.0 - 46.6% |
Bonus Phys. damage % | 6.6 - 28.8% | 7.9 - 43.5% | 8.7 - 58.3% |
Crown of Mind
Rarity | |||
---|---|---|---|
HP% | 5.2 - 23.1% | 6.3 - 34.8% | 7.0 - 46.6% |
Protection % | 6.6 - 28.8% | 7.9 - 43.5% | 8.7 - 58.3% |
Attack Power% | 5.2 - 23.1% | 6.3 - 34.8% | 7.0 - 46.6% |
Elemental Mastery | 21 – 92 | 25 – 139 | 28 – 187 |
Crit chance. hits % | 3.5 - 15.4% | 4.2 - 23.2% | 4.7 - 31.1% |
Crete. damage % | 7.0 - 30.8% | 8.4 - 46.4% | 9.3% - 62.2% |
Heal Bonus % | 4.0 - 17.8% | 4.8 - 26.8% | 5.4 - 35.9% |
additional characteristics
In addition to the main feature, artifacts can have up to 4 additional characteristics. The initial characteristic value depends on the rarity of the artifact.
An artifact cannot have duplicate extras. characteristics. Add. characteristic cannot be the same as the main characteristic. (I.e. an artifact with the main stat of Attack Power cannot have the additional stat of Attack Power, but it can have Attack Power %.)
Rarity | Max Level of | Initial # add. char | # unlockable add. char | # upgradable add. char |
---|---|---|---|---|
+4 | 0 | 1 | 0 | |
+4 | 0-1 | 1 | 0 | |
+12 | 1-2 | 2-3 | 0-1 | |
+16 | 2-3 | 1-2 | 2-3 | |
+20 | 3-4 | 0-1 | 4-5 |
The initial value of each stat can be random depending on the rarity.
Rarity | |||||
---|---|---|---|---|---|
HP | 24,? | 50, 61, 72 | 100, 115, 129, 143 | 167, 191, 215, 239 | 209, 239, 269, 299 |
HP% | 1.2%, 1.5% | 1.6%, 2%, 2.3% | 2.5%, 2.8%, 3.2%, 3.5% | 3.3%, 3.7%, 4.2%, 4.7% | 4.1%, 4.7%, 5.3%, 5.8% |
attack power | 2,? | 3, 4, 5 | 7, 8, 9 | 11, 12, 14, 16 | 14, 16, 18, 19 |
Attack Power % | 1.2%, 1.5% | 1.6%, 2%, 2.3% | 2.5%, 2.8%, 3.2%, 3.5% | 3.3%, 3.7%, 4.2%, 4.7% | 4.1%, 4.7%, 5.3%, 5.8% |
DEF | 2,? | 4, 5, 6 | 8, 9, 10, 11 | 13, 15, 17, 19 | 16, 19, 21, 23 |
Protection % | 1.8%, ? | 2%, 2.5%, 2.9% | 3.1%, 3.5%, 3.9%, 4.4% | 4.1%, 4.7%, 5.3%, 5.8% | 5.1%, 5.8%, 6.6%, 7.3% |
Elemental Mastery | 6,? | 7, 8, 9 | 10, 11, 13, 14 | 13, 15, 17, 19 | 16, 19, 21, 23 |
Restore energy % | 1.3%, 1.6% | 1.8%, 2.2%, 2.6% | 2.7%, 3.1%, 3.5%, 3.9% | 3.6%, 4.1%, 4.7%, 5.2% | 4.5%, 5.2%, 5.8%, 6.5% |
Crit chance. hits % | 0.8%, 1.6% | 1.1%, 1.3%, 1.6% | 1.6%, 1.9%, 2.1%, 2.3% | 2.2%, 2.5%, 2.8%, 3.1% | 2.7%, 3.1%, 3.5%, 3.9% |
Crete. damage % | 1.6%, ? | 2.2%, 2.6%, 3.1% | 3.3%, 3.7%, 4.2%, 4.7% | 4.4%, 5%, 5.6%, 6.2% | 5.4%, 6.2%, 7%, 7.8% |
5-Piece Artifact Sets in Genshin Impact
Equipping 2 or 4 different artifacts from the same set grants a special bonus depending on the set. Because characters can only equip 5 artifacts, each character can only have one 4-item bonus from the same set, or two 2-item bonuses from two different sets.
Group 1: (Min. Rarity 1 star , Max. rarity 3 stars)
Set | Bonus from 2 items | Bonus from 4 items |
---|---|---|
Set Seeker of adventures | Increases max. HP per 1000 HP | Within 5 sec. after opening any chest restores 30% HP. |
Set Lucky | Increases Defense by 100. | Picking up coins restores 300 HP. |
Increases Healing received by 20%. | Using an elemental explosion restores 20% HP. |
Group 2: (Elite Bosses и Bosses, Min. rarity 3 stars, Max. rarity 4 stars)
Set | Bonus from 2 items | Bonus from 4 items |
---|---|---|
Set Instructor | Increases Elemental Mastery by 80. | Calling an elemental reaction increases the elemental mastery of all party members by 120. within 8 sec. |
Set Berserk | Increases crit chance. hit by 12%. | Increases crit chance. hits by 24% when HP is below 70%. |
Set Exile | Increases energy recovery rate by 20%. | Using an elemental explosion restores 2. energy to the rest of the squad (but not to the selected character) every 2 sec. within 6 sec. The effect cannot stack. |
Group 3: (Dungeons, Min. rare, Min. rarity 3 stars, Max. rarity 4 stars)
Group 4: (Only Bosses, Min. rarity 4 stars, Max. rarity 5 stars)
Set | Bonus from 2 items | Bonus from 4 items |
---|---|---|
Set Gladiator's End | Increases attack power by 18%. | Increases normal attack damage by 35% if the character is using one-handed, two-handed or polearms. |
Wandering Ensemble set | Increases Elemental Mastery by 80. | Increases the damage of a charged attack by 35% if the character uses a catalyst or ranged weapons. |
Group 5: (Only Dungeons, Min. rarity 4 stars, Max. rarity 5 stars)
Set | Bonus from 2 items | Bonus from 4 items |
---|---|---|
Set Beloved young maiden | Increases character's healing by 15%. | Increases the healing received by all party members by 20% for 10 seconds. after using an elemental skill or an elemental explosion. |
Ancient Nobility Ceremony Set | Increases elemental explosion damage by 20%. | Activating an elemental explosion increases the attack power of all party members by 20% for 12 seconds. The effect does not stack. |
Blood Knight set | Increases physical damage by 25%. | After defeating an enemy, increases the damage of a charged attack by 50% and resets the stamina cost of a charged attack for 10 seconds. |
Emerald shadow set | Increases Anemo damage bonus by 15%. | Increases Dispel damage by 60%. When Dispel interacts with another element, it also reduces the opponent's resistance to the corresponding element by 40% for 10 seconds. |
Thunderous Roar of Fury set | Increases Electro damage bonus by 15%. | Increases the damage of Overloaded, Charged and Superconductor statuses by 40%. Applying these statuses reduces the cooldown of an elemental skill by 1 sec. Can occur once every 0.8 sec. |
Tranquil Thunder Pack | Increases Electro resistance by +40%. | Increases damage against enemies affected by Electro by 35%. |
Burning Scarlet Witch Set | Increases Pyro damage bonus by 15%. | Increases the Damage of the Overload and Burning statuses by 40%, and the damage of the Vapor and Melting statuses by 15%. Using an elemental skill increases the effects of a 50-piece set by 10% for 3 seconds. Can stack up to XNUMX times. |
Lava Walker set | Pyro resistance +40% | Increases damage against enemies affected by Pyro by 35%. |
Archaic stone set | Increases Geo damage bonus by 15%. | Picked up shards generated by the Crystal reaction increase the elemental damage bonus of all party members by 35% for 10 seconds. You can only have the damage bonus of one element at a time. |
Oncoming comet set | Increases shield strength by 35%. | While protected by a shield, increases normal and charged attack damage by 40%. |
Set Lost in the Snowstorm | Increases cryo damage bonus by 15%. | Attacks against enemies with the effect of Cryo increase the chance of crit. hit by 20%. If the enemy has the Freeze status, then it additionally increases the chance of crit. hit by 20%. |
Set Heart of the Depths | Increases Hydro damage bonus by 15%. | Increases normal and charged attack damage by 30% for 15 seconds. after using an elemental skill. |
Pale Fire Pack | Increases physical damage by 25% | When an elemental skill hits enemies, attack is increased by 9% for 7 seconds. The effect can stack up to 2 times and occurs no more than 1 time per 0.3 sec. At the second level, the effect of a set of 2 items is increased by 100%. |
Millelite Fortitude Set | Increases HP by 20% | When an elemental skill hits enemies, the attack of all nearby characters in the party is increased by 20%, and their shield strength is increased by 30%. The effect lasts 3 seconds. and can occur once every 1 sec. This effect can be activated even if the character equipped with this set of artifacts is not on the battlefield. |
Emblem of Sundered Fate Set | Increases energy recovery rate by 20%. | Increases elemental explosion damage by an amount equal to 25% of the amount of energy regeneration. The effect can be increased to a maximum of 75%. |
Shimenawa's Memory Set | Increases attack power by 18%. | When using an elemental skill, if the character has 15 or more points of energy, they lose 15 points of energy, and the damage of a normal attack, charged attack, and falling attack is increased by 50% for 10 seconds. The effect cannot be reactivated during this time. |
Set Cocoon of sweet dreams | Increases defense by 30%. | A character equipped with this set of artifacts gains the Curiosity effect in the following situations: 1 level of Curiosity is given to the active character after hitting an enemy with a Geo attack (no more than once every 0,3 seconds); when the character is out of the battlefield, he gets 1 lvl. Curiosity every 3 sec. Curiosity can stack up to 4 levels, each lvl. adds 6% defense and 6% geo damage. If the character does not gain Curiosity within 6 seconds, they will lose 1 Curiosity level. |
Set Mollusk of sea colors | Increases healing bonus by 15%. | A character equipped with this set of artifacts, when healing allies, creates for 3 seconds. Bubble of marine colors. The bubble registers HP restored when healing (including excess when healing exceeds maximum health). Upon expiration, the Bubble explodes and deals damage equal to 90% of its healed amount to surrounding enemies (damage is calculated the same as for Charged and Superconductor, but does not benefit from Elemental Mastery, Level, or Reaction bonuses). A bubble of marine colors can be created no more than once every 3,5 seconds. The bubble can record up to 30 HP restored, including overhealing HP. A unit cannot have more than one Sea Dye Bubble at a time. This effect works even if the character equipped with the artifact set is not on the battlefield. |
Set Cinnabar afterlife | Increases attack power by 18%. | After activating an elemental explosion for 16 sec. Creates a Hidden Radiance that increases attack power by 8%. The character's attack power is increased by another 10% when he loses HP. This effect can occur up to 4 times, and no more than once every 0,8 seconds. The hidden radiance disappears when the character leaves the battlefield. Reactivating an elemental blast removes the existing Hidden Radiance. |
Set Echoes of an Offering | Increases attack power by 18%. | Hits with a normal attack have a 36% chance to activate the Ritual of the Valley, increasing the damage of a normal attack by 70% of attack power. After 0,05 sec. after dealing damage with a normal attack, the effect disappears. If a normal attack fails to activate this effect, the chance of it being activated by the next hit is increased by 20%. Chance to activate no more than once every 0,2 seconds. |
1-Piece Artifact Sets
Minimum Rarity 4 stars, Maximum rarity 5 stars)
Improvement
«The power of artifacts comes from the ambition and memories of their original owners.
Therefore, in order to increase their power, some artifacts absorb others.»
Upgrading an artifact requires using other artifacts as a source of experience. While upgrading an artifact, there is a small chance that the artifact will gain x2~5 times more experience than normal. When leveling up an artifact, 1 experience point costs 1 Pestilence, with the exception of absorbing already upgraded artifacts (see below).
The amount of experience gained depends on the rarity of the consumed artifact:
Rarity | Experience/Mora |
---|---|
420 | |
840 | |
1,260 | |
2,520 | |
3,780 |
When using an already improved artifact, in addition to the usual experience gained, another 80% of the total accumulated experience will be received, at no additional cost of Morata. For example, using Artifact 4 Level 16 will grant 100,660 Exp (2,520 (Exp per Artifact 4) + 0.8 * 122,675 (80% exp from level 16)), and will cost 2,520 Mora.
Artifact Experience Table
Rarity | |||||
---|---|---|---|---|---|
0 | 3,000 | 2,400 | 1,800 | 1,200 | 600 |
1 | 3,725 | 2,975 | 2,225 | 1,500 | 750 |
2 | 4,425 | 3,550 | 2,650 | 1,775 | 875 |
3 | 5,150 | 4,125 | 3,100 | 2,050 | 1,025 |
4 | 5,900 | 4,725 | 3,550 | MAXED | MAXED |
5 | 6,675 | 5,350 | 4,000 | ||
6 | 7,500 | 6,000 | 4,500 | ||
7 | 8,350 | 6,675 | 5,000 | ||
8 | 9,225 | 7,375 | 5,525 | ||
9 | 10,125 | 8,100 | 6,075 | ||
10 | 11,050 | 8,850 | 6,625 | ||
11 | 12,025 | 9,625 | 7,225 | ||
12 | 13,025 | 10,425 | MAXED | ||
13 | 15,150 | 12,125 | |||
14 | 17,600 | 14,075 | |||
15 | 20,375 | 16,300 | |||
16 | 23,500 | MAXED | |||
17 | 27,050 | ||||
18 | 31,050 | ||||
19 | 35,575 | ||||
20 | MAXED |
Rarity | |||||
---|---|---|---|---|---|
1 | 3,000 | 2,400 | 1,800 | 1,200 | 600 |
2 | 6,725 | 5,375 | 4,025 | 2,700 | 1,350 |
3 | 11,150 | 8,925 | 6,675 | 4,475 | 2,225 |
4 | 16,300 | 13,050 | 9,775 | 6,525 | 3,250 |
5 | 22,200 | 17,775 | 13,325 | ||
6 | 28,875 | 23,125 | 17,325 | ||
7 | 36,375 | 29,125 | 21,825 | ||
8 | 44,725 | 35,800 | 26,825 | ||
9 | 53,950 | 43,175 | 32,350 | ||
10 | 64,075 | 51,275 | 38,425 | ||
11 | 75,125 | 60,125 | 45,050 | ||
12 | 87,150 | 69,750 | 52,275 | ||
13 | 100,175 | 80,175 | |||
14 | 115,325 | 92,300 | |||
15 | 132,925 | 106,375 | |||
16 | 153,300 | 122,675 | |||
17 | 176,800 | ||||
18 | 203,850 | ||||
19 | 234,900 | ||||
20 | 270,475 |
Destruction
Artifacts 1~4★ can be destroyed in exchange for Mora, but their level and experience must be 0. When destroyed, they will give 420/840/1260/2520 Mora.
Artifacts 5★ cannot be destroyed.